Cloud rendering for Daz Studio | iRender Cloud Rendering Service https://irendering.net " Simple and fast cloud rendering solution " Fri, 23 May 2025 08:24:58 +0000 en-US hourly 1 https://irendering.net/wp-content/uploads/2019/10/cropped-512Favicon123-32x32.png Cloud rendering for Daz Studio | iRender Cloud Rendering Service https://irendering.net 32 32 What are the best settings for iRay in Daz3D? https://irendering.net/what-are-the-best-settings-for-iray-in-daz3d/ Wed, 28 May 2025 06:00:22 +0000 https://irendering.net/?p=34377 NVIDIA Iray is a popular GPU-based render engine. This article will guide you through each step to get the best settings for iRay in Daz3D.

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What are the best settings for iRay in Daz3D?

NVIDIA Iray is a powerful, unbiased GPU-based render engine available in Daz Studio, alongside the original 3Delight renderer. In this guide, we’ll explore the best settings for iRay in Daz3D to help you achieve high-quality renders efficiently.

General settings

Before fine-tuning render settings, it’s important to configure your General settings properly. Set a clear save location and make sure your output resolution is correct.

Dimension Preset, Pixel Size, and Aspect Ratio

You can choose from several built-in resolution presets like VGA or Panorama. For custom sizes, select Custom and enter your preferred pixel dimensions and aspect ratio.

Recommendation: Use double your desired resolution for rendering, then downscale in an image editor (e.g., Photoshop) for better results.

Render Type

There are 3 options:

  • Still Image (Current Frame) – for a single render
  • Image Series – for animations, one frame at a time
  • Movie – exports a full animation in one file

Recommendation: It’s safer to use Image Series for animations. That way, if rendering gets interrupted, you can resume from the last saved frame instead of starting over.

Render Target

Decide whether your render opens in a new window or saves directly to the file.

Image Name and Image Path

Specify a file name and choose where it should be saved.

Recommendation: If you’re using iRender’s servers, save to any folder on the Desktop to avoid potential errors or crashes.

Auto Headlamp

The headlamp is useful during scene setup for visibility if no lights are present. 

Recommendation: For final rendering, it’s usually best to turn it off to avoid unwanted lighting.

Render Mode

Here, you’ll choose between:

  • Photoreal – the highest quality option, ideal for realism
  • Interactive – faster previews with lower accuracy

Since Iray is known for its physically accurate results, we’ll focus on the best settings for iRay in Daz3D using the Photoreal mode.

Note: Some render settings may differ slightly depending on the mode selected.

Progressive Rendering – Best Settings for iRay in Daz3D

To get the best balance between speed and quality in Iray rendering, it’s essential to understand how progressive rendering works. These settings affect how the image updates while rendering and when rendering stops.

Min Update Samples and Update Interval (secs)

These settings determine how frequently the image updates during the rendering process:

  • Min Update Samples: Sets the minimum number of samples per pixel required before the image refreshes on screen. A higher value means less frequent updates, but potentially cleaner previews.
  • Update Interval: Defines the time (in seconds) between updates, regardless of how many samples have been calculated.

Recommendation: Most Daz3D users leave Min Update Samples at 1 and keep the Update Interval at its default value for smoother visual feedback during rendering.

Min/ Max Samples and Max Time (secs)

Min Samples and Max Samples determine the range of samples per pixel that Iray needs to calculate before finishing the render. Max Time limits how long Iray will spend rendering. All three settings can work together, which means the rendering whill stop when any one of them is reached.

Recommendations:

  • Min Samples: Often left at 0
  • Max Samples: Increased for higher detail — portraits may go up to 15,000–40,000
  • Max Time: Can be left at 0 (no time limit), or set based on how long you’re willing to wait
  • Leave Min Samples at 0 and raise the Max Samples and Max Time values to improve image quality, accepting longer render times as a trade-off.

Rendering Quality and Converged Ratio

  • Rendering Quality (default = 1): Controls final image accuracy. Doubling this value roughly doubles the render time.
  • Converged Ratio (default = 95%): Specifies when Iray considers the image “complete.” Raising this may improve quality, but also significantly increases render time.

Recommendation: Keep the default unless you absolutely need cleaner results. Adjust with care.

Alpha

The Alpha settings affect how transparency is handled in renders. The only adjustable option here is Default Alpha LPE (Light Path Expressions).

Recommendation: Unless you’re having issues with transparency or rendering alpha maps, it’s best to leave this setting at “specular transmission objects.”

Optimization

Focus on these two key options for optimization:

Caustic Sampler

Caustics are the light patterns formed when light is refracted (through glass) or reflected (off shiny surfaces). These effects can add realism but significantly increase render time.

Recommendation: Enable Caustic Sampler only if you’re rendering glass, water, or reflective materials and want physically accurate lighting.

Guided Sampling

Guided Sampling helps speed up Iray rendering and reduce noise, especially when used alongside the Firefly Filter. It may increase the memory usage, but the visual payoff is worth it for complex lighting.

Recommendation: Turn on Guided Sampling if your scene includes:

  • Large soft shadows (from big area lights)
  • Volumetric effects (e.g., fog)
  • Occluded or indirect light sources
  • Moderate caustics (but not full caustic rendering)

Filtering

In the latest version of Daz Studio, the Filtering tab becomes visible once you click the Render button. 

Firefly Filter

During rendering, it’s common to encounter small, overly bright white pixels scattered throughout your image, often referred to as “fireflies.” These occur in areas where lighting is difficult to calculate accurately. The Firefly Filter is designed to automatically eliminate these spots and improve image quality

Recommendation: It’s highly recommended to keep this filter enabled in all your renders. For better results, especially in challenging scenes, it’s also advised to use it in combination with Guided Sampling.

Noise Degraining Filter

This filter helps reduce overall noise in your image without sacrificing too much detail. You can adjust this filter on a scale from 1 to 5. Lower values like 1 to 3 offer a more conservative approach, focusing on reducing noise in difficult parts of the scene while maintaining sharpness. 

Note: Firefly Filter and Noise Degraining Filter are not supported in Interactive rendering mode.

Post Denoiser

It is especially useful in scenes with complex lighting and shadows. This tool enhances the image after rendering has reached a certain stage, helping to clean up remaining visual imperfections. However, because it uses additional memory and can affect performance, it’s important to use it wisely. Make sure both the “Available” and “Enabled” options are active if you decide to use it. 

Post Denoiser Start Iteration determines how soon in the render process the denoiser begins its work. If it starts too early—like at the default setting of 8 iterations—it can result in longer render times and a blurrier image. A better approach is to delay the denoiser until the final few hundred iterations. For example, if you’re rendering 500 total iterations, starting the denoiser around iteration 250 to 350 will save memory and produce a sharper, cleaner result.

Post Denoiser Denoise Alpha is useful if your render includes transparent elements and you want to reduce noise in the alpha channel. Just be aware that enabling this option can potentially double denoising time. Still, it’s worth using if you notice transparency-related noise in your final image.

Spectral Rendering

Spectral Rendering is a specialized feature that simulates light and color based on real-world wavelengths rather than relying solely on the RGB color model. This method provides more physically accurate color interactions, which can make a noticeable difference when rendering materials like glass, liquids, or skin. 

In most cases, especially for casual or intermediate users, it’s recommended to leave Spectral Rendering disabled unless you’re aiming for highly realistic lighting effects and are comfortable adjusting your workflow to match. While the feature can produce stunning results, it also increases render time and can complicate color management if you’re not familiar with the underlying color theory.

White Mode

When White Mode is enabled, Iray Interactive applies a plain white diffuse material to all objects in the scene. This mode helps evaluate lighting and shadows without the distraction of surface textures or colors.

Section Objects

Section Objects allow you to visually “cut” through a 3D model or scene, exposing the interior without altering the geometry. You can add an Iray Section Plane via the Create dropdown in Daz Studio. 

Enabling Section Caps fills in the cut surfaces with a solid material or color, instead of leaving the openings hollow or transparent.

Tone Mapping

In newer versions of Daz3D, the Tone Mapping tab will appear after clicking the Render button.

This feature controls how lighting and color are balanced in the final image (similar to camera exposure settings). Adjusting tone mapping can help fine-tune brightness, contrast, and overall mood of your renders. 

Most users are fine with the default settings, but if you’re curious, I recommend a tutorial video like “Daz Studio: Using Tone Mapping – NotFromThisWorld”.

Environment

Found under the Environment tab (after hitting Render), this section lets you define the lighting and ambiance of your scene. The core setting here is the Dome, which controls lighting direction, reflections, and general atmosphere. For example, a dome with a sunny forest scene will reflect that environment’s light and mood.

You can choose from several Environment Modes:

  • Dome and Scene: Combines dome lighting with your scene’s lights (e.g., spotlights) 
  • Dome Only: Ignores any lights in your scene and uses only the dome.
  • Sun-Sky Only: Uses only the simulated sun and sky from the dome.
  • Scene Only: Uses just the lights you’ve placed in the scene, ignoring the dome.

Recommendation: Stick with “Dome and Scene” if you want flexibility and better lighting control for most renders.

Hardware

Finally, when discussing the best settings for iRay in Daz3D, it’s essential to consider the Hardware section. Here, you can select whether to use one or more GPUs, the CPU, or a combination of both for rendering. GPUs offer a significant performance advantage, especially for complex scenes, and can dramatically reduce your Iray render times. While combining CPU and GPU is an option, it doesn’t always lead to better results and may actually slow things down in some cases.

For the most efficient rendering, it’s generally recommended to rely on GPU-only rendering, particularly if you have access to multiple GPUs, as this can greatly boost both speed and quality.

Best settings for iRay in Daz3D with iRender's powerful GPUs

iRender provides private high-configuration machines with upmarket specifications that excel in rendering, like AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz, 1/2/4/6/8 x RTX4090 or RTX3090,  RAM 256GB, Storage NVMe SSD 2TB.

Why can iRender be a great render farm for you?

In addition to high-configuration servers, iRender provides many other utilities to provide the best user experience.

  • Dedicated server for individuals: You have full control and access to the server you rent. The working environment (installed apps, files) will be stored for the next use.
  • Easy and free file transfer between your computer and iRender’s server: The transferring task can be done via iRender GPU application for Windows and the iRender Drive application for MacOS.
  • 24/7 assistance: iRender’s attentive agents are always ready to support all your queries.
  • All software compatibility: iRender’s PCs are built to meet the configuration needs of all 3D software and rendering tools at a variety of cost levels for users to choose from.

Take a look at the videos below to see how Iray renders on our nodes.

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If you have any questions, please get in touch with me through email duongdt@irender.vn or our 24/7 support team for a quick response.

Thank you for reading

Source: Daz3D, Render Guide

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Best Value Graphics Card for Daz 3D Rendering https://irendering.net/best-value-graphics-card-for-daz-3d-rendering/ Mon, 12 May 2025 06:00:15 +0000 https://irendering.net/?p=34190 Daz Studio speeds up rendering processes using GPU acceleration, such as NVIDIA's CUDA cores. Both hobbyists and professionals need to select a GPU.

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Best Value Graphics Card for Daz 3D Rendering

As a 3D artist, achieving lifelike renders inside Daz Studio hinges greatly on your graphics card’s capabilities. Daz Studio speeds up rendering processes using GPU acceleration, such as NVIDIA’s CUDA cores. Both hobbyists and professionals need to select a GPU. Balancing performance and cost is quite important when choosing it. In this blog post, let’s explore with iRender.

Key Considerations for Choosing a GPU for Daz Studio

This section introduces the technical and practical factors Daz 3D users should consider when selecting a graphics card. It establishes a foundation of understanding before recommending any specific GPU. Before diving into specific GPUs, readers need to understand what makes a graphics card suitable for rendering in Daz Studio, especially given its unique GPU rendering architecture (Iray).

  • CUDA Core Count:
    Daz Studio’s Iray render engine is built to utilize NVIDIA’s CUDA architecture. More CUDA cores typically mean faster render speeds, so this metric is critical. 
  • VRAM Capacity:
    VRAM (Video RAM) determines how much scene data your GPU can handle before offloading to slower system memory. For Daz 3D, where scenes often include high-res characters, clothing, and environments, 12GB is a current safe minimum. 
  • Driver Stability:
    Rendering is intensive. Stable, frequently updated drivers (especially NVIDIA Studio Drivers) ensure compatibility with the latest Daz Studio versions and reduce crashes. 
  • Power Efficiency:
    Especially relevant for users rendering for hours or on compact PCs. Lower wattage = less heat, less fan noise, and lower electricity bills.

Top Graphics Cards for Daz Studio

1. NVIDIA GeForce RTX 3090- A Powerhouse for Daz Studio Artists

For professional 3D artists and animators working in Daz Studio, the NVIDIA GeForce RTX 3090 remains a top-tier choice. With a massive 24GB of GDDR6X VRAM, this GPU is built to easily tackle high-resolution textures, complex environments, and realistic lighting.

Powered by NVIDIA’s Ampere architecture, the RTX 3090 delivers a major leap in performance over previous generations, making it perfect for demanding rendering tasks and real-time previews.

– Key Highlights:

  • 24GB GDDR6X VRAM – Ideal for large scenes and high-poly assets
  • Ampere Architecture – Enhanced speed and efficiency
  • 10,496 CUDA Cores – Outstanding parallel computing power
  • 384-bit Memory Interface – High memory bandwidth for fast data handling
  • Real-Time Ray Tracing Support – For lifelike lighting and shadows
  • DLSS Technology – AI-powered performance boost without image quality loss
  • Supports up to 8K Resolution – Future-proof for ultra-high-definition workflows
  • Multi-Monitor Compatibility – Great for complex, multi-view setups

With its massive 24GB of VRAM, the RTX 3090 delivers outstanding performance in handling large, intricate Daz Studio scenes, enabling faster Iray rendering and smoother, more responsive viewport interaction.

2. NVIDIA GeForce RTX 3060 Ti – A Budget Friendly Pick

For artists working with tighter budgets, the NVIDIA RTX 3060 Ti delivers impressive value in Daz Studio. Sporting 8GB of GDDR6 VRAM, this card strikes a solid balance between price and performance, making it well-suited for medium-complexity scenes and faster Iray previews.

– Key Highlights:

  • 8GB GDDR6 VRAM – Ample for single-figure renders, moderate HD textures, and smaller environment assets
  • 4864 CUDA Cores – Strong parallel-processing capability for efficient GPU rendering
  • 256-bit Memory Interface – Offers a healthy memory bandwidth to keep data flowing smoothly
  • Ampere Architecture – Improved efficiency and clock speeds over the previous generation
  • Real-Time Ray Tracing Support – Enables realistic lighting and reflections during look-development
  • DLSS Boost – AI-driven upscaling that helps maintain frame rates in viewport previews
  • Power Draw: ~200W – Reasonable thermal profile for most mid-tower builds

While the 8GB VRAM limit may require careful scene optimization, such as reducing texture resolution or limiting subdivision levels, the RTX 3060 Ti remains a standout choice for Daz Studio artists looking to step up from entry-level cards without breaking the bank.

3. NVIDIA RTX A4000 – A Workstation Powerhouse

For professionals and serious hobbyists seeking stability, memory capacity, and efficient performance in Daz Studio, the NVIDIA RTX A4000 strikes an excellent balance. As a single-slot, workstation-focused card, it brings features tailored to content creation pipelines.

– Key Highlights:

  • 16 GB GDDR6 ECC VRAM – Error correcting memory ensures data integrity during long renders and complex simulations, while 16 GB capacity comfortably handles multi-figure scenes, high-res textures, and dForce dynamics
  • 6 144 CUDA Cores – Built on the Ampere architecture, these cores deliver robust parallel compute performance for NVIDIA Iray acceleration 
  • 140 W TDP – Low power draw keeps thermals in check—ideal for compact workstations or multi-GPU setups 
  • Single-Slot Form Factor – Fits into tighter chassis and allows for denser multi-card configurations
  • NVIDIA Studio Driver Support – Certified drivers optimized for stability in 3D applications like Daz Studio

The RTX A4000 offers the memory headroom and professional-grade reliability that Daz Studio artists demand if you’re producing high-end character renders, batch animations, or intricate environment scenes

Speed up rendering in Daz 3D with iRender

iRender is proud to be one of the best GPU service providers on the market. We provide you with high-configuration models with advanced specifications such as AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4, 5GHz, 256GB RAM, 2TB NVMe SSD storage. Most importantly, we always update to the latest GPU technology, with 1/2/4/6/8 x RTX3090/RTX4090.

Under the IaaS (Infrastructure as a Service) model you will have full control over the machine via a remote desktop app, similar to TeamViewer but more stable. You will be able to proactively install the software and use it on the server just like using a personal computer. You can find many server packages with high-end configurations that are extremely suitable for complex projects.

iRender supports Daz Studio and Iray of all versions. Because Iray supports any number or combination of GPUs, we recommend using multiple GPUs, including the 2/4/6x RTX 4090 and 8x RTX 3090 servers to speed up rendering. Below is information about iRender’s service packages:

We’re always happy to help you with any questions. If you have any problems or questions, don’t hesitate to contact our 24/7 support team. Or via Whatsapp: 0912 785 500 for free advice and support.

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Thank you & Happy Rendering!

Source and image:ms.codes, daz3d.com

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What Makes Daz 3D Unique in the 3D Software Industry? https://irendering.net/what-makes-daz-3d-unique-in-the-3d-software-industry/ Fri, 09 May 2025 06:00:01 +0000 https://irendering.net/?p=34131 In the dynamic realm of 3D software, Daz 3D stands out as an exceptional tool that appeals to both beginners and experienced artists. What sets Daz 3D apart is its user-friendly interface combined with an extensive library of customizable assets, including characters, props, and environments, which allows creators to bring their imaginative visions to life easily. Unlike many other software options that require extensive technical knowledge, Daz 3D focuses on streamlining the creative process, enabling users to produce stunning 3D art and animations with ease. Furthermore, the vibrant Daz 3D community fosters collaboration and inspiration, enabling artists to share resources and ideas that further enrich their creative endeavors.
In this article today, let’s learn with iRender to find the answer to the question: “What makes Daz3D unique in the 3D software industry?”

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What Makes Daz 3D Unique in the 3D Software Industry?

In the dynamic realm of 3D software, Daz 3D stands out as an exceptional tool that appeals to both beginners and experienced artists. What sets Daz 3D apart is its user-friendly interface combined with an extensive library of customizable assets, including characters, props, and environments, which allows creators to bring their imaginative visions to life easily. Unlike many other software options that require extensive technical knowledge, Daz 3D focuses on streamlining the creative process, enabling users to produce stunning 3D art and animations with ease. Furthermore, the vibrant Daz 3D community fosters collaboration and inspiration, enabling artists to share resources and ideas that further enrich their creative endeavors. 

In this article today, let’s learn with iRender to find the answer to the question: “What makes Daz3D unique in the 3D software industry?”

Overview of Daz3D Software

Daz3D is an easy to learn 3d software that is developed and distributed by Daz3D company for free. It is a 3D scene creation and rendering program, so its main purpose is to create various images and videos with the use of a vast variety of different tools and assets. Daz 3D allows individuals to create stunning 3D art, animations, and illustrations with relative ease. At the core of Daz 3D’s functionality is its user-friendly interface, which simplifies the complexities often associated with 3D modeling and animation. 

One of the standout features of Daz 3D is its vast library of assets. The software comes with a rich selection of pre-built characters, props, environments, and poses that users can leverage to build their scenes. These assets are highly customizable, allowing artists to modify textures, colors, and shapes to suit their creative needs. Another key feature of Daz 3D is its sophisticated rendering capabilities, which support high-quality, photorealistic outputs. The software primarily utilizes NVIDIA Iray, a powerful rendering engine that simulates realistic lighting and textures, providing users with exquisite details in their final images. Alongside rendering, Daz 3D offers animation tools that allow artists to create dynamic scenes and character movements. These tools include options for facial animation and motion path editing, enabling users to bring their characters to life effectively. 

What is Daz used for?

Daz 3D is a multifaceted software primarily used for creating 3D art, animations, and illustrations, making it a valuable tool for a wide range of applications in the digital arts. One of its most common uses is in character modeling, where artists can design, customize, and pose 3D characters for various projects. With its extensive library of pre-built assets, users can assemble characters that fit different genres, from realistic human figures to fantasy creatures, providing a flexible foundation for any artistic vision. 

In addition to character creation, Daz 3D is widely utilized for scene composition and environment design. Artists can create detailed environments by using the software’s vast array of props and backgrounds, allowing for the construction of immersive worlds. 

What Makes Daz 3D Unique in the 3D Software Industry?

User-Friendly Interface for Beginners

Daz 3D is designed with beginners in mind, with an easy-to-navigate interface. The interface is organized in a logical way, grouping similar tools and options, making it easy for users to find what they need. With clearly labeled menus and simple icons, beginners can seamlessly explore the various aspects of the software, from character creation to scene setup. Furthermore, Daz 3D offers helpful tutorials and tips built into the interface, guiding users as they explore the software.

Rich Content Library

Daz 3D boasts an extensive content library that offers a wealth of resources for users. This library is filled with a diverse range of 3D assets, including characters, environments, clothing, and props, allowing creators to find exactly what they need for their projects. With thousands of items available, users can easily enhance their scenes and develop unique creations.

Daz 3D frequently updates its content library, ensuring that users have access to the latest additions and trends in 3D design. 

Daz Studio’s integration of NVIDIA’s Iray technology

Nvidia Iray GPU Rendering (Image Source: NVIDIA)

Daz Studio’s integration of NVIDIA’s Iray technology. IRay utilizes advanced technology to produce high-quality, photorealistic images directly within the Daz 3D platform. Besides, Iray works by simulating realistic lighting and materials, allowing for dynamic and lifelike scene creation. By employing sophisticated algorithms, it accurately calculates how light interacts with surfaces, adding depth and realism to the final render. This capability makes it ideal for users looking to showcase their designs with vibrant colors and intricate details.

Moreover, the built-in nature of the Iray renderer ensures seamless integration with Daz 3D. This means that users can adjust their scenes and instantly preview changes in real-time, fostering a more efficient creative process. 

Daz3D Genesis Technology

The Genesis Figure platform in Daz 3D provides users with a versatile framework for crafting detailed and customizable figures. This innovative platform serves as a base model that can be easily modified to create a wide range of characters, from human figures to fantastical creatures. Its modular design allows artists to mix and match various characteristics, resulting in unique and diverse creations.

One of the standout features of the Genesis Figure platform is its rigging and morphing capabilities. Users can apply different presets to adjust physical attributes such as body shape, height, and facial features with ease. The Genesis Figure platform is designed to be compatible with a vast array of clothing and accessories specifically tailored for its models. 

100% Free and Versatility in Application

Daz 3D is totally free. It allows users to access powerful 3D modeling and rendering tools without any initial costs. 

In addition to being free, Daz 3D is remarkably versatile, supporting a wide range of applications. Users can utilize the software for everything from creating marketing content to crafting stunning illustrations and even game development, which broadens the horizon for creative expression. The flexibility of Daz 3D allows users to tailor their projects according to specific requirements and preferences. This adaptability is complemented by the extensive library of assets and features available, making it easy to switch between different styles and techniques. 

Overall

Daz 3D distinguishes itself in the 3D software industry through its unique combination of user-friendly design, robust features, and a rich content library that caters to both beginners and seasoned artists. Its integration of powerful tools like the Iray renderer and the versatile Genesis Figure platform enables users to create stunning, realistic 3D art with ease. Furthermore, the completely free access model allows a broad audience to explore their creativity without financial barriers, fostering an inclusive environment for artistic expression. These elements, along with regular updates and a supportive community, make Daz 3D a standout choice for anyone looking to delve into the world of 3D design, ensuring it remains a significant player in the industry.

Boost Up Your Daz3D Complex Projects with iRender Farm

iRender Farm is the best render farm supporting Daz 3D in the market. We offer 1/2/4/6/8 RTX 4090s and 3090s. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz, 256GB RAM, and 2TB Storage NVMe SSD. The high-end configuration is extremely suitable for complex Daz 3D projects.

You can check our configuration machine here:

And our test video for Iray and Daz Studio on server 2xRTX3090:

Let’s create an ACCOUNT and try our render beast for your Blender projects. For further information, please do not hesitate to reach us at linhntp@irender.vn or mobile/ WhatsApp: +(84) 916017116, Skype: Lina iRender.

 

iRender – Happy Rendering!

Reference Sources: Image from Daz3D

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Improve Your Renders With the dForce Wind Node in Daz Studio https://irendering.net/improve-your-renders-with-the-dforce-wind-node-in-daz-studio/ Wed, 12 Oct 2022 06:00:07 +0000 https://irendering.net/?p=23276 Have you been trying to make your Daz Studio renders better? When considering the dForce Wind Node's capabilities carefully, it may be a way to avoid uncanny characters in our renderings indirectly, improve the realism of our compositions, and add a fun dynamic to our creation. Let's explore dForce in Daz Studio today with iRender.

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Improve Your Renders With the dForce Wind Node in Daz Studio

Have you been trying to make your Daz Studio renders better? When considering the dForce Wind Node’s capabilities carefully, it may be a way to avoid uncanny characters in our renderings indirectly, improve the realism of our compositions, and add a fun dynamic to our creation. Let’s explore dForce Wind Node in Daz Studio today with iRender.

What Is dForce in Daz Studio?

To accurately reproduce the physical collisions and interactions of soft materials like cloth and hair, the physics engine dForce was created for Daz Studio. dForce Wind Node in Daz Studio is capable of a wide range of tasks and can contribute to the realistic, natural appearance of your outputs.

dForce is included by default in your download of Daz Studio. 

If you are using dForce-enabled objects, you’ll quickly be able to start running simulations, during which the desired objects will simulate the effects of gravity, air resistance, and realistic collision with other objects.

dForce is handled through the Simulation Settings panel in Daz Studio.

Where’s the dForce Wind Node Located?

 Like most users, you probably scoured the simulation settings panel and couldn’t find anything about the wind node. This is due to the wind node’s slightly different operation. It can be used independently without the need for gravity simulations or the other settings you’ll generally use when performing dForce simulations.

And like a point light or a camera, the dForce Wind Node is a real in-scene component. It won’t render, but it’s still there in your scene. It’s interesting to note that, unlike simulated gravity, the wind node doesn’t apply evenly throughout the entire scene. Instead, the wind is concentrated to a specific spot, with specifically set start and fall-off points. You will set up your dForce Wind Node similarly to how you set up a point light or a spot light.

To add a dForce Wind Node to your scene, navigate to Create > New dForce Wind Node.

How to Use Proper Wind Node Settings?

Once the new wind node has been added to your scene, you should see a wireframe object that looks like this:

If you look closely, you should see a wireframe fan with fan blades. There’s also a cylindrical structure with two parts coming out of the front end of the fan. Think of this cylinder as a wind tunnel. It’s demonstrating the area the wind node will affect.

Within the cylinder, you can see two rings or donut-like shapes. The first demonstrates the radius of the effect, as well as the point where the effect will begin. The final ring shows the fall-off point at which the wind effect will conclude. This can be a point of confusion when configuring and troubling shooting your dForce wind node, so we’ve clearly illustrated the zone of effect in this image here:

As you configure your wind node, ensure that the radius is wide enough and the wind tunnel is long enough to capture the entire area you want the wind to affect.

Important settings to consider are:

  • Strength (mph): This setting determines the strength of the effect.
  • Diameter: This sets the overall size of the wind tunnel effect.
  • Diameter Falloff: This setting dictates the size of the inner rings on the tunnel. From the start of the inner ring, to the edge of the outer ring, the wind effect is going to begin to fall off, i.e. weaken. Outside of the cylinder, wind strength will be zero.
  • Falloff Start (m): This is where the effect begins.
  • Falloff Length (m): This dictates where the dForce wind effect ends.

As you set the wind strength and other settings, make sure to move your perspective view to different angles and ensure that all aspects of your scene that you want to be impacted by dForce Wind falls within the area of the effect. You may set a wind strength but get undesirable results due to fall off or part of your figure being outside the area of effect entirely.

Run the Simulation

Once you’ve got the wind tunnel configured, go ahead and run a simulation, just like you would with a standard dForce simulation. You can do this by clicking on the blue Simulate button located at the upper right corner of the Simulation Settings panel. If you’re only adding wind, default settings will suffice.

From here, it’s no different than running a standard dForce simulation; however, this time, Daz Studio will calculate the effect of the wind tunnel on your dForce-compatible objects.

One word of caution — after running the simulation, you may encounter amounts of poke-through depending on the character and clothing items you used. Fixing this shouldn’t be an issue with Daz Studio’s variety of shaping sliders.

For reference, here’s the same pose with and without the wind node applied. In some cases, the extra details may be subtle, but these little details can really add a lot to your image!

Overall, this is a fantastic approach to enhance your render’s realism and intrigue. It goes well with accessories like draperies and more, as well as with apparel and hair.

iRender - The Best Cloud Rendering Solution for Daz Studio

iRender is proud to be a professional GPU Accelerated Cloud Rendering Service provider in HPC optimization for Render, CGI, and VFX tasks with more than 25,000 clients. We are appreciated in many global rankings (e.g. CGDirector,  Lumion Official,  Radarrender,  InspirationTuts CAD All3DPBlenderBaseCampVFX Rendering.)

Our Services

We have developed multiple RTX 3090 server packages that are specifically configured and optimized for GPU rendering. With a range of GPU servers from a single RTX 3090 to multiple 2/4/6/8 x RTX 3090, you can choose a server that meets your needs and your software to start the rendering process. All information on the server configuration is publicly posted on our website. You can know exactly what the server specification contains, the type of CPU and GPU it has, and its cost as well.

If you have any questions, please do not hesitate to reach us via Whatsapp: +(84) 972755742. Register an ACCOUNT today and get FREE COUPON to experience our service. Or contact us via WhatsApp:  +(84) 972755742 for advice and support.

iRender – Happy rendering 

Source & Picture: Daz3D Blog

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How to create 3D hair with Daz Studio and Blender https://irendering.net/how-to-create-3d-hair-with-daz-studio-and-blender/ Wed, 08 Jun 2022 06:00:00 +0000 http://irendering.net/?p=19446 Don't get frustrated and pull your own hair out when you can't get your 3D model's hair to look the way it should! Working with hair in 3D is difficult. Even people with long experience in 3D art get frustrated by the hassles surrounding 3D hair creation for their characters. That said, you don't need a team of professional 3D artists to master 3D hair creation!
Realistic or even exaggerated hair to create a stylized look is crucial to achieving a human-like character. Hair is a great way to convey the character and personality of your 3D model, that’s why in this article we will show you how to create your own unique hairstyles with Daz Studio and Blender.

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How to create 3D hair with Daz Studio and Blender

Don’t get frustrated and pull your own hair out when you can’t get your 3D model’s hair to look the way it should! Working with hair in 3D is difficult. Even people with long experience in 3D art get frustrated by the hassles surrounding 3D hair creation for their characters. That said, you don’t need a team of professional 3D artists to master 3D hair creation!

Realistic or even exaggerated hair to create a stylized look is crucial to achieving a human-like character. Hair is a great way to convey the character and personality of your 3D model, that’s why in this article we will show you how to create your own unique hairstyles with Daz Studio and Blender.

Create 3D Hair

We want to share a powerful tool that works with Blender, a free open-source modeling software, which can help you create your very own amazing hairstyles. This is a third-party add-on for Blender called the Hair Tool for Blender.

Install the Hair Tool Add-On for Blender

Regardless of the software, you choose to use to create your 3D hair, there will be some level of a learning curve involved. If you’re familiar with Blender, then using the Hair Tools Add-on for Blender might feel really intuitive to you.

In case you are unfamiliar with how to get a third-party add-on up and running in Blender, we will walk you through the necessary steps first. Once you’ve downloaded the add-on to your computer, you will need to extract the folder. Then, with Blender open, navigate to Edit > Preferences > Add-Ons.

Click on Install and find the location of the folder you extracted containing the Hair Tool.

Once selected, Blender will automatically install it. All you have to do is be sure to check the box next to the tool so that it activates properly inside Blender’s interface.

Verify that the add-on is loaded properly when you see the Hair Tool appear in the panel on the right side of the workspace.

Use the Daz to Blender Bridge to Bring in a Character

Once you’ve got the Hair Tool add-on up and running, before you can properly create your 3D hair, you’ll want to bring a Daz character into Blender.

The easiest way to bring a character from Daz Studio to Blender is to use Daz to Blender Bridge. You can access the bridge through your DazCentral account. With the latest version installed, go ahead and open up Daz and create your character. We will create a character without hair since we plan on creating custom hair in Blender!

This time, we chose to work with Aiko 8  and the full Bandit Sarah Outfit.

Once your character is ready, export it to Blender using our Bridge. If you haven’t yet, open Blender, and like you did with the Hair Tool Add-on, navigate to Edit > Preferences > Add-ons and search for “Daz to Blender.” Be sure to check the box to enable the add-on.

Now when you look at the sidebar of tools, you will see Daz To Blender on the list. Clicking on it will open the Daz Bridge’s menu. Click on Import New Genesis Figure and Blender will automatically import the Daz character you created!

Create Basic Hair Shapes in Blender with Planes

One of the coolest features of this Hair Tool for Blender is how easy it is to create custom hairstyles. As the artist, you will create the basic shapes and sections of the hair by creating individual planes. At this stage, you don’t need to worry about the individual strands of hair themselves. The tool and texture will take care of this. For now, you just need to create the general shapes.

It is really helpful to study references for the kind of hair that you want to create during this stage. Try to separate the hair into clumps and think in terms of layers. Depending on the hairstyle, we recommend creating 2-3 layers of hair. With each layer, the shapes will become more spread out and more detailed. The lowest layer predominately is for shaping, while preceding higher levels are intended to add detail and style.

Using a layering technique will help you avoid hair that feels flat and two-dimensional. It will add volume and style to your design that will not only look better but also help avoid the scalp of your character showing through, an effect which can also make the end result look worse than you’d like.

These planes are referred to as Hair Cards.

An easy way to do this is by adding a sphere to the scene, sizing it properly to fit the size of the head, then manipulating this sphere from there to create the desired basic hair shape you envision for your character.

Once you’ve created and sized the sphere, it is easy to start blocking out and separating the different hair shapes into their own objects.

Generating Hair Curves

Before you can turn this basic shape into a head of hair, you will need to mark what is essentially the hairline as sharp. Select this seam and then Mark it Sharp. Where your hair varies in shape and length, you will want to make sure you take the time to separate each piece into its own individual object. This is also true for individual layers that you may be placing on top of each other. As you can see, once you’ve blocked out a basic shape and Generated the Hair using the Curves from Grid Surface option, you might end up with something like this:

This basic short bob style is made up of two different hair cards, one for the main shape and one for the bangs. However, this hair would look very flat and two-dimensional. To add further depth, we will continue to layer together more details.

While it may look silly when you are only seeing the hair cards themselves, the important thing is how you have styled the hair into the final look that you want. The separate clumps of hair will add a look of fullness and variety to the hairstyle.

You can shift over to the shading tab to preview how your hair looks and also tweak the color within Blender to get an idea of what your final product might look like in Daz Studio.

There are lots of features included with this tool, so feel free to experiment and see what produces the best results for you. Some settings include the number of strands and how thick each hair strand appears.

Export the Hair Asset as an OBJ

Once you’re finished and satisfied with your hair, all that’s left is to export the hair asset you’ve created as an OBJ so you can bring it back into Daz Studio. There’s no need to bring in the entire character back from Blender to Daz. Simply re-open the scene you originally created the character in and import your new hair asset.

Keep in mind you may need to tweak the position of the hair to get it right where you want it. The best part is, now that you’ve saved it, you can keep it in an easy-to-find location, and continue to use the hair anytime you’d like in any other scene you might create!

Best configuration for Daz Studio with iRender

iRender provides powerful workstation for Daz Studio and Blender users. Users will remotely connect to our server, install any versions of Daz only one time, and easily do any intensive tasks like using their local computers.

At iRender, there are several choices from single to multiple GPU cards for Daz users. Based on your need, you can choose suitable server to help you not only speed up the rendering process but also bring you incredible rendering results.

Conclusion

If you have any questions, please do not hesitate to reach us via Whatsapp: +(84) 972755742. Register an ACCOUNT today and get FREE COUPON to experience our service. Or contact us via WhatsApp:  +(84) 972755742 for advice and support.

iRender – Happy rendering

Source: Daz3D Blog

 

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Tips to render faster in Daz 3D Faster with iRender https://irendering.net/tips-to-set-up-render-settings-in-daz-3d-faster-with-irender/ Sat, 04 Jun 2022 06:00:04 +0000 http://irendering.net/?p=19320 When you have a large scene in Daz 3D iRay to render, the process can take many hours. Nvidia developed Iray, a GPU-accelerated path-traced renderer. It is possible to make a high-definition photograph with remarkable lighting accuracy in the scene with Iray. The iray renderer excels at rendering reflections, particularly glossy reflections, as well as self-illuminating objects and shapes that other renderers struggle to depict with the same precision. You will need to optimize the settings in Daz to get the best scenes but don't know where to start? In today’s article, let’s explore "Tips to Set up Render Settings in Daz 3D Faster with iRender".

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Tips to render faster in Daz 3D Faster with iRender

When you have a large scene in Daz 3D iRay to render, the process can take many hours. Nvidia developed Iray, a GPU-accelerated path-traced renderer. It is possible to make a high-definition photograph with remarkable lighting accuracy in the scene with Iray. The iray renderer excels at rendering reflections, particularly glossy reflections, as well as self-illuminating objects and shapes that other renderers struggle to depict with the same precision. You will need to optimize the settings in Daz to get the best scenes but don’t know where to start? In today’s article, let’s explore “Tips to Set up Render Settings in Daz 3D Faster with iRender“. Let’s start with the “Render Settings” and see what we can change to make Daz3D render faster. By default, this pane should be open and docked to the interface’s left side. If you can’t find it, try navigating to “Window > Panes(Tabs) > Render Settings” to access it.

1. You should reduce Pixel Size to Render Faster

This is one of the more obvious Daz3D Rendering Tips. Obviously, we’re interested in the Pixel Size in the “General” sections. The longer the renders are, the more pixels you put there. More pixels, on the other hand, indicate a better level of quality. However, everyone will advise you to use 720p or 1080p resolutions, but the choice is yours.

2. Use Interactive Render Mode

There is only one setting on the “Render Mode” tab. The “Render Mode” can be changed from “Photoreal” to “Interactive.” Interactive will significantly reduce render times. However, this completely alters the appearance of everything, and not in a positive way. You can play about with it and try it out in a few settings, but most people prefer the Photoreal choice. The following is a comparison between the Photoreal and Interactive:

In the following sections, we’ll go over the most significant tabs. The render times are influenced by the tabs “Alpha,” “Spectral Rendering,” “Tone Mapping,” and “Environment.” They are, however, much more concerned with the final appearance of your renderings than with the speed with which they are produced. As a result, there are no general guidelines here because the settings can vary greatly from scene to scene.

3. Tweak Progressive Rendering to Faster Render in Daz Studio

If you wish to adjust your rendering times, the “Progressive Rendering” tab is perhaps the most crucial. Because this is, after all, the tab’s primary function. The Iray render engine can theoretically render indefinitely. As a result, some rules are required to determine when the render is complete. The “Max Samples” option is the most commonly utilized. Because the number of samples determines the level of detail and sharpness. A blurry image will result from a small number of samples.

4. Tweak Optimizing and Filtering Tabs Settings to Increase Render Speed

The following settings can also yield some good Daz3d Faster Render Tips. An important tab is “Optimizing”.We are only interested here in “Instancing Optimizations”. You can set it to “Speed”, which in theory may improve rendering times. So for the best rendering, we recommend using GPU and iRender will be the perfect choice.

Why we should choose iRender Cloud Rendering for Daz 3D and iRay

iRender is a Professional GPU-Acceleration Cloud Rendering Service provider in HPC optimization for rendering tasks, CGI, VFX with over 20.000 customers and being appreciated in many global rankings (e.g. CGDirector, Lumion Official, Radarrender, InspirationTuts CAD, All3DP). Users will remotely connect to our server, install any version of Blender only one time and easily do any intensive tasks like using their local computers.

Based on our previous analysis, AMD Ryzen Threadripper PRO 3955WX is highly recommended for Daz 3D. This is the world’s only processor family supporting PCIe 4.0, which delivers twice the I/O performance over PCIe 3.0. Moreover, it can accelerate workflows with next-gen GPUs and high-speed storage devices and support 128 PCIe lanes as well. As a final brief, this is a great choice for driving Multi-GPUs. That’s why I suggest our server 5P (4x RTX 3090) or server 8A (6x RTX 3090) or server 9A (8x RTX 3090) if you are using Daz 3D to render as well.

 Check out our Daz 3D on multi-GPU at iRender below:

Register an ACCOUNT today and get FREE COUPON to experience our service. Or contact us via WhatsApp:  +(84) 916017116 for advice and support.  

Thank you & Happy Rendering!

Source: renderguide.com

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Hardware recommendations for Daz Studio with iRender https://irendering.net/hardware-recommendations-for-daz-studio-with-irender/ Wed, 18 May 2022 06:00:38 +0000 http://irendering.net/?p=18888 If you’re into computer hardware, you’ve probably heard of the chip shortages that have been plaguing the computer industry and driving up the prices of some hardware. For digital artists, having the right tools is crucial, if not extremely valuable in terms of quality of life improvements. This is especially true for Daz Studio users and artists who want to make the best out of features, like the Iray Render Engine, and would prefer to not run their computer for hours just to make a single render. In this article, we’ve created a list of things about our recommended computer hardware that gonna help build your powerful workstation and why iRender might become an effective solution for Daz Studio users and Iray Render Engine to speed up the rendering process and bring incredible rendering results.

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Hardware recommendations for Daz Studio with iRender

What hardware is most used in Daz Studio? In this article, iRender will introduce you 4 hardware recommendations for Daz Studio.

If you’re into computer hardware, you’ve probably heard of the chip shortages that have been plaguing the computer industry and driving up the prices of some hardware. For digital artists, having the right tools is crucial, if not extremely valuable in terms of quality of life improvements. This is especially true for Daz Studio users and artists who want to make the best out of features, like the Iray Render Engine, and would prefer to not run their computer for hours just to make a single render.

We’ve created a list of things about our recommended computer hardware that gonna help build your powerful workstation and why iRender might become an effective solution for Daz Studio users and Iray Render Engine to speed up the rendering process and bring incredible rendering results.

The Operating System

Most 3D apps (including DAZ Studio) will work on both Windows and macOS, some even work with Linux. To get the most out of them, you really have to use Windows 10 or above. That wasn’t always the case: most creatives used to prefer Macs, and many still do – but Apple had a falling out with NVIDIA, so they don’t support these graphics cards anymore. Additionally, Apple is switching over to using their own CPUs, which means many apps will have to be re-written in the future.

But this should not be a barrier for Mac users when they use our services. With just one small step in the whole process, Mac users can completely connect to our server and proceed with their Daz projects.

Processor (CPU)

The computer processing unit (CPU) is the brain behind the basic processes a computer needs to run to function and is responsible for interpreting most computer commands. When a program tells the computer to do something, the CPU fetches those instructions, processes them, then executes them as instructed.

Most 3D and digital art programs are designed to utilize multi-core processors, so take that into consideration when you evaluate what CPU a computer build is utilizing.

If you have a PC with an Intel Core i5/i7/i9 and put it under 90% load for several hours, it might get too hot, lock up and freeze the system. That’s why 3D or digital artists, they tend to find and build a workstation using CPUs that are designed to run better under constant high load, like a long encoding job without interruption. And AMD Ryzen and Intel Xeon Processor are usually the most commonly seen and used options. However, to build these workstations also depends on the budget of users and how often they use them for their work. That’s why iRender might be the alternative choice for Daz users, we provide machines using high core count CPU AMD Ryzen Threadripper Pro 3955WX 16 cores and 32 threads.

While a fast CPU is desirable, it’s often not necessary to pay a premium for the latest and fastest model. That’s because the heavy lifting for Iray and similar render engines like Octane or Blender’s Cycles engine is better tackled with a good GPU. While the CPUs can do such rendering, they’re designed as general purpose calculators and as such are not as efficient at 3D calculations as GPUs.

Graphics Card (GPU)

The graphics processing unit (GPU) is invaluable in 3D rendering and countless other applications. The GPU works alongside your CPU to boost performance, and provide faster, better graphics.

There are a variety of GPUs to choose from covering a variety of price points, but if you’re using Daz Studio and want to take advantage of the Iray Render Engine, you’ll need a supported NVIDIA GPU with Iray drivers to make the most out of this feature.

Currently, there is a quite large amount of NVIDIA-type cards on the market, RTX and GTX are the recent few years of usable cards. GTX are older cards, still capable, but slower compared to the current RTX series. The latter has not only had a serious speed improvement but also added better video encoding and live ray-tracing capabilities. This makes a big difference for real-time 3D rendering revolution that’s upon us.

Each series of cards comes out with various levels of capabilities indicated by the last two numbers at the end: an RTX 2060 is slower than a 2070, which in turn is slower than a 2080. At the same time, RTX 3060 might well be faster than an RTX 2070, and owning an RTX3060 has already been amazing.

We iRender take power from NVIDIA RTX 3090, our servers vary from GPU single card to 2/4/6/8 GPU cards, based on the need and budget, customers can choose which server they would like to use on Daz3D.

Memory (RAM)

RAM stands for random access memory and is one of the most important components in computer performance. RAM handles your computer’s short-term memory needs. The more applications you are running, or the more intensive those applications are, such as generating a 3D render, the more RAM is required to keep things running quickly and smoothly.

For professional levels of 3D design, 16GB to 32GB is highly recommended for the best performance. On a budget, 8GB may suffice, though performance may be slow at times.

Best configuration for Daz Studio with iRender

iRender provides powerful workstation for Daz Studio users. Users will remotely connect to our server, install any versions of Daz only one time, and easily do any intensive tasks like using their local computers.

At iRender, there are several choices from single to multiple GPU cards for Daz users. Based on your need, you can choose suitable server to help you not only speed up the rendering process but also bring you incredible rendering results.

Conclusion

If you have any questions, please do not hesitate to reach us via Whatsapp: +(84) 972755742. Register an ACCOUNT today and get FREE COUPON to experience our service. Or contact us via WhatsApp:  +(84) 972755742 for advice and support.

iRender – Happy rendering

Source: Daz3D Blog & Versluis.com

 

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3D Modeling and Styling Realistic Hair in Daz Studio https://irendering.net/3d-modeling-and-styling-realistic-hair-in-daz-studio/ Wed, 02 Mar 2022 06:00:17 +0000 http://irendering.net/?p=17470 Let’s talk about a notoriously difficult topic in 3D: modeling realistic hair. There are tons of reasons why hair is so difficult to get right. For starters, just one head of hair is a collection of about 100,000 individual strands of keratin! Each strand works together—or against each other—to create an attractive style or a bad hair day. Not only that, there are so many different kinds of hair—hair colors, shapes, textures, fizziness, straightness, curls. You get the idea. Hair is a big part of how a person appears, so when it comes to creating 3D characters, this is something you want to get right!

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3D Modeling and Styling Realistic Hair in Daz Studio

Let’s talk about a notoriously difficult topic in 3D modeling realistic hair in Daz Studio. There are tons of reasons why hair is so difficult to get right. For starters, just one head of hair is a collection of about 100,000 individual strands of keratin! Each strand works together—or against each other—to create an attractive style or a bad hair day. Not only that, there are so many different kinds of hair—hair colors, shapes, textures, fizziness, straightness, curls. You get the idea. Hair is a big part of how a person appears, so when it comes to creating 3D characters, this is something you want to get right!

3D Hair in Daz Studio

We understand hair can be a source of frustration. It is important to realize that hair is an extremely difficult part of creating realistic 3D models. In fact, many artists will spend as much time making the hair as they might the entire character figure, if not more for truly detailed, realistic hair. Sure, some characters come with a hairstyle or two, but for the most part, it is up to you to find hairstyles you like that are designed to be compatible with those models.

There are hundreds of beautiful, stunningly realistic options to choose from on Daz’s marketplace. There is a high chance that one of them will capture the vision you had in mind when you choose your character. But, you may want to learn and get better at creating your own 3D models. Did you know that Daz Studio has a totally free, built-in feature just for creating hair? If not, this guide is for you as we take a deeper look into 3D modeling realistic hair right in Daz Studio! 

Understanding Hair

Before we get into the studio, let’s take a deeper look at hair and some important theory ideas that will help you recreate hair as a 3D artist. Cosmetologists become familiar with something most refer to as Hair Section Theory. While hairstylists often use this theory to help them cut hair, it can be useful to understand how to style hair that looks good and natural in 3D.

The basis of Hair Section theory splits a head of hair into sections. There are many videos on YouTube that do a great job explaining this theory and where each section is located on the head. The idea is to be aware of each section of hair. 3D is a reflection of reality in a digital world, so why not mimic real stylists in how you design your digital hair? Keeping track of these sections, and working in these sections will help encourage a more natural look in your final render!

When we start working in Daz studio, you will see how having a basic understanding of hair sectioning theory can be extremely helpful, especially in designing female hair or more complex hairstyles.

Studying Reference Photos

As you start practicing making hair, don’t be afraid to look for references. Even professional artists and animators use references. It is by far the best way to ensure that your 3D art stays as true to life as possible, and is a key to creating realistic work. You could never spend too much time studying references and recreating what you observe to the best of your ability!

This is a photo in Daz Gallery, rendered by LaMuserie, and will use it for demonstration purposes.

In this simple exercise, examine your reference hairdo and draw over it two to three times. In the first drawing, simply trace the overall shape of the hair. Think of this as the base layer of the hair. In the next drawing, examine the direction, movement, and shape of the smaller, more individualized clumps or groupings of hair. Notice how they move and play within the greater shape you traced previously.

Think of it like water cascading over a cliffside. Which way does the waterfall flow? How does the hair react when it reaches the shoulder? And lastly, the most detailed drawing is looking at the more precise shape of the finer details—braids, curls, etc. Depending on how detailed the hair is, you may or may not want to draw the third level of detail. Keep these basic shapes in mind as you get started. You can refer to these shapes as guidelines to help you stylize your own model’s hair.

Strand Based Hair in Daz Studio

There are a number of 3D modeling programs that many artists use to create hair and even the entire model. If you have access to these industry-standard tools—awesome! Using them surpasses the scope of this tutorial, though there are many great tutorials about how to use them. One feature of Daz Studio that need to be highlighted today is Strand Based Hair. The unique thing about this tool is 1) it’s totally free and already built in to Daz Studio, and 2) you don’t have to have a lot of experience making 3D models to get results.

Now, that said, the strand-based hair system is not as comprehensive as simply creating it from scratch. So, while it is more accessible to beginners, it is also going to be a little more limited in scope. Basically, with this tool you will be able to manipulate a series of sliders and tools to help get a desired effect. If you want to give this tool a try, start by opening Daz Studio and loading in a figure.

With your character selected in the scene tab, navigate to Create > New Strand Based Hair. A dialogue box will appear allowing you to name the strand-based hair you are creating, but you can just click accept and use the default name if you like. Next, a dialogue box will appear explaining that this system can be heavy on performance for older systems. Because of this you can select normal or low. If you don’t have a newer graphics card installed you may need to select low.

Inside the Strand-based editor you will see the window for previewing your character and hair, six tabs along the top (setup, paint, distribute, style, clump, and tweak) and workspace and global settings to the right. You will use each of these tabs consecutively to create your hair.

In some instances, the viewport in the editor may load entirely black. If this happens, an easy fix is to click on Graphics Settings at the bottom left of the editor. Toggle between low and normal a few times to ensure that your graphics card loads properly. After doing this several times, the card should load and start displaying properly within the editor.

1. Setup

Now that you are in the editor, on the first tab, Setup, you will be telling the editor where you will be applying the hair. With this system you can create body hair on any part of the body—excellent for facial hair and adding other detail to a character. For the sake of the tutorial, we will be selecting the face and torso. This will of course select more of the body then we need, but have no fear, we will address that in the next section.

2. Paint

Once you are ready, simply click on the next tab, Paint, to continue the process. You will now see a wireframe-style view of the part of your character that you selected previously. In this step, we will be painting onto the model precisely where we want hair to grow from on our character. You will hold the Left Mouse Button to do this. You can also hold the ALT key and click + hold LMB to erase.

On the right workspace, you can use the settings to customize the size and intensity of the brush to help you more precisely paint where you want the hair. The denser the brush, the thicker the hair which will be placed.

Whatever brush settings you prefer, make sure you set Symmetry to Symmetry U. This will ensure that whatever you do on one side will also be done on the other side of the head as well. As you will soon see, there are other tools that you can use to create the style. This is simply making sure that you have hair available where you need it, and that it looks even and realistic!

3. Distribute

This is where you can set the density, or how thick, your character’s hair is going to be. In most cases, I would suggest making sure you err on the side of thicker, to help avoid show through when you render. This can be performance intensive, so ultimately you will have to find the right balance for what looks good in your render but doesn’t overtax your system’s performance.

4. Style

This is where the magic happens, and, arguably the tab you are going to stress over the most. You have a number of tools available in the Workspace Settings panel. The most valuable are right at the top: Style Curve tools. The first four tools are selecting tools. You can select the entire curve (hair strand) or just the tip, just the root, and so on. The comb tool, first tool on the second line is a quick and easy way to control and shape the hair. Like a real comb, it pushes hair down and straightens it out. The bottom row of tools help you manipulate curves by extending them, curling them, and bending them.

You should test each tool to get a feel for what it does. No worries, you can use the back arrow located in the top right of the screen to undo anything you do during this testing phase. Once you feel like you have a feel for things it’s time to start creating Curve Selection Sets. 

Creating these sections will help you style and manipulate the hair. Once you are done, scroll down in the Workspace Settings Panel until you see Show Hair. Checkmark this to see the strands of hair. Then select the Extend Curves tool, and one or more of your Curve Selection Sets. With the extend tool you can left click, hold, and drag side to side to shorten or extend the hair. Once you have a length you like, use the comb and other tools to start shaping it the way you like. Refer to your reference often for shape and movement. The main reason these sections are so helpful is because not all hair is the same length, especially in the case of bangs.

Take your time and carefully work each section. Once you like the shape, you may need to make smaller selections to help style and create movement in the hair. Take your time, and remember you can always undo any mistakes.

5. Clump and Tweak

The final tabs, Clump and Tweak are excellent methods for adding a final touch of realism to the hair. Explore each slider and see what it does to the hair. You can affect the clumps. Or groupings of hair, as well details like fizziness in these sections. Use these tabs as little or as much as you need to produce end results you are pleased with!

Hair Shading with Surfaces

You may have noticed that you can tweak the color of the hair within the Strand-Based Hair editor, however this only changes the color of the hair within the editor. This could help you visualize what the final image will look like, but ultimately, don’t worry about it. You will use the Surfaces tab to select the color of your hair.

Once you have closed the strand-based hair editor, navigate to the surfaces tab, with the hair still selected. Select the strand-based hair object, or whatever you named it. Now you have a wide variety of options to choose from to further tweak the look of the hair. You can select base colors, root colors, highlights, and more. I went for a more natural look but you can do whatever you need for your render!

The professional cloud rendering service for Daz 3D

iRender is a GPU-Acceleration Cloud Rendering Service for Multi-GPU Rendering with Powerful Render Nodes: 2/4/6/8x RTX 3090. iRender provides High-performance machines for GPU-based & CPU-based rendering on the Cloud. For Daz 3D users can leverage the power of single GPU, multi GPUs to speed up your render time. Users can easily choose their machine configuration from recommended system requirements to high-end options.

Why iRender?

Reasonable price (lots of bonus)

You will be charged on a per-minute basis. However, you can always save up to 20% with our Fixed Rental feature. For those who are in need of the server for more than a day, or have extremely large projects, we advise choosing daily/weekly/monthly or even yearly rental packages. The discount is attractive (10% for daily packages, 20% for weekly and monthly packages)

Real human 24/7 support

Our support is always online 24/7, helping you to handle the problem quickly, effectively, saving you both time and money.

Conclusion

If you have any questions, please do not hesitate to reach us via Whatsapp: +(84) 972755742. Register an ACCOUNT today and get FREE COUPON to experience our service. Or contact us via WhatsApp:  +(84) 972755742 for advice and support.

iRender – Happy rendering

Source & pictures: Daz3Dblog

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What’s new in Daz Studio 4.20 https://irendering.net/whats-new-in-daz-studio-4-20/ Wed, 23 Feb 2022 06:00:00 +0000 http://irendering.net/?p=17361 The latest update for Daz Studio — Studio 4.20 — delivers a collection of features and improvements that are sure to add a new level of depth and detail to your renders.
Most notably, Daz Studio 4.20 supports volumetric rendering in Iray, offering enhanced control over a variety of 3D effects. Rather than creating the illusion of clouds or fog, these effects can now exist as volumes in your scenes.

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What’s new in Daz Studio 4.20

The latest update for Daz Studio — Studio 4.20 — delivers a collection of features and improvements that are sure to add a new level of depth and detail to your renders. 

Most notably, Daz Studio 4.20 supports volumetric rendering in Iray, offering enhanced control over a variety of 3D effects. Rather than creating the illusion of clouds or fog, these effects can now exist as volumes in your scenes.

What is Volumetric Rendering?

Volumetric rendering covers a variety of effects made possible through the implementation of “volumetric” data, or in other words, data discretized on three-dimensional grids. This can include things like clouds, smoke, fire, and more. In simple terms, these effects become 3D objects contained within your scene.

In the past, effects like these were often added in post-processing. This involved adding 2D images with transparency into the scene and manipulating them to appear like they were actually there. While careful and skilled editing can produce great results using this method, it’s certainly not ideal.

With Studio 4.20, you no longer need to bother with the tedious creation of these “faked” effects thanks to volumetric rendering in Iray and VDB support. 

Add New Depth to Your Renders with VDB Support

Soar through the clouds, drop meteors from the heavens, and set your scenes ablaze with the volumetric rendering capabilities included in the latest Iray integration for Daz Studio 4.20, featuring VDB file support. 

Whether you’re importing your own VDB files (filename.vdb) or using imaginative new products made by Daz Published Artists, VDB support allows you to add a variety of effects to your scenes to create incredible 3D artwork like never before. The 4.20 update also adds a new shader to the Default Resources for Daz Studio that allows you to load VDB files and create your own effects.

Want to experience the impact VDB files have firsthand? 

This KA Rocket Launch VDB offers a great introduction to volumetric effects with a collection of rocket flames and VDB smoke 

Other Features & Fixes

While volumetric effects are the star of this update, you’ll also find several other new additions and fixes to enjoy. Here are a few highlights from the Daz Studio 4.20 release notes:

  • Updated to the latest version of Iray (2021.1.0). In addition to volumetric rendering, this also adds guided sampling which should speed up the rendering of those dark corners of your scene.
  • Create your own volumetric effects. A new shader has been added to the Default Resources for Daz Studio that allows you to load VDB files and create your own effects.
  • A fully supported ghost light solution. Ghost lights used to be dependent on bugs in Iray and would stop working when those bugs got fixed. However, this release provides ways to create lights and flag them to have fully supported ghost lights that will keep working even as Iray is updated.
  • Scripting API additions. Scripts built with these new functions will be forward-compatible with the upcoming Studio 5 release.
  • Many bug fixes and stability improvements. This release has been in beta for about three months, giving it plenty of time for bug fixing and stability improvements.

The professional cloud rendering service for Daz 3D

iRender is a GPU-Acceleration Cloud Rendering Service for Multi-GPU Rendering with Powerful Render Nodes: 2/4/6/8x RTX 3090. iRender provides High-performance machines for GPU-based & CPU-based rendering on the Cloud. For Daz 3D users can leverage the power of single GPU, multi GPUs to speed up your render time. Users can easily choose their machine configuration from recommended system requirements to high-end options.

Why iRender?

Reasonable price (lots of bonus)

You will be charged on a per-minute basis. However, you can always save up to 20% with our Fixed Rental feature. For those who are in need of the server for more than a day, or have extremely large projects, we advise choosing daily/weekly/monthly or even yearly rental packages. The discount is attractive (10% for daily packages, 20% for weekly and monthly packages)

Real human 24/7 support

Our support is always online 24/7, helping you to handle the problem quickly, effectively, saving you both time and money.

Conclusion

If you have any questions, please do not hesitate to reach us via Whatsapp: +(84) 972755742. Register an ACCOUNT today and get FREE COUPON to experience our service. Or contact us via WhatsApp:  +(84) 972755742 for advice and support.

iRender – Happy rendering

Source & pictures: Daz3Dblog

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Daz3D Realistic Render Tips https://irendering.net/daz3d-realistic-render-tips/ Wed, 16 Feb 2022 06:00:27 +0000 http://irendering.net/?p=17182 Looking for Daz3D Realistic Render Tips? You have been practising and you are ready to step up the game to the next level? Here might be a few core tips to make your renders look just astonishing, with the photorealism you dream of. And it is not specifically any rocket science; what you just need is to turn your attention to some fine details. So, let’s start!

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Daz3D Realistic Render Tips

Looking for Daz3D Realistic Render Tips? You have been practising and you are ready to step up the game to the next level? Here might be a few core tips to make your renders look just astonishing, with the photorealism you dream of. And it is not specifically any rocket science; what you just need is to turn your attention to some fine details. So, let’s start! 

Content Quality

This is the first and foremost advice. It is all about quality materials! Just as in any actual artistic discipline, you will want to probably purchase the best utensils and supplies. Well, if we extrapolate it to our virtual world, to start off on the right foot you need to make quality purchases. It means let’s analyze your products before you buy them, check the models and their texture maps. If our characters are Genesis 8 HD, you already have the boost from the beginning. 

Do not buy second-rate and later on follow some advice to compensate for the bad textures and poor quality geometry. It is always best to invest some extra bucks on the right products and save it on the headaches. 

The more texture maps and level of content included with the product the better. 

Morphs and Poses

This piece of advice will save you a lot of time! Well, to be more specific, some renders look out from the freezer. This is because they have rigid poses. How to solve this? Easy, we need to support our work on real actual references from the real world. To better understand how muscles work and avoid unreal gestures, use image references found on the web. The real fact is that the pose and gesture you are trying to mimic, they both already exist in the real world: so go for it without any shame and copy! 

Secondly, all faces are asymmetrical. So are gestures. In general, it is not perceivable by the naked eye but it is more evident in some facial features like the nose and the eyes. Try to see any photography with smiling people in it and you will notice one eye squints slightly more than the other.

In this case, let’s change a few parameters and make small adjustments to the facial features, they look unperceivable but will help create this effect of spontaneity.

Lighting for Daz3D Realistic Render

Lighting is crucial in order to achieve outstanding render quality. In fact, lighting is as important as it is modeling and texturing. For that reason, we will review some basic notions that will help you recreate natural and artificial lighting conditions. 

Natural Lighting

This chart clearly shows the natural lighting spectrum and values for each specific lighting condition. We can say that the lower the value, the smaller the source of heat and the higher, the greater and further. Candlelight is set around 1800K and the Blue Sky which is vast and plentiful goes from 8000 to 12000K. 

Examples of natural light in the Kelvin scale (from higher to lower value).

Artificial Lighting (Urban Light)

The artificial lighting, on the contrary, covers the full spectrum of colors.

A good way of using light is having its sources from a pair of complementary colors. This gives an extra boost to photorealism and helps create contrast and visual interest. In this case, is to recreate urban lighting from street signs, we will use this type of lighting. 

As seen in the image, this is a good example of complementary colors playing together to create contrast in an artificial lighting environment.

You can always use HDRI Maps to import environments with lighting included. Thus, you make sure the lighting conditions are appropriate. Ideally, resort to trusted sites and get good quality maps above 4K; Daz offers great packs at great value.

Depth of Field

Depth of field is highly recommended to use in your scenes, especially when you have many elements in the composition. The depth of field helps the viewer understand and establish what is the most important part of the photography. It also helps separate objects from one another and creates contrast, which is a key element that will always enrich our work.

Related to photorealism, we need to do manually what the human eye does naturally. In real life, we do not see all objects with the same clarity. For that reason, we should also bring it to our renders.

As a visual guide, here it is a very useful chart to understand aperture values for the depth of field.

Denoising

Image treatment is very important, and denoising is no exception. As part of the process of rendering, you might consider using denoising tools to remove grains most likely caused by intense exposure to light. 

The general idea is to avoid post denoisers since they remove texture quality. Key fact: to achieve photorealism we should not optimize rendering times. Post denoiser is opposite to render quality. 

In the Render Settings Pane, go to Filtering and make sure Post Denoiser is not active. We will keep it off at all times.

So, what to do? The best thing you can do is double the resolution of the render. This is also called “oversampling”. Once finished, you squeeze the resolution back to its original pre-conceived resolution and the pixels will also pack reducing noise.

Other Daz3D Realistic Render Setting Tips

In the Advanced Tab within the render settings, we have a section named Texture Compression. We will change our values to match the ones in the screenshot. In this way there is no compression and texture quality can stay at 8K pixels of resolution if applicable.

Conclusion

As we have seen in this Daz3D Realistic Render Tips tutorial, from good to amazing there is a rather short distance. Also, there is a high chance you already even knew some of these tips intuitively. This is why it is always good to refresh some of them as well as incorporating fundamental other ones. 

Once last piece of advice, do consider post-processing softwares like Photoshop for final retouches and keep reading as we update on new topics. Have a nice rendering!

The professional cloud rendering service for Daz 3D

iRender is a GPU-Acceleration Cloud Rendering Service for Multi-GPU Rendering with Powerful Render Nodes: 2/4/6/8x RTX 3090. iRender provides High-performance machines for GPU-based & CPU-based rendering on the Cloud. For Daz 3D users can leverage the power of single GPU, multi GPUs to speed up your render time. Users can easily choose their machine configuration from recommended system requirements to high-end options.

Why iRender?

Reasonable price (lots of bonus)

You will be charged on a per-minute basis. However, you can always save up to 20% with our Fixed Rental feature. For those who are in need of the server for more than a day, or have extremely large projects, we advise choosing daily/weekly/monthly or even yearly rental packages. The discount is attractive (10% for daily packages, 20% for weekly and monthly packages)

Real human 24/7 support

Our support is always online 24/7, helping you to handle the problem quickly, effectively, saving you both time and money.

If you have any questions, please do not hesitate to reach us via Whatsapp: +(84) 972755742. Register an ACCOUNT today and get FREE COUPON to experience our service. Or contact us via WhatsApp:  +(84) 972755742 for advice and support.

iRender – Happy rendering

Source & pictures: Renderguide

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