Cloud Rendering for Octane | iRender Cloud Rendering Service https://irendering.net " Simple and fast cloud rendering solution " Sat, 17 May 2025 02:54:31 +0000 en-US hourly 1 https://irendering.net/wp-content/uploads/2019/10/cropped-512Favicon123-32x32.png Cloud Rendering for Octane | iRender Cloud Rendering Service https://irendering.net 32 32 Best multi-GPU render engines for Blender 2025 https://irendering.net/best-multi-gpu-render-engines-for-blender-2025/ Mon, 19 May 2025 06:00:50 +0000 https://irendering.net/?p=34282 Suppose you're a 3D artist renders, motion graphics, or large-scale animation in Blender. In that case, the right GPU renderer can make all the difference.

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Best multi-GPU render engines for Blender 2025

Suppose you’re a 3D artist pushing photorealistic renders, motion graphics, or large-scale animation in Blender. In that case, the right GPU renderer can make all the difference, especially when you’re working with multiple GPUs. In 2025, multi-GPU rendering is faster, more accessible, and more competitive than ever.

Let’s explore the best multi-GPU render engines for Blender in 2025: Redshift, Octane, Arnold GPU, and V-Ray GPU—comparing their strengths, compatibility, and performance across multi-GPU setups, in this blog post with iRender.

1. Redshift for Blender

GPU Support: ✅ Multi-GPU
GPU Vendor: NVIDIA only (CUDA/OptiX)
License: Paid (Maxon One or Redshift Subscription)

Redshift has matured into a serious contender for Blender users thanks to continued development and native Blender integration since late 2023. It’s one of the few biased GPU renderers, meaning it uses intelligent shortcuts to get stunning results fast, perfect for animation-heavy workflows or tight deadlines.

Redshift supports multi-GPU rendering on NVIDIA GPUs and can be configured to use all compatible GPUs on your machine. For optimal performance, Redshift recommends GPUs with high VRAM and CUDA cores.

Why It’s Great on Multi-GPU:

  • Efficient scaling across multiple NVIDIA GPUs.
  • Excellent memory handling, ideal for large scenes.
  • Fast bucket rendering, especially in multi-pass workflows.

Downside: Still no native AMD support, and its Blender integration, while improving, trails behind Cinema 4D or Houdini in features.

Best for: Motion designers, character animators, and Blender users already in the Maxon ecosystem.

2. OctaneRender for Blender

GPU Support: ✅ Multi-GPU
GPU Vendor: NVIDIA only (CUDA)

Octane has long been the go-to for artists craving uncompromised realism. It’s an unbiased GPU renderer, delivering stunning results out of the box with physically accurate lighting and materials.

OctaneRender scales almost perfectly with multiple GPUs, effectively doubling render speed with each additional GPU, provided the scene fits within the VRAM of each card.

Why It’s Great on Multi-GPU:

  • Linear scaling with up to 4–8 GPUs.
  • Real-time preview updates across all GPUs.
  • Extremely fast path tracing, especially with denoising enabled.

Downside: High VRAM usage and stability issues in complex Blender scenes. Also, still no AMD support.

Best for: Product visualizers, architectural artists, and anyone needing ultra-high-quality stills and cinematic rendering.

3. Arnold GPU for Blender (via USD or Plugins)

GPU Support: ✅ Multi-GPU
GPU Vendor: NVIDIA only (OptiX)
License: Paid (Autodesk Subscription)

Arnold’s native Blender support is still in the gray zone, but thanks to USD export and third-party bridges, Blender artists can now tap into Arnold GPU, which became impressively stable in 2024. Unlike its CPU counterpart, Arnold GPU supports multiple GPUs via NVIDIA OptiX.

Arnold GPU utilizes all available NVIDIA GPUs at full capacity and can pool memory if NVLink is available. Arnold GPU works on NVIDIA GPUs of the Ada, Ampere, Turing, Volta, Pascal, and Maxwell architectures. Multiple GPUs will improve performance. 

Why It’s Great on Multi-GPU:

  • Physically accurate rendering with robust AOV workflows.
  • Fantastic subsurface scattering and hair rendering.
  • Consistent results across GPU/CPU—great for hybrid pipelines.

Downside: Not a native Blender experience. Exporting via USD adds friction to the workflow.

Best for: Studios or freelancers who work across Maya/Blender and need unified rendering pipelines.

4. V-Ray GPU for Blender

GPU Support: ✅ Multi-GPU
GPU Vendor: NVIDIA only (CUDA/RTX)
License: Paid (Chaos License)

V-Ray supports multi-GPU setups, allowing multiple NVIDIA GPUs to work together. V-Ray GPU has come a long way in performance and Blender support. While Chaos’ official Blender plugin is still unofficial (as of early 2025), many artists are using V-Ray GPU successfully via V-Ray Standalone and .vrscene exports from Blender.

Why It’s Great on Multi-GPU:

  • Mature production-grade renderer with strong scaling.
  • Fast interactive previews.
  • Industry-trusted for archviz and VFX.

Downside: Export pipeline adds friction, and Blender support lacks the polish of Max or Maya.

Best for: Archviz professionals and artists transitioning from other DCCs who want Blender in their pipeline.

Conclusion

If you’re serious about multi-GPU rendering in Blender, it’s no longer just about choosing the best render engine. It’s about pairing that engine with the right infrastructure. No matter how powerful your render engine is—Redshift, Octane, Arnold GPU, or V-Ray GPU—your performance still heavily depends on hardware. For freelancers and small studios, building a multi-GPU workstation with RTX 4090s or RTX 6000 Ada cards can be cost-prohibitive. This is where cloud render farms like iRender offer the power and flexibility of a high-end workstation without the investment.

Why iRender is a Game-Changer for Multi-GPU Blender Artists

iRender is proud to be one of the best GPU service providers on the market. We provide you with high-configuration models with advanced specifications such as AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4, 5GHz, 256GB RAM, 2TB NVMe SSD storage. Most importantly, we always update to the latest GPU technology, with 1/2/4/6/8 x RTX3090/RTX4090.

Under the IaaS (Infrastructure as a Service) model you will have full control over the machine via a remote desktop app, similar to TeamViewer but more stable. You will be able to proactively install the software and use it on the server just like using a personal computer. You can find many server packages with high-end configurations that are extremely suitable for complex projects.

🔧 Full Blender Compatibility

You can install any version of Blender, your favorite add-ons, or even niche rendering tools. Whether you’re using Octane’s Blender plugin, Redshift via Houdini Bridge, or exporting USD for Arnold, you can set it up just like you would on your local machine.

💪 Multi-GPU Monster Machines

iRender offers virtual machines equipped with up to 4x RTX 4090, RTX 3090, and even high-memory GPUs for massive scenes. These setups are ideal for:

  • OctaneRender: Linear scaling across GPUs for ultra-fast path tracing. 
  • Redshift: Fast, efficient biased rendering, especially for animations. 
  • Arnold GPU: Seamless support for multi-GPU via OptiX, great for VFX and hair/fur-heavy scenes. 
  • V-Ray GPU: Trusted by archviz professionals for both stills and animations. 

💰 Scalable & Affordable Pricing

One of the biggest barriers to multi-GPU rendering is the upfront cost of hardware. With iRender, you pay only for the time you use, making it highly cost-effective whether you’re a freelancer rendering a single scene or a studio handling large projects with tight deadlines.

Below is information about iRender’s service packages:

We’re always happy to help you with any questions. If you have any problems or questions, don’t hesitate to contact our 24/7 support team. Or via Whatsapp: 0912 785 500 for free advice and support.

Right now iRender has a SPECIAL PROMOTION program with a 100% bonus for the first transaction within 24 hours of your registration. It means that you can get an extra 100% of the money you recharged the first time. And points never expire, so you can use them at any time. Moreover, we have the special promotion for this month:

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Thank you & Happy Rendering!

Source and image:maxon.net, reddit.com, otoy.com

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Some Essential Tips for Working in Octane Smoothly https://irendering.net/some-essential-tips-for-working-in-octane-smoothly/ Wed, 07 May 2025 06:00:46 +0000 https://irendering.net/?p=34126 Octane Render has emerged as a leading choice for 3D artists and designers seeking high-quality, photorealistic renderings. Known for its real-time rendering capabilities, Octane leverages powerful GPU processing to deliver stunning visuals with remarkable speed. However, to truly harness the potential of this render engine, understanding its unique workflow and features is necessary. Whether you’re a seasoned professional or a newcomer to the world of 3D rendering, mastering Octane can elevate your projects significantly.
In this blog, iRender aims to provide essential tips and best practices for maximizing your efficiency and creativity while working in Octane.
Let’s get started!

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Some Essential Tips for Working in Octane Smoothly

Octane Render has emerged as a leading choice for 3D artists and designers seeking high-quality, photorealistic renderings. Known for its real-time rendering capabilities, Octane leverages powerful GPU processing to deliver stunning visuals with remarkable speed. However, to truly harness the potential of this render engine, understanding its unique workflow and features is necessary. Whether you’re a seasoned professional or a newcomer to the world of 3D rendering, mastering Octane can elevate your projects significantly.

In this blog, iRender aims to provide essential tips and best practices for maximizing your efficiency and creativity while working in Octane. Let’s get started!

Manage scene complexity

Managing scene complexity in Octane Render is crucial for maintaining optimal performance and ensuring efficient rendering times. Here are some strategies to effectively manage scene complexity in Octane:

Use Proxy objects

Proxies are simplified representations of high-polygon models. When using proxies, Octane only loads and renders the simplified version until you need to see the details. Convert complex models into proxies in your 3D software (like Blender, 3ds Max, etc.) and link them in Octane. This drastically reduces memory usage and speeds up interactive rendering.

Use Instancing

Instancing allows you to reuse the same mesh multiple times in a scene without duplicating the geometry in memory. It is perfect for objects like trees, rocks, or any repeated element. This is particularly useful in outdoor scenes or populated interiors.

Optimize Geometry

One of the ways to optimize your scenes is to Reduce polygon counts. You should simplify your models where possible and use lower-polygon versions of objects (LODs) for distant or less important elements. Tools for decimation or retopologizing can help. Moreover, if you have multiple identical objects (like trees or rocks), use instancing rather than duplicating geometry. Instances share the same data, saving memory and increasing performance.

Optimize Lighting

In Octane Render, various light types such as Dome light, Area Light,Point Light, Spotlight are available to achieve different lighting effects and enhance the realism of your scenes. Choosing the right type of light in Octane Render is crucial for achieving the desired mood and realism in your 3D scenes. Each light type has unique properties and applications, so take the time to experiment with them to see how they can best fit your particular project needs. By effectively combining different light types, you can create complex and engaging lighting setups that enhance your visuals.

Furthermore, using high Dynamic Range Images (HDRIs) provide natural and ambient light to your scenes. They are often used in outdoor environments for realistic sky lighting, reflections, and soft shadows. When using HDRI, ensure it is properly mapped and adjusted for intensity.

Utilize Texture and Materials

Materials

In Octane Render, materials control how surfaces interact with light and thus affect the overall look of your scene. The Node Editor in Octane allows you to create complex materials by connecting various nodes. This provides flexibility for creating layered materials, using masks for blending, and customizing properties extensively.

Textures

Keep texture sizes reasonable to avoid overloading GPU memory. Use appropriate formats (e.g., JPEG, PNG, EXR) based on quality needs. Ensure that texture resolution matches the scale of the object being textured to avoid blurriness.

Octane provides a variety of procedural textures (e.g., noise, wood, marble, gravel) that can create complex patterns without relying on bitmap images. These textures are resolution-independent and can be adjusted at will. Layer multiple procedural textures together to create unique surface variations. For example, you might combine noise patterns for roughness with Voronoi for a pebble effect.

Optimize Render Settings

Sampling Settings

  • Adaptive Sampling: Enable adaptive sampling to allow Octane to focus samples on areas that need more detail while reducing samples in already clear areas. Adjust the threshold to find the best balance between quality and render time.
  • Min/Max Samples: Set appropriate numbers for Minimum and Maximum samples. Start with a lower minimum (e.g., 16) and gradually increase the maximum until you see diminishing returns in quality. For final renders, consider a maximum of 512 samples or higher based on your scene complexity.

Ray Depth

  • Max Ray Depth: Adjust the maximum ray depth settings based on your scene requirements. For standard scenes, a maximum specular and transmission depth of 3-5 is often sufficient. This will limit the number of bounces and reduce render calculations.
  • Use Global Illumination Sparingly: If GI is not critical for your scene, consider reducing its complexity or turning it off for specific views or objects.

Kernel Type Selection

  • Path Tracing vs. Spectral Rendering: For most situations, Path Tracing is sufficient. Spectral rendering will yield better results when dealing with complex materials (like glass), but it can significantly increase render times.
  • Use Light Tracing: When there are many light sources in your scene, using Light Tracing can help improve render times while obtaining good quality.

Consider Hardware Systems

Octane Render is a GPU-based renderer, which means a powerful graphics card (or multiple cards) is essential. High-performance GPUs from NVIDIA (such as the RTX series) are recommended due to their CUDA architecture, which Octane leverages for rendering. Also, you should consider GPUs with ray tracing capabilities (such as NVIDIA’s RTX cards), which can significantly enhance lighting and reflections in your renders.

While Octane primarily relies on the GPU, a capable CPU is still important for tasks such as scene preparation, asset management, and handling non-rendering tasks. Additionally, it is essential to look for a modern multi-core processor to ensure a balanced workflow.

Moreover, having enough system RAM is essential for handling large scenes and multiple applications. Aim for at least 16GB, but 32GB or more is advisable for heavier projects, especially when running additional software alongside Octane (like modeling tools). Faster RAM can improve data access speeds, but the impact might not be as pronounced as in CPU-bound tasks.

We suggest you use SSDs (Solid State Drives) for storing your OS, Octane software, and active project files. SSDs offer significantly faster data access speeds compared to traditional HDDs, which can lead to quicker loading times and improved performance when working with larger assets.

By carefully considering these hardware aspects when setting up your environment for Octane Render, you can significantly enhance your rendering capabilities, minimize frustration, and allow for more complex projects. Investing in the right hardware tailored to your specific needs will pay off through improved performance, efficiency, and overall rendering quality.

Wrap Up

In conclusion, working efficiently in Octane requires a blend of technical knowledge and smart workflow habits. By implementing essential tips in Octane—such as optimizing scene geometry, using effective lighting techniques, leveraging render setting, and managing hardware system —you can significantly enhance both speed and output quality. Staying keeping up with updates also ensures you’re getting the best performance from the engine. With practice and these strategies in place, you’ll be well-equipped to harness Octane’s full potential smoothly and effectively.

iRender- The best cloud rendering for Octane

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

We provide high-configuration dedicated servers (physical machines/computers) that are specifically configured and optimized for Octane rendering. We support Windows 10/11 and Linux, providing flexibility for a wide range of users. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz. This multi-core architecture enables seamless handling of complex renders and multi-threaded workflows.

If you are using OctaneRender Studio+, now you are allowed to access up to 10 GPUs at the same time. That makes it possible to utilize all of iRender’s server packages, especially multi-GPU ones such as 2/4/8 x RTX 4090s/RTX 3090s. You can even start with lower servers first, then you can switch to higher servers easily with a few clicks, and all your work environment will still be saved and loaded. You can refer all our servers’ configuration following:

Let’s check out our test videos about Octane performance on our multi-RTX 4090 servers.

We suggest Windows users work with our all-in-one application, iRender GPU instead of coming our website. For Linux or macOS users, we provide a helpful and free transferring program called iRender drive. You can take a look at this video For Windows or For Mac OS to understand our workflow.

Furthermore, you can always save 10%, 20% or more with our Fixed Rental feature. For those who’re in need of a server more than a day, or have an extremely large project, we advise to choose a daily/ weekly/monthly rental package. The discount is attractive (10% for daily packages, 20% for weekly, and more for monthly packages).

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

Reference source: Otoy

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OctaneBench: A Popular GPU Rendering Benchmark https://irendering.net/octanebench-a-popular-gpu-rendering-benchmark/ Wed, 23 Apr 2025 06:00:27 +0000 https://irendering.net/?p=33973 As industries such as film, gaming, architecture, and product design continue to evolve, the need for powerful rendering solutions has never been more critical. Among the tools used to evaluate the performance of graphics hardware for rendering tasks, OctaneBench stands out as a leading benchmark. Developed by OTOY, OctaneBench utilizes the capabilities of the OctaneRender engine, a cutting-edge rendering software known for its speed and realism through GPU-accelerated processing. Whether you're a seasoned professional or an enthusiastic hobbyist, understanding OctaneBench and its implications on GPU performance is essential for achieving the highest quality in visual production.

In this blog, iRender will help you explore ‘A Popular GPU Rendering Benchmark called OctaneBench’.

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OctaneBench: A Popular GPU Rendering Benchmark

As industries such as film, gaming, architecture, and product design continue to evolve, the need for powerful rendering solutions has never been more critical. Among the tools used to evaluate the performance of graphics hardware for rendering tasks, OctaneBench stands out as a leading benchmark. Developed by OTOY, OctaneBench utilizes the capabilities of the OctaneRender engine, a cutting-edge rendering software known for its speed and realism through GPU-accelerated processing. Whether you’re a seasoned professional or an enthusiastic hobbyist, understanding OctaneBench and its implications on GPU performance is essential for achieving the highest quality in visual production.

In this blog, iRender will help you explore ‘A Popular GPU Rendering Benchmark called ‘OctaneBench’.

Introduction to Octanebench

What is Octanebench?

Octanebench is a specialized benchmarking tool that evaluates the performance of Graphics Processing Units (GPUs) for rendering applications, primarily through the OctaneRender engine developed by OTOY. As the demand for high-quality and photorealistic imagery in industries such as film, gaming, architecture, and product design continues to grow, the efficiency and capabilities of rendering hardware have become crucial. OctaneBench addresses this need by providing a standardized platform for measuring and comparing GPU performance across various rendering scenarios.

OctaneBench is the currently most popular GPU Rendering Benchmark. It scales beautifully across multiple GPUs and has a series of rendering tests built-in. The OctaneBench Benchmark Rendering Results are assigned linearly scaling OctaneBench Points.

Key features of Octanebench

OctaneBench is known for several key features that make it a valuable tool for benchmarking GPU rendering performance. Here are the main features:

  • Realistic Rendering: OctaneBench leverages the capabilities of the OctaneRender engine to create complex scenes that are representative of real-world rendering scenarios. This includes features such as global illumination, volumetric effects, and advanced shading techniques.
  • Benchmark Scoring: The performance is quantified with a score that indicates how well a GPU can handle rendering tasks. This score allows users to compare the performance of different graphics cards directly.
  • OpenCL and CUDA Support: OctaneBench takes advantage of both NVIDIA’s CUDA and OpenCL frameworks, ensuring compatibility with a wide range of hardware and providing options for users with different GPU architectures.
  • Scene Complexity: The benchmark presents a standard test scene, ensuring that comparisons between different systems are fair and consistent. The test scene includes various textures, lighting effects, and materials that serve to stress different aspects of the GPU.
  • Real-Time Ray Tracing: As ray tracing becomes more prevalent in rendering workflows, OctaneBench’s ability to showcase the performance in this area makes it particularly relevant for professionals in industries like film, animation, and architectural visualization.

System Requirements for OctaneBench

OctaneBench is a benchmarking tool for OpenGL-based rendering engines, particularly for assessing performance on GPUs using OTOY’s OctaneRender. Here are the typical system requirements that you might need to run OctaneBench:

Minimum Requirements:

  • OS: Windows 10, macOS, or Linux
  • Processor: Multi-core CPU (Intel or AMD)
  • GPU: NVIDIA GPU with CUDA support or AMD GPU with OpenCL support (minimum 2 GB VRAM)
  • RAM: At least 8 GB of RAM
  • Display: OpenGL 3.2 compatible graphics card and display
  • Storage: SSD recommended for better loading times

Recommended Requirements:

  • OS: Windows 10 (64-bit), macOS (latest version), or Linux (latest version)
  • Processor: Modern multi-core CPU (Intel i7 or AMD Ryzen 7 or better)
  • GPU: NVIDIA RTX series or AMD Radeon RX series with at least 6 GB VRAM (for optimal performance)
  • RAM: 16 GB or more
  • Display: High-resolution display (1080p or higher)
  • Storage: SSD for improved performance

Additional Notes:

  • Ensure you have the latest drivers installed for your GPU.
  • The performance may vary based on the specific hardware configurations and settings used during the benchmark.
  • Consider potential temperature and power requirements for high-performance GPUs.

OctaneBench Usage

You can download and run OctaneBench as one single package or just download the resources and use them with your current OctaneRender Standalone. All the details about how to run OctaneBench can be found in the readme file of the archives, but this is a quick overview of the necessary steps:

Step 1: Download the archive for your operating system using the links below

Step 2: Open the downloaded archive

  • Windows: Extract the archive into a directory of your choice and then open the extracted folder “OctaneBench_2020_1_5_win”.
  • Linux: Extract the archive into a directory of your choice and then open the extracted folder “OctaneBench_2020_1_5_linux”.
  • Mac OSX: You can copy the application “OctaneBench 2020.1.5” into the application folder or any other directory or just leave it in the .DMG image.

Step 3: Run OctaneBench

  • Windows: Double-click “octane.exe” in the Windows Explorer.
  • Linux: Run the binary “octane”.
  • Mac OSX: Run “OctaneBench 2020.1.5”.

Step 4: Enable the GPUs you want to benchmark

Step 5: Click “Run” and wait until the benchmark run has finished

Step 6: Marvel at the statistics, which you can then upload or save as a text / CSV file

OctaneBench Benchmark Scores

OctaneBench score is a numerical representation of the performance of a graphics processing unit (GPU) when it comes to rendering tasks in the OctaneRender application. The score reflects various factors, including rendering speed, the complexity of the scenes tested, and the efficiency of the hardware being benchmarked. OctaneBench scores can vary significantly based on the GPU’s capabilities. High-end GPUs, especially those from NVIDIA’s RTX series or AMD’s latest Radeon series, typically score much higher than older or lower-end models.

Octane Render scales perfectly with multiple GPUs. That’s why it is a great choice for multi-GPU configurations. Octane supports NVIDIA GPUs only and no OpenCL (AMD GPU).

Below are some Octane benchmarks:

This image is a performance comparison chart from OTOY’s OctaneBench results, which measure rendering performance in OctaneRender using various combinations of NVIDIA GPUs. The chart displays benchmark scores for different GPU setups, where higher scores indicate better rendering performance.

In this chart, GPUs scale performance well, but the price often scales faster than the score, reducing efficiency. • Single GPUs are more efficient in terms of cost-per-performance, though they don’t reach the peak performance of multi-GPU setups. The 2080 Super stands out for balance between cost and power, especially in single or dual configurations.

The RTX A6000 excels at memory-intensive workflows, thanks to its huge VRAM, but not as performant per dollar as newer GPUs like the 4090.

  • If your work involves massive scenes, the A6000 is unmatched in stability and memory capacity.
  • If you want raw rendering power, the RTX 4090 still beats it at a lower cost.

Wrap Up

In conclusion, OctaneBench has established itself as a prominent benchmarking tool within the realm of GPU rendering, providing valuable insights into the performance capabilities of graphics cards in rendering tasks. Its ability to simulate real-world rendering scenarios using the OctaneRender engine allows users to evaluate and compare the performance of different GPUs effectively. With its straightforward user interface and the focus on real-time ray tracing and advanced rendering techniques, OctaneBench appeals to both professionals and enthusiasts seeking to optimize their workflows or upgrade their hardware.

iRender- The best cloud rendering for Octane

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

We provide high-configuration dedicated servers (physical machines/computers) that are specifically configured and optimized for Octane rendering. We support Windows 10/11 and Linux, providing flexibility for a wide range of users. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz. This multi-core architecture enables seamless handling of complex renders and multi-threaded workflows.

You can refer all our servers’ configuration following:

Let’s check out our test videos about Octane bench performance on our multi-RTX 4090 servers.

We suggest Windows users work with our all-in-one application, iRender GPU instead of coming our website. For Linux or macOS users, we provide a helpful and free transferring program called iRender drive. You can take a look at this video For Windows or For Mac OS to understand our workflow.

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Moreover, On this special occasion of Vietnamese Reunification Day, celebrated on April 30th, iRender extend warmest wishes to all our users, partners, and friends around the world.

To celebrate this special occasion, we are having an offer ‘BONUS’ for your rendering projects!
  • 50% BONUS for all transactions from $575
  • 100% BONUS for all transactions from $1500
This occasion will last from Apr 10th to May 1st. We hope you won’t miss this out so that we can support you in the future.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

Reference source: pugetsystems

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Best PCs for Octane rendering in 2025 https://irendering.net/best-pcs-for-octane-rendering-in-2025/ Wed, 16 Apr 2025 06:00:57 +0000 https://irendering.net/?p=33916 OctaneRender 2025 continues to be a top option for 3D artists looking for speed and quality. Known for its GPU-based rendering capabilities, Octane requires powerful, well-optimized hardware to truly shine.  Advancements in GPU architecture, CPU performance, and memory bandwidth have opened new possibilities for creators and studios alike. This blog explores the best PCs for Octane rendering in 2025, highlighting systems that deliver exceptional performance, reliability, and efficiency. 

Let’s start with iRender!

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Best PCs for Octane rendering in 2025

OctaneRender 2025 continues to be a top option for 3D artists looking for speed and quality. Known for its GPU-based rendering capabilities, Octane requires powerful, well-optimized hardware to truly shine.  Advancements in GPU architecture, CPU performance, and memory bandwidth have opened new possibilities for creators and studios alike. This blog explores the best PCs for Octane rendering in 2025, highlighting systems that deliver exceptional performance, reliability, and efficiency. 

Let’s start with iRender!

What's new in Octane 2025

Realistic Lens Camera

In OctaneStudio+ 2025, the Spectral Camera LensFX is one of the most intriguing new features. By simulating the complex optical characteristics of actual camera lenses, this feature provides rendering realism that is unmatched. Lenses from Zeiss, Canon, and Nikon can be replicated by artists using effects like chromatic aberration, bokeh, barrel distortion, and optical vignetting. Artists can achieve realistic depth of field effects by adjusting the aperture settings, focal length, and focus points.

Rest Attributes

Rest position attributes remove texture shifting/distortion when using a texture projection that is not UV mapped (no UVs on the mesh) on a mesh with animated vertices. When enabled, the projections will use rest vertex positions and normals to calculate the UVW coordinates. 

Vectron Displacement 

In OctaneRender 2025, Vectron Displacement is a sophisticated feature that enhances the ability to create intricate and detailed surface textures and geometries by leveraging vector functions to define displacement maps.

Render Network Browser

The Render Network Browser facilitates distributed rendering by allowing users to execute rendering tasks across multiple computers. This can significantly speed up render times, especially for complex scenes requiring substantial computational power. The Render Network Browser is now a native panel within OctaneStudio+, providing seamless access to OTOYs distributed GPU rendering service.

Performance Boosts for Apple Users

With the addition of support for non-triangle primitives including hair, texture displacement, and analytic lights, Octane 2025.1 enhances the hardware acceleration capabilities of Octane 2024.1 on Apple M3 and M4 GPUs.

Octanerender System Requirements

Hardware requirement:

  • OctaneRender requires the latest CUDA® 10 drivers and a CUDA-enabled NVIDIA® video card with support for compute capability 3.0 or higher
  • OctaneRender also requires a minimum of 8 GB RAM, and we recommend 16 GB or more.
  • GeForce cards are fast and cost-effective, but have less VRAM than Quadro and Tesla cards.
  • OctaneRender does not use the CPU for rendering; a fast multi-core CPU is not required, but it does significantly improve scene-loading speeds.

Software requirements 

  • Operating System: Windows: Windows 10 (64-bit) or Windows 11 (64-bit), Linux: Latest stable distributions (like Ubuntu or CentOS),  macOS: The latest stable version that supports OctaneRender.
  • 3D Software Compatibility: OctaneRender typically works as a standalone application or as a plugin for various 3D software such ass Cinema 4D, Blender, Houdini, 3Ds max…
  • Graphics Driver: Latest NVIDIA graphics driver compatible with your GPU for optimal performance and support for CUDA.
  • CUDA Toolkit: While not always explicitly required for Octane itself, having the latest CUDA toolkit installed can be beneficial if your projects depend on certain functionalities that require it.
  • Network Connectivity: A stable internet connection may be necessary for license management, updates, and accessing online resources or services.
  • Licensing Software: Ensure that you have the licensing software or accounts set up with OTOY for accessing OctaneRender features.

OctaneRender Studio+ specifications:

  • Requires a CUDA® 10 capable NVIDIA® graphics card on Windows/Linux
  • Octane X requires an Apple M1/M2 GPU (MacOS 13+ | iOS and iPadOS 16+) or AMD Vega/Navi GPU (MacOS 10.15.6+ | MacOS 11 | MacOS 12)
  • Use of the software is available only while online, connected via the internet to the OctaneRender licensing server.

Best PCs for Octane rendering in 2025

The ideal setup for Octane Render would be a top-tier NVIDIA GPU with lots of VRAM and CUDA cores. Since Octane Render is a computationally demanding renderer, a strong GPU with a large number of CUDA cores is necessary to manage the necessary computations. Additionally, since Octane Render loads textures and assets into GPU memory, a fast storage solution, such SSDs, is advised. The more powerful the GPU the better the performance of Octane Render. Check out our recommended configurations.

Processor(CPU)

Although Octane Render primarily relies on GPU rendering for its speed and efficiency, the CPU plays an essential role in managing data, handling scene data, performing simulations, and executing tasks that cannot be offloaded to the GPU. Tasks such as importing and exporting files, running plugins, and ancillary calculations may leverage CPU performance. CPUs with multiple cores (6 or more) are recommended. Modern rendering applications benefit from multi-threading, allowing them to process multiple tasks simultaneously.

Best CPU for OctaneRender

Intel Core i9-13900K

  • Cores/Threads: 24 (8 Performance cores and 16 Efficient cores)
  • Base/Boost Clock: 3.0 GHz / Up to 5.8 GHz
  • Architecture: Raptor Lake
  • Strengths: Excellent single-thread and multi-thread performance, high clock speeds, and supports DDR5 RAM.

Intel Core i7-13700K

  • Cores/Threads: 16 (8 Performance cores and 8 Efficient cores)
  • Base/Boost Clock: 3.4 GHz / Up to 5.4 GHz
  • Architecture: Raptor Lake
  • Strengths: Good balance of performance and price, high efficiency for both gaming and productivity tasks.

AMD Ryzen Threadripper™ PRO 7995

  • Cores/Threads: 16 cores / 32 threads
  • Base/Boost Clock: 4.5 GHz / Up to 5.7 GHz
  • Architecture: Zen 4
  • Strengths: Strong multi-threaded performance, high efficiency, and good for parallel workloads, especially in rendering.

Graphic Card (GPU)

OctaneRender is a GPU-based rendering engine developed by Otoy, and it utilizes the power of modern Graphics Processing Units (GPUs) to perform rendering tasks far more efficiently compared to traditional CPU-based rendering methods. There are two aspects of a video card that impact render capabilities: the raw speed of the GPU itself and the amount of memory on the card.

You should choose a GPU with sufficient VRAM based on the complexity of the scenes you work with. Higher VRAM capacity allows you to render more detailed scenes without running into memory limitations.

Best GPU for Octane 

NVIDIA Geforce RTX 5090

The NVIDIA® GeForce RTXTM 5090 is the most powerful GeForce GPU ever produced, offering creators and gamers revolutionary capabilities. With unmatched AI power, take on the most complex models and difficult creative tasks. The game that has the lowest latency and complete ray tracing. You can do it all with the GeForce RTX 5090’s 32 GB of lightning-fast GDDR7 memory and NVIDIA Blackwell architecture.

NVIDIA Geforce RTX 4090

The NVIDIA® GeForce RTX™ 4090 is the ultimate GeForce GPU. It brings an enormous leap in performance, efficiency, and AI-powered graphics. Experience ultra-high performance gaming, incredibly detailed virtual worlds, unprecedented productivity, and new ways to create. It’s powered by the NVIDIA Ada Lovelace architecture and comes with 24 GB of G6X memory to deliver the ultimate experience for gamers and creators.

The RTX 4090 excels in real-time ray tracing thanks to its advanced RT cores. This allows for more detailed and realistic lighting, shadows, and reflections in renders. With 24 GB of GDDR6X VRAM, the RTX 4090 can handle very complex scenes and high-resolution textures without running into memory constraints. This is particularly beneficial for professional rendering tasks where scene complexity can be significant.

NVIDIA Geforce RTX 4080

The NVIDIA GeForce RTX 4080, released in November 2022, is part of NVIDIA’s 40 series lineup, built on the Ada Lovelace architecture. It offers a strong combination of performance, efficiency, and advanced features that make it suitable for gaming, content creation, and rendering tasks, including use with applications like OctaneRender. With 16 GB of GDDR6X, the RTX 4080 provides sufficient memory for rendering tasks, allowing for the handling of complex scenes and high-resolution textures.

NVIDIA Geforce RTX 3090

RTX 3090 was the flagship model of the 30 series of GPUs based on the Ampere architecture. It was designed for high-end gaming, content creation, and professional workloads, including applications like OctaneRender and other GPU-accelerated tasks. With 24 GB of GDDR6X VRAM, the RTX 3090 excels in handling high-resolution textures and complex models.

You can follow a comparative overview of the NVIDIA GeForce RTX 3090, RTX 4090, and RTX 5090 based on their specifications, performance features, and target audiences.

Feature NVIDIA GeForce RTX 3090 NVIDIA GeForce RTX 4090 NVIDIA GeForce RTX 5090
Architecture Ampere Ada Lovelace Lovelace 2 or similar
CUDA Cores 10,496 10,496 20,000+
VRAM 24 GB GDDR6X 24 GB GDDR6X 24 GB or more
Memory Bus Width 384-bit 384-bit  384-bit or more
Memory Bandwidth 936 GB/s 1,008 GB/s High bandwidth
Base Clock 1.40 GHz 2.23 GHz Higher clock speeds
Boost Clock 1.70 GHz 2.52 GHz Higher boost clocks
TDP 350 watts 450 watts Higher, possibly 450+
DLSS DLSS 2.0 DLSS 3.0 DLSS 3.x or improved

Let’s see a benchmark of the top GPUs for Octane 2025 following: 

Memory (RAM)

In OctaneRender, a significant amount of rendering processing happens on the GPU (Graphics Processing Unit). The VRAM (graphics memory) of your GPU is crucial for handling the textures and geometry of your render. Therefore, if you are using high-end GPUs like the NVIDIA RTX 3090 or RTX 4090, their ample VRAM (24 GB and 24 GB, respectively) will also support larger renders without significant issues. However, having sufficient system RAM is still important for the overall performance of your system.

For professional work, especially if you are dealing with very high-resolution renders, complex scenes with many textures, and potentially using multiple applications simultaneously, 32 GB or more is advisable. High-end users, such as VFX artists or architectural visualizers, often benefit from 64 GB or more, particularly when rendering complex animations or using multiple computer applications.

Storage (Drives)

We highly recommend solid-state drives (SSDs) for both the OctaneRender installation and the primary drive that will house your operating system because to their speed and reasonably priced nature. Compared to a typical hard drive, an SSD’s high speed enables your system to boot, open apps, and load files several times faster. The most recent NVMe SSDs, in particular, offer the quickest transfer rates and make use of the newest interfaces, such as M.2.

Conclusion

Ultimately, the best PCs for OctaneRender in 2025 are those well-balanced configurations that prioritize both GPU and CPU performance, sufficient RAM, and high-speed storage. By aligning your hardware choices with the requirements of OctaneRender and the demands of your projects, you can maximize productivity while achieving stunning visual results that push the boundaries of creativity in the realm of 3D rendering.

iRender - The recommended system requirement for Octane 2025

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

iRender’s configuration

  • Operating System: Windows 10/11, Linux
  • CPU: AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz, AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz
  • GPU: NVIDIA RTX 3090, NVIDIA RTX 4090
  • RAM: 256 GB 
  • VRAM: 24 GB 
  • Disk Space: Fast SSD with space for scene files and textures (1.56TB )

We provide high-configuration dedicated servers (physical machines/computers) that are specifically configured and optimized for GPU rendering. We support Windows 10/11 and Linux, providing flexibility for a wide range of users. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz. This multi-core architecture enables seamless handling of complex renders and multi-threaded workflows.

iRender offers from 1/2/4/6/8 RTX 4090 and 3090. The graphics powerhouse integral to this setup is the NVIDIA RTX 3090, boasting an impressive 24 GB of VRAM, which enhances rendering performance and allows for detailed texture management in intricate scenes. The system is equipped with 256 GB RAM, ensuring ample memory for intensive tasks and the capability to manage large datasets without sluggishness. To further complement the hardware, a fast SSD with at least 1.56 TB of disk space is recommended, ensuring rapid access to scene files and textures, which is crucial for a streamlined workflow.

You can refer all our servers’ configuration following:

If you are using OctaneRender Studio+, you can use up to 10 GPUs simultaneously. Therefore, you can refer all multi cards server from 2 cards RTX 4090 to 8 cards RTX 4090. Please have a look at the performance test video of Octane scene following:

We suggest Windows users work with our all-in-one application, iRender GPU instead of coming our website. For Linux or macOS users, we provide a helpful and free transferring program called iRender drive. You can take a look at this video For Windows or For Mac OS to understand our workflow.

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Moreover, On this special occasion of Vietnamese Reunification Day, celebrated on April 30th, iRender extend warmest wishes to all our users, partners, and friends around the world.

To celebrate this special occasion, we are having an offer ‘BONUS’ for your rendering projects!
  • 50% BONUS for all transactions from $575
  • 100% BONUS for all transactions from $1500
This occasion will last from Apr 10th to May 1st. We hope you won’t miss this out so that we can support you in the future.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

Reference source: pugetsystems

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Octane license and how to manage it https://irendering.net/octane-license-and-how-to-manage-it/ Sat, 22 Feb 2025 06:00:22 +0000 https://irendering.net/?p=33107 If you tend to test the fast, high-quality, and interactive rendering capabilities of Octane, you should know how Octane license works.

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Octane license and how to manage it

Octane Render is well-known for its fast, high-quality, and interactive rendering capabilities. If you tend to use Octane, you should know how Octane’s license works.

I. Types of license

1. Studio+ subscription

For €23.95 per month or €239.88 per year, you get full access to the Octane render software and its entire ecosystem. This Octance license lets you utilize at least 10 separate computers, known as “render nodes,” to work together on rendering a single scene, significantly speeding up the process. Additionally, you can use the advanced real-time terrain generator, World Creator for Octane, for games, VFX, and CGI. You can find more details on Otoy website.

2. Octane X

Octane X is part of the Studio+ subscription, and you can access a free trial after creating an Otoy account. The trial version is compatible only with Cinema 4D, Maya, Houdini, Lightwave, SketchUp, Blender, and Unreal Engine. Additionally, the free standalone Octane X app is also available on the Mac App Store. Keep in mind that Octane X runs exclusively on Apple Metal GPUs and does not support offline use.

3. OctaneRender® Prime

This subscription provides a free Octane license that renews automatically but comes with certain limitations. First, only a limited selection of plugins is available, and an internet connection is required. Additionally, the plugin can only be downloaded for specific 3D modeling software and does not support multi-GPU rendering optimization. Once you create an Otoy account, you can download the OctaneRender® Prime plugin for DAZ 3D, Blender, Unreal Engine, and LightWave.

4. Demo

The Demo version allows you to assess the compatibility between Octane and your GPU setup before deciding on a purchase. It is available for multiple operating systems, including Microsoft Windows, Mac OSX, and Linux. However, Demo Plugins are only supported on certain OSs, depending on the 3D software.

Some features are excluded, and there are additional limitations, such as a maximum render resolution of 1000×600 pixels, watermarked output, and the inability to save projects. Despite these restrictions, the Demo version still provides sufficient functionality to test Octane’s rendering capabilities.

5. Discontinued license

Certain Octane license types have been discontinued and replaced by the OctaneStudio+ subscription.

  • OctaneRender Enterprise/Enterprise+ Subscription
    If you currently have an Enterprise or Enterprise+ subscription, you can disable automatic renewal, then install Octane v2022 or later and switch to the OctaneStudio+ subscription.
  • OctaneRender™ Perpetual Licenses
    If you own a perpetual license, you will still have access to the application and its plugins, but no further maintenance or updates will be provided.

II. Managing OctaneRender Subscriptions

1. View the Subscriptions' information

You can view and manage all your licenses in the Subscriptions tab on the OTOY website. This section displays the total number of licenses and indicates which ones are currently in use. If you have multiple licenses across different nodes, this information helps you manage them more efficiently.

Additionally, you can check the license expiration date and see when the system will automatically charge your account for the next renewal. This allows you to cancel the automatic renewal in advance if needed.

Please note that if you subscribed within the last 24 hours, your license may not appear yet, as the payment might still be processed.

2. Activate the license

Octane can be used either as a standalone application or as a plug-in within other 3D modeling software. An internet connection is required to activate the license.

🔑 Activating Octane Standalone

To activate the standalone version, simply open the application and sign in with your Otoy credentials. Ensure that your standalone license is available on OctaneLive, which you can verify in the Subscriptions tab on the Otoy website. You only need to sign in once on a specific machine.

🔑 Activating Octane Plug-in

When launching an Octane plug-in for the first time, go to the Activation tab and sign in with your Otoy account. Make sure both a standalone license and the corresponding plug-in license are available for successful activation. The standalone application does not need to be installed for plug-in use.

🔑 Using Multiple Instances on a Single Machine

With one activated license, you can run multiple standalone applications or plug-ins across different 3D software on the same computer. For example, you can use the Octane Standalone Edition, the Octane plug-in for Cinema 4D, and the Octane plug-in for Houdini simultaneously on one machine.

3. Deactivate/ Release the license

🔑 License Activation Limitations

A license can only be active on one machine at a time and can only be switched to another device once per hour (known as the cooldown time). If a license is activated on a particular machine, you must wait one hour before using it on a different device.

🔑 Releasing an Octane License

To release an Octane license, simply close the application normally. This usually deactivates the license on your machine, allowing you to log in and use it on another device if needed.

However, if you’re running both the Standalone edition and a Plug-in edition, closing just one will not fully release the license. For example, if you have Octane Standalone and Cinema 4D with the Octane plug-in open, closing Cinema 4D will only release the plug-in license. Since both the standalone and plug-in licenses must be available for activation on a different machine, you won’t be able to use Cinema 4D with Octane elsewhere until you also close the Standalone application.

🔑 Manually Unlocking a License

In some cases, such as a hard disk crash or network identification changes, the license may not be deactivated properly. In these situations, you can use the “Unlock” function on the Otoy website to manually release it. However, the number of unlock attempts is limited—once you’ve used them all, you’ll need to contact Otoy for further assistance.

  • The Unlock function is only available for version 3 licenses or higher.
  • If you’re using Octane version 2 or earlier, you must manually release the license by selecting the “Deactivate” option on the Otoy website.

Boost Octane rendering performance with iRender’s servers

OctaneRender can utilize multiple GPUs, meaning it can effectively render using the power of several graphics cards simultaneously, significantly speeding up rendering times for complex scenes. iRender provides high configurations of machines with upmarket specifications like AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz, 1/2/4/6/8 x RTX4090 or RTX3090,  RAM 256GB, Storage NVMe SSD 2TB. Most importantly, we always update to the latest GPU technology. You can consider our packages and their configuration here.

Why can iRender be a great render farm for you?

In addition to high-configuration servers, iRender provides many other utilities to provide the best user experience.

  • Dedicated server for individuals: You have full control and access to the server you rent. The working environment (installed apps, files) will be stored for the next use.
  • Easy and free file transfer between your computer and iRender’s server: The transferring task can be done via iRender GPU application for Windows and the iRender Drive application for MacOS.
  • 24/7 assistance: iRender’s attentive agents are always ready to support all your queries.
  • All software compatibility: iRender’s PCs are built to meet the configuration needs of all 3D software and rendering tools at a variety of cost levels for users to choose from.

Let’s see how fast Octane renders on our servers!

HOT DEAL!!

Currently, we have a promotion for new users. You will receive a 100% bonus for the first transaction within 24 hours of your registration. REGISTER NOW to get the free trial today—don’t miss out!

If you have any questions, please contact me at duongdt@irender.vn or our 24/7 support team for a quick response.

 

Thank you for reading & Happy rendering!

Source: Otoy 

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What’s new in OctaneRender 2026.1 in alpha released by Otoy https://irendering.net/whats-new-in-octanerender-2026-1-in-alpha-released-by-otoy/ Mon, 16 Dec 2024 06:00:16 +0000 https://irendering.net/?p=32287 Otoy has unveiled OctaneRender 2026.1, a new alpha preview of its GPU rendering software.

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What's new in OctaneRender 2026.1 in alpha released by Otoy

Otoy has recently announced the release of OctaneRender 2026.1 in its alpha stage, and the excitement in the 3D rendering community is palpable. With each version, Otoy pushes the boundaries of what’s possible in rendering technology, and this latest iteration promises to be no exception. Let’s check it out with iRender the new features in this blog!

Otoy has unveiled OctaneRender 2026.1, a new alpha preview of its GPU rendering software. This release comes alongside OctaneRender 2025.1, the upcoming production version, and introduces additional experimental technologies.

The initial alpha version includes support for 3D Gaussian Splats output and native MaterialX support, originally intended for OctaneRender 2024. Future updates are anticipated to bring new neural connection modules and a long-awaited streaming system.

New features in OctaneRender 2026.1

The alpha release of OctaneRender 2026.1 introduces a host of new features designed to enhance the user experience and elevate the quality of rendered images. Among the most significant updates are:

Offers built-in support for MaterialX and 3D Gaussian Splats

OctaneRender 2026.1 introduces several important features that Otoy had previously revealed, which were initially expected to be part of the OctaneRender 2024 release.

Among these features is native support for MaterialX, an open material standard gaining traction in VFX workflows and already utilized by other renderers such as Arnold, Karma in Houdini, RenderMan, Unreal Engine, and V-Ray.

Additionally, the engine now offers rendering with 3D Gaussian Splats, a novel technology for rendering 3D scenes that is being embraced in both VFX and architectural visualization. V-Ray also supports this technology.

Other capabilities in the current alpha include real-time shader-based displacement, a new Neural Radiance Cache system, and tracker support.

Neural rendering and mesh streaming are set to be introduced in upcoming updates

Although not part of the initial alpha release, a significantly delayed mesh geometry streaming system is planned for future OctaneRender 2026.1 updates. This system has been described as “similar to Unreal Engine’s Nanite, but designed for path tracing.” It was first announced during the Octane 2023 release cycle and then reiterated for 2024.

Additionally, future updates will include neural rendering capabilities, designed to enable “machine learning and neural filters locally or through a Render Network.”

When will these features be ready for production?

This marks the first time Otoy has issued a preview build for a release scheduled two years later, making it challenging to determine when the features in OctaneRender 2026.1 will be stable enough for production use.

Moreover, it remains to be seen if all features will be production-ready by 2026, as this is the third year meshlets have been announced without even reaching an alpha stage.

Given these factors, it may be wise to view OctaneRender 2026.1 primarily as an opportunity to experiment with some innovative technologies Otoy is working on.

Conclusion

As we step into a new era of rendering technology, Otoy’s OctaneRender 2026.1 alpha release is poised to set a new standard in the visual effects industry. With its blend of speed, realism, and user-centric design, this update is sure to make waves among 3D artists and designers. So, whether you’re a seasoned professional or just starting in the field, now is the perfect time to dive into OctaneRender 2026.1 and see what it can do for your projects.

Stay tuned for more updates as Otoy continues to refine and enhance this exciting software!

iRender - The Best Cloud Rendering For OctaneRender

 iRender is proud to be one of the best GPU service providers on the market. We provide you with high-configuration models with advanced specifications such as AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4, 5GHz, 256GB RAM, 2TB NVMe SSD storage.

Under the IaaS (Infrastructure as a Service) model you will have full control over the machine via a remote desktop app, similar to Teamviewer but more stable. You will be able to proactively install the software and use it on the server just like using a personal computer. You can find many server packages with high-end configurations that are extremely suitable for complex projects.

Let’s see how you can start to work on iRender remote server:

We’re always happy to help you with any questions. If you have any problems or questions, don’t hesitate to contact our 24/7 support team. Or via Whatsapp: 0912 785 500 for free advice and support.

Right now iRender has a SPECIAL PROMOTION program with a 100% bonus for the first transaction within 24 hours of your registration. It means that you can get an extra 100% of the money you recharged the first time. And points never expire, so you can use them at any time.

Sign up for an account today to experience and enjoy our services.

 

Thank you & Happy Rendering!

Source and image: cgchannel.com

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Top 5 unbiased render engines for 3D artists https://irendering.net/top-5-unbiased-render-engines-for-3d-artists/ Tue, 08 Oct 2024 06:00:07 +0000 https://irendering.net/?p=31358 This article dives into the top five unbiased render engines every 3D artist should know, spotlighting the unique features that set them apart in delivering stunning, photorealistic results. Whether you're crafting a lifelike architectural visualization or an intricate character model, these render engines offer the precision and power needed to bring your creative visions to life. Let's explore the best in the business and see which one is your new go-to tool in the quest for perfection with iRender!

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Top 5 unbiased render engines for 3D artists

In the world of 3D artistry, the right tools can make all the difference. Unbiased render engines are the unsung heroes, faithfully reproducing realistic lighting and materials without shortcutting the physics. This article dives into the top five unbiased render engines every 3D artist should know, spotlighting the unique features that set them apart in delivering stunning, photorealistic results. Whether you’re crafting a lifelike architectural visualization or an intricate character model, these render engines offer the precision and power needed to bring your creative visions to life. Let’s explore the best in the business and see which one is your new go-to tool in the quest for perfection with iRender!

Overview of unbiased rendering

When a render is calculated using unbiased rendering, either no shortcuts or very few shortcuts are employed. It will strictly compute the light bounces in the scene as accurately as possible. 

The strengths of unbiased rendering: 

    • More straight-forward setup, it is just modeling the physics of light and materials, no massaging, it is what it is
    • Spend less time fiddling around with materials, lights and settings
    • Can more consistently produce photorealistic results while requiring less knowledge and skill to do so

The weaknesses of unbiased rendering:

    •  Render time is orders of magnitude greater. More light rays mean more calculations made, more computational power and longer render time. 
    • The level of control that you have toward your scene. You have to stick with the render settings hardcoded into the renderer and don’t have a chance to play with them.

In terms of biased rendering, it uses algorithms to approximate lighting, speeding up the process by simplifying or skipping certain calculations. While this approach is faster and often sufficient for real-time applications like video games or quick previews, it may sacrifice some level of accuracy and realism. However, the learning curve of the biased rendering engine will be more difficult, as you have to know how to tweak your scene to achieve a good result. Essentially, the choice between these methods hinges on the project’s needs, whether prioritizing speed or the highest fidelity in visual quality.

Top 5 unbiased 3d render engines for your project

1. Arnold

Autodesk Arnold software is a highly optimized, unbiased, physically-based ‘Monte Carlo’ ray/path tracing engine that helps you deliver beautiful and predictable results. Arnold. It can be used for 3ds Max, Cinema4D, Houdini, Katana, and Maya

With Arnold, you can:

  • Navigate through the software with simple and intuitive controls.
  • Produce professional-grade renders with full artistic control.
  • Get immediate results with interactive rendering.

Strengths  

      • Arnold is known for its high-quality rendering capabilities, producing realistic and visually stunning results with excellent lighting and shading effects.
      • Arnold is widely used in the industry and is supported by major 3D animation software such as Autodesk Maya, making it a popular choice among professionals.
      • Integrated with popular 3D software like Maya and Cinema 4D

Weaknesses 

      • Arnold can be expensive for individual users or small studios, especially when compared to some other rendering solutions on the market.
      • Due to its advanced features and capabilities, Arnold may have a steeper learning curve for beginners or those new to rendering software. 
      • Slower rendering times compared to GPU-based renderers

Price: 

      • The price of a monthly Arnold subscription is $50. 
      • The price of an annual Arnold subscription is $400 
      • The price of a three-year Arnold subscription is $1,200.

2. Cycles

Cycles is Blender’s physically-based path tracer for production rendering. It is designed to provide physically based results out-of-the-box, with artistic control and flexible shading nodes for production needs. To use Cycles, select it as the Render Engine in the Render properties.

Blender is cross-platform, running on every major operating system including Windows, Linux, and macOS.  Its UI makes use of OpenGL to offer a unified experience. Furthermore, proficient users can utilize Blender’s Python programming API to personalize the application or create customized tools. GPU rendering with NVIDIA, AMD, Intel and Apple Silicon.

Strengths 

      • Free and open-source
      • Cycles is seamlessly integrated into Blender, allowing for a smooth workflow within the Blender environment.
      • Cycles is based on a physically-based rendering model, making it well-suited for creating natural and realistic materials and lighting.
      • Good for both beginners and professionals.

Weaknesses 

      • Can be slower than some commercial render engines
      • Noise can be an issue in complex scenes: Achieving noise-free renders may require longer rendering times or the use of denoising techniques, especially in scenes with challenging lighting conditions.
      • While Cycles is designed for Blender, its integration with other 3D software may not be as seamless as some other rendering engines.

Pricing: Free

3. Corona

Corona Renderer is a high-performance, photorealistic rendering engine for Autodesk 3ds Max and Cinema 4D. It uses advanced techniques such as unbiased rendering and denoising to produce highly realistic images with minimal noise. Corona is the only renderer created specifically for high-end architectural visualization. 

To ensure smooth operation, the software requirements for 3ds Max include Autodesk 3ds Max version 2016 or newer, running on 64-bit Microsoft Windows 10 or newer. Additionally, installation requires administrator privileges. For those utilizing distributed rendering, Autodesk Backburner is also required, which is available for free from Autodesk.

For MAXON Cinema 4D, the minimum version needed is Cinema 4D R17 or newer. This software is compatible with both 64-bit Microsoft Windows 10 or newer, and macOS 10.14 or newer. Similar to 3ds Max, installing Cinema 4D also necessitates administrator privileges.

Strengths:

      • Corona is often praised for its user-friendly interface and ease of use, making it accessible to both beginners and experienced users.
      • High-quality hybrid rendering
      • Good for architectural visualization
      • The Corona community is known for its active and supportive nature, offering resources, forums, and tutorials to help users learn and troubleshoot any issues.

Weaknesses

      • Limited to CPU-based rendering
      • ome users have expressed concerns about the size and variety of the built-in material library in Corona Renderer, which may require users to create their materials more frequently.
      • Can be more expensive than some other render engines

Pricing: Corona Renderer offers several pricing plans to suit different needs

      • Monthly Plan: around $60 per month
      • Yearly Plan: around $340 per year
      • Student Plan: around $65 per year

4. Maxwell

Maxwell is a ground-truth photorealistic renderer for top-notch CGI. Now faster thanks to Cloud Rendering and a GPU version & numerous 3D integrations.

Maxwell is quite versatile when it comes to compatibility. It integrates seamlessly with a variety of popular 3D modeling applications, including Maya, 3ds Max, Cinema 4D, and FormZ. This broad compatibility allows artists to use Maxwell within their preferred software environments without needing to switch tools.

Additionally, Maxwell supports both CPU and GPU rendering. The GPU version leverages NVIDIA’s CUDA computing platform, meaning it works with NVIDIA graphics cards from the Maxwell, Pascal, Volta, Turing, and Ampere micro-architectures. However, it’s important to note that AMD or Intel graphics cards are not supported. This flexibility makes Maxwell a powerful option for a wide range of hardware configurations and workflows.

Strengths:

      • Known for its photorealistic image outputs
      • Seamlessly integrated with various design tools
      • The Multilight feature in Maxwell Render allows users to adjust the intensity and color of lights after rendering, providing flexibility and control in post-production without needing to re-render.
      • Offers a 30-day free demo

Disadvantages:

      • Can be slower in operation
      • No library of ready-made 3D models
      • Maxwell Render historically placed more emphasis on CPU rendering, with less emphasis on GPU acceleration compared to some other rendering solutions.

Pricing

      • Maxwell Bundle: from €745 for a Node-locked license and €945 for a Floating license 
      • Maxwell Studio: from €495 for a Node-locked license and €695 for a Floating license

5. Octane

OctaneRender is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market.

OTOY is proud to advance state-of-the-art graphics technologies with groundbreaking machine learning optimizations, out-of-core geometry support, massive 10-100x speed gains in the scene graph, and RTX raytracing GPU hardware acceleration.

Octane renderer is supported on Microsoft Windows 64-bit, Linux 64-bit, MacOS X 10.5+, 10.11, and macOS 10.12 and 10.13

Strengths:

      • Real-time rendering capabilities, high-quality, photorealistic results
      • AI-based denoising techniques in Octane help reduce noise in rendered images, enhancing the overall quality and allowing for faster convergence during rendering.
      • Supports NVIDIA RTX ray tracing for faster rendering
      • Octane offers seamless integration with various industry-standard software, enabling users to incorporate it into their preferred 3D content creation workflows.

Weaknesses:

      • Can be expensive for some users
      • Requires powerful hardware for optimal performance
      • Primarily a GPU – based renderer, so it doesn’t utilize CPU power effectively.

Pricing: 

      • Monthly Subscription: €23.95 per month
      • Annual Subscription: €15.99 per month (billed annually), which comes to €191.88 per year
      • Studio+ Subscription: €19.99 per month (billed annually), which includes additional tools and cloud rendering services

Why choose iRender for your render?

We provide the capacity of Cloud GPU Computing right to your desktop

iRender powers up your creativity with unlimited GPU rendering resources. Our GPU render farm houses the most powerful 3D rendering machines. Configure from 1 to 8 GPU with top-tier RTX 4090/RTX 3090, Threadripper Pro CPUs, 256GB RAM and 2TB SSD storage

iRender supports entire of the 3d software and their plugins

Any program and plugins you want can be installed only once and saved for further use. To ensure you get the most out of our service for your work, iRender additionally offers you a ton of helpful features like NV Links.

Our customer support and technical team is available 24/7

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

Let’s watch some tests we made on our new server (8xRTX 4090) below:

In this video, we will guide you on how to estimate cost on iRender Farm and give bonus tips for a more time- and cost-effective workflow.

For more detailed information, please contact us via Live chat 24/7 or WhatsApp: +(84)915875500 or Email: vyvtk@irender.vn

iRender – Happy rendering!

References: autodesk.com, docs.blender.org, support.chaos.com, maxwellrender.com, otoy.com 

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How to fix OctaneRender suddenly freezes? https://irendering.net/how-to-fix-octanerender-suddenly-freezes/ Thu, 15 Aug 2024 06:00:48 +0000 https://irendering.net/?p=30533 Recently on iRender system, there are many cases of Octane users cannot render as the plugin just freezes or loads forever. This is a very frustrating error that happens not only with Octane users on our system, but also many other users on their own local machine. In this article, let’s see how to fix OctaneRender suddenly freezes issue.

The post How to fix OctaneRender suddenly freezes? appeared first on iRender Cloud Rendering Service.

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How to fix OctaneRender suddenly freezes?

Recently on iRender system, there are many cases of Octane users cannot render as the plugin just freezes or loads forever. This is a very frustrating error that happens not only with Octane users on our system, but also many other users on their own local machine. In this article, let’s see how to fix OctaneRender suddenly freezes issue.

Describe the error ‘OctaneRender suddenly freezes’

The error does not only happen with Cinema 4D, but also with many other DCC app compatible with Octane, like Blender, Houdini, etc.

It can stop working, or crash the software, or doesn’t proceed the work at all and just stucks at updating or loading.

How to fix OctaneRender suddenly freezes issue?

This issue happens only on Windows 10, and it’s due to Nvidia new studio driver 555.xx not compatible with Octane. To fix this, you have to roll back to previous version, wait for the fix from Nvidia.

The Nvidia studio driver compatible and recommended is version 552.22. You can use DDU (Display Driver Uninstaller) from guru3d.com to uninstall your installed drivers clean, before setting up any. This is the solution from OTOY. Many people have tried it, and it worked.

On iRender system, we have created machine with compatible environment for Octane like the picture below. You just need to choose Windows 10 and choose the option ‘Blender compatible with Octane’ or ‘Cinema 4D compatible with Octane’ or ‘No pre-installed software (Compatible with Octane)’. Then the system will create it for you. When connect, you will see the machine has driver 552.22 and/or the DCC software pre-installed. Kindly install your own Octane to continue using.

Conclusion

We hope this article can help you to troubleshoot yourself the issue OctaneRender suddenly freezes. You can apply this solutions, and if it still persists, you should contact OTOY at help@otoy.com and report the issue to them.

If you use Octane and want to deliver quality and speed, don’t hesitate to check out iRender – the best cloud rendering solution for Octane, where you can use the fastest RTX4090/3090 card.

Check out these articles to know why RTX 4090 is still the best for Octane rendering: Top GPU for Redshift, Octane and V-Ray in 2023 and Compare RTX 4090 vs RTX 6000 Ada vs RTX A6000 for content creation

Let’s see some of iRender’s tests with Octane:

Not only those powerful configuration, iRender also provides you more services. Free transferring tool named iRender drive for macOS or Linux users. For Windows users, we recommend using our all-in-one application iRender GPU to work, and you don’t need to come to our website. Our price is flexible with hourly rental which has pay-as-you-go basis, daily/ weekly/ monthly subscription with discount from 10-20%. Plus, you have 24/7 support service with real human who will support you whenever you encounter an issue.

If you use Cinema 4D, kindly create a remote machine with Cinema 4D pre-installed (Cinema 4D compatible with Octane if you choose Windows 10) and you are provided one license free. Regarding Octane, you can transfer your own license or contact us if you want to use our license. Our 24/7 staff will advise you on how to use it.

Register an account today to experience our service and enjoy a very big promotion 100% bonus for new user. Or contact us via WhatsApp: (+84) 916806116 for advice and support.

 

Thank you & Happy Rendering!

Source: reddit.com

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Why Octane is a perfect render engine for Cinema 4D? https://irendering.net/why-octane-is-a-perfect-render-engine-for-cinema-4d/ Thu, 07 Mar 2024 06:00:00 +0000 https://irendering.net/?p=28729 Octane is a render engine capable of unbiased rendering. Besides, it is one of the leading tools in terms of speed and quality of results. Octane expands GPU rendering through the cloud and is especially capable of integrating with many famous software such as Houdini and Blender. Octane is increasingly popular in the 3D world and it is often chosen for film/ VFX projects. Cinema 4D and Octane are the perfect integration, allowing you to create exceptionally impressive works.
Today let's explore in iRender's article: "Why Octane is a perfect render engine for Cinema 4D?"

The post Why Octane is a perfect render engine for Cinema 4D? appeared first on iRender Cloud Rendering Service.

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Why Octane is a perfect render engine for Cinema 4D?

Octane is a render engine capable of unbiased rendering. Besides, it is one of the leading tools in terms of speed and quality of results. Octane expands GPU rendering through the cloud and is especially capable of integrating with many famous software such as Houdini and Blender. Octane is increasingly popular in the 3D world and it is often chosen for film/ VFX projects. Cinema 4D and Octane are the perfect integration, allowing you to create exceptionally impressive works.

Today let’s explore in iRender’s article: “Why Octane is a perfect render engine for Cinema 4D?”

Maxon Cinema 4D

Image Source: Cartoni Online

When going to 3D software for film production or animation, many people will probably immediately think of Cinema 4D. Cinema 4D is stable software and has many toolkits that are easy to use and user-friendly yet highly effective. MoGraph features are one of its standout features. Cinema 4D has improved and expanded these features over time. New effects and fields give you incredible control over your animations.

Octane Render Engine

Image Source: Z League

Octane is the most efficient and fast unbiased rendering software available. It is not only an excellent rendering engine; when combined with Cinema 4D, it opens up a whole new world of possibilities for 3D artists to explore. Octane has many advantages such as: 

  • Stabilization: Octane’s stats are considered to be much more stable than those of rendering engines such as Arnold and Redshift.
  • Fast rendering speed: Octane, like most of today’s GPU rendering engines, is considered the fastest rendering engine available. Octane-based renders produce speedy results, particularly when working with glass and other transmission materials.
  • Rendering process: The unbiased spectroscopic method to rendering is extremely impressive. Especially when using the ACES methodology.
  • Great community: Octane has a large community, so you can easily discover answers if you have rendering issues with it.

Why Octane is a perfect render engine for Cinema 4D?

Image Source: Playground AI

Although Cinema 4D includes standard/physical rendering engines, most professionals use GPU (Graphics Processing Unit) renderers because they are faster and can handle textures, lighting, and textures. Brighter and better camera. Octane is one of the great rendering engines for Cinema 4D for the following reasons:

  • First, unlike standard or physical rendering in Cinema 4D where rendering a single frame can take minutes, Octane Renderer’s GPU rendering technology allows scenes to be rendered in seconds. Octane is known for its speed and efficiency in rendering, utilizing the GPU for fast rendering of high-quality images. This makes it ideal for quick iterations and interactive rendering, which is highly beneficial for artists and designers working in Cinema 4D.
  • Second, Physically Based Rendering (PBR): Octane uses a physically based rendering approach, which means it simulates the real-world behavior of light, materials, and cameras. This leads to more realistic and accurate renders in Cinema 4D, making it a preferred choice for achieving lifelike visuals.
  • Third, integration with Cinema 4D: Octane seamlessly integrates with Cinema 4D, providing a smooth workflow for artists and designers. Its integration includes support for Cinema 4D’s native materials, lights, and cameras, allowing users to work within familiar environments while taking advantage of Octane’s capabilities.
  • Finally, Octane has a large and growing community of users and Octane offers a wide range of features and capabilities, such as spectral AI Denoising, light linking, and deep compositing, making it suitable for various rendering tasks within Cinema 4D, including product visualization, motion graphics, architectural visualization, and more.

In Cinema 4D, users have a full materials system that can be edited in the Material Editor or Node Editor.

Besides the advantages, Octane render engine for Cinema 4D also has some disadvantages. No rendering engine is easy for beginners. Users will take time to learn this rendering tool to become proficient in using it. And the price is also a drawback because the Octane license only covers one application. If you want to use Octane, you need to have enough budget.

Conclusion

Whether you’re after realism or a unique style, Octane for Cinema 4D has it covered. Honestly, when it comes to choosing a renderer for Cinema 4D, Octane stands out. Prioritize speed, and experience, you can adjust the rendering directly, and enjoy the ultimate IPR. With Octane, and Cinema 4D, everything is easier than ever.

Why should we choose iRender for Cinema 4D and Octane?

Features and Highlights of iRender

iRender Farm is one of the best cloud rendering services that support Cinema 4D and Octane. With our powerful IaaS model and many server packages, from single GPU to multiple GPUs RTX3090/4090s, you can speed up your Cinema Project. Right now we have a pre-installed C4D machine and you can use 1 Cinema 4D license for free. Last but not least, there are outstanding features such as:

  • Flexibility: Users can immediately handle your projects requiring frequent editing and modification on iRender server without queuing. 
  • Various options: suitable for all projects and budgets. You can save your budget with daily/weekly/monthly/yearly Fixed Rental packages, which saves you up to 20% of the cost compared to the hourly rental. 

In particular, iRender has many servers from single, dual to multiple GPUs to serve your needs. 

Cinema 4D and Octane server test on iRender

Let’s check out the rendering performance in Cinema 4D and Octane on RTX 4090 servers. 

Our Customer Support and Technical Team available 24/7

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

Besides, iRender always has a special deal for you. This month, we are running a SPECIAL PROGRAM: 100% Additional Bonus for new clients who register an account and make a top-up within 24 hours of registration. 

Get the FREE COUPON to try our high-end computers for your Redshift projects now! For further information, please do not hesitate to reach us at linhntp@irender.vn or Whatsapp: +(84) 916017116. 

 

iRender – Happy Rendering!

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Working with Displacement in Octane for Cinema 4D https://irendering.net/working-with-displacement-in-octane-for-cinema-4d/ Wed, 13 Dec 2023 06:00:32 +0000 https://irendering.net/?p=28013 There are currently two types of displacement in Octane. The original form was texture displacement; vertex displacement was introduced after. Although they work similarly at their core and share the same displacement node, in other respects, they are different. Also, Displacement in Octane is a somewhat advanced topic. In this article today, let's work together with Displacement in Octane for Cinema 4D.

The post Working with Displacement in Octane for Cinema 4D appeared first on iRender Cloud Rendering Service.

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Working with Displacement in Octane for Cinema 4D

There are currently two types of displacement in Octane. The original form was texture displacement; vertex displacement was introduced after. Although they work similarly at their core and share the same displacement node, in other respects, they are different. Also, Displacement in Octane is a somewhat advanced topic. In this article today, let’s work together with Displacement in Octane for Cinema 4D.

1. What is Displacement?

Polygons are used in 3D applications to define the geometry of the objects in a scene. A model becomes more efficient and easier to work with the fewer polygons it has, but getting fine detail on the surface becomes more challenging.

To add more surface detail to a model, you may either add more polygons or use textures to trick the eye into believing that there is more geometry than there is.

Displacement is kind of a middle ground. It works by moving specific polygons on your mesh in one way or another using the information from an image texture. When you click the render button (or launch the Live Viewer), the scene can be extremely lightweight and efficient but have a ton of high-quality detail because this is done at the material level, not in a separate tag or object, and it occurs at render time. Without changing the geometry, you may also easily and quickly edit the original image to add a logo or change the size of your greebles.

2. How does Octane's displacement work?

Octane has two types which are Vertex Displacement and Texture Displacement.

2.1. Vertex Displacement

Vertex displacement is more easily understood. It decides how much and which way to push each polygon by first looking at how a texture from a source image is transferred onto the geometry to which it is applied. Pixels that are darker than 50% gray are pushed “down,” and those that are lighter than 50% gray are pushed “up.” Vertex displacement gives finer detail the more polygons in the model.

2.2. Texture Displacement

Texture displacement is more complicated. Based on the resolution you choose, it creates a voxel grid that overlays over the mesh’s UV map to decide which polygons need to be changed. After that, it calculates how far each new divided polygon is pushed using the texture you gave. Even though this method is older and has many more drawbacks, it still has some useful tricks up its sleeve and occasionally could even be faster and more efficient.

3. How to Use Displacement in Octane

In Octane, displacement exists on a material level. Through Octane’s node editor or the Material Editor interface in C4D, you can add it to an Octane material.

3.1 First, you need a displacement node

Each type of material has its displacement channel. For a displacement node to work effectively, it needs to be connected to the material’s displacement input.

You can manually add this node using any of the many node editor methods, or by going to the displacement channel in the C4D material editor interface and selecting the “Add Displacement” button. This will enable you to set up and connect the displacement node. 

When working in the node editor, you’ll see a node named “Vertex displacement” on the list on the left; this is the vertex displacement MIXER. Simply drag out the standard displacement node and select Vertex from the type selection in that node’s settings to switch from texture displacement to vertex displacement.

3.2. Next you need a source texture

Octane gets information from the displacement node’s texture input on which parts of the mesh to push in which direction and how much (up to the displacement node’s maximum height). The material editor in C4D can be utilized for this, but the node editor makes setting it up much easier.

This requires an image to enable texture displacement. This implies that you can feed an Image Texture node with a PNG, EXR, PSD, or any other octane-supported image type into the displacement node (avoid JPEG though). 

You can put almost anything into the texture input if you’ve chosen vertex displacement. Baking Texture is not necessary. OSL textures work well, and generators like Noise and Checker can be fed in directly.

3.3. Finally, you can set some options

Below are some options you can set:

  • Set the height: The height value determines the TOTAL amount of units (default is cm) that displacement can push polygons one way or the other. 
  • Set the mid level: Because it depends on your textures being in the correct color space, this one can be difficult. The image texture node has your input texture set to non-color data, and it is in a linear color space.
  • Set the amount of detail: The amount of detail depends on actual geometry subdivisions when utilizing vertex displacement. It would help if you chose the area where the subdividing will take place. On the other hand, try to get the resolution dropdown as close to your source resolution as you can if you’re utilizing texture displacement. This can be increased higher.

Conclusion

These are some shares about how to work with Displacement in Octane for Cinema 4D. iRender hopes you will have a more objective view of this feature and help you achieve the best rendering results.

Leverage The Cloud Rendering Service for Cinema 4D and Octane

iRender has high-end configuration servers

iRender is a Professional GPU-Acceleration Cloud Rendering Service provider in HPC optimization for rendering tasks, CGI, VFX with over 20.000 customers and being appreciated in many global rankings (e.g. CGDirector, Lumion Official, Radarrender, InspirationTuts CAD, All3DP). We offer you high configurations machines with high-end specifications like AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz, RAM 256GB, Storage NVMe SSD 2TB. Most importantly, we always update to the latest GPU technology, with 1/2/4/6/8 x RTX3090/RTX4090. 

iRender provide pre-installed and Free License Redshift - Famous Render Engines for Cinema 4D

As an official partner of Maxon, we provide pre-installed (and licensed) C4D and Redshift machines. Each user can use 1 our Redshift/ Cinema 4D license. For Prime Customers, they can use combo C4D + Redshift. You can watch our the workflow via this video:

Also, we can provide you one Octane license if your total recharge account from 1500$.

Video test C4D rendering speed

Let’s check our video test C4D and Octane on server 6xRTX4090:

Try our RTX 4090 machines and boost your rendering now! If you have any comments about our article, please do not hesitate to reach us at linhntp@irender.vn or Whatsapp: +(84) 916017116. 

 

iRender – Happy Rendering!

References Source: help.otoy.net

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