V-Ray GPU | iRender Cloud Rendering Service https://irendering.net " Simple and fast cloud rendering solution " Sat, 17 May 2025 02:54:31 +0000 en-US hourly 1 https://irendering.net/wp-content/uploads/2019/10/cropped-512Favicon123-32x32.png V-Ray GPU | iRender Cloud Rendering Service https://irendering.net 32 32 Best multi-GPU render engines for Blender 2025 https://irendering.net/best-multi-gpu-render-engines-for-blender-2025/ Mon, 19 May 2025 06:00:50 +0000 https://irendering.net/?p=34282 Suppose you're a 3D artist renders, motion graphics, or large-scale animation in Blender. In that case, the right GPU renderer can make all the difference.

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Best multi-GPU render engines for Blender 2025

Suppose you’re a 3D artist pushing photorealistic renders, motion graphics, or large-scale animation in Blender. In that case, the right GPU renderer can make all the difference, especially when you’re working with multiple GPUs. In 2025, multi-GPU rendering is faster, more accessible, and more competitive than ever.

Let’s explore the best multi-GPU render engines for Blender in 2025: Redshift, Octane, Arnold GPU, and V-Ray GPU—comparing their strengths, compatibility, and performance across multi-GPU setups, in this blog post with iRender.

1. Redshift for Blender

GPU Support: ✅ Multi-GPU
GPU Vendor: NVIDIA only (CUDA/OptiX)
License: Paid (Maxon One or Redshift Subscription)

Redshift has matured into a serious contender for Blender users thanks to continued development and native Blender integration since late 2023. It’s one of the few biased GPU renderers, meaning it uses intelligent shortcuts to get stunning results fast, perfect for animation-heavy workflows or tight deadlines.

Redshift supports multi-GPU rendering on NVIDIA GPUs and can be configured to use all compatible GPUs on your machine. For optimal performance, Redshift recommends GPUs with high VRAM and CUDA cores.

Why It’s Great on Multi-GPU:

  • Efficient scaling across multiple NVIDIA GPUs.
  • Excellent memory handling, ideal for large scenes.
  • Fast bucket rendering, especially in multi-pass workflows.

Downside: Still no native AMD support, and its Blender integration, while improving, trails behind Cinema 4D or Houdini in features.

Best for: Motion designers, character animators, and Blender users already in the Maxon ecosystem.

2. OctaneRender for Blender

GPU Support: ✅ Multi-GPU
GPU Vendor: NVIDIA only (CUDA)

Octane has long been the go-to for artists craving uncompromised realism. It’s an unbiased GPU renderer, delivering stunning results out of the box with physically accurate lighting and materials.

OctaneRender scales almost perfectly with multiple GPUs, effectively doubling render speed with each additional GPU, provided the scene fits within the VRAM of each card.

Why It’s Great on Multi-GPU:

  • Linear scaling with up to 4–8 GPUs.
  • Real-time preview updates across all GPUs.
  • Extremely fast path tracing, especially with denoising enabled.

Downside: High VRAM usage and stability issues in complex Blender scenes. Also, still no AMD support.

Best for: Product visualizers, architectural artists, and anyone needing ultra-high-quality stills and cinematic rendering.

3. Arnold GPU for Blender (via USD or Plugins)

GPU Support: ✅ Multi-GPU
GPU Vendor: NVIDIA only (OptiX)
License: Paid (Autodesk Subscription)

Arnold’s native Blender support is still in the gray zone, but thanks to USD export and third-party bridges, Blender artists can now tap into Arnold GPU, which became impressively stable in 2024. Unlike its CPU counterpart, Arnold GPU supports multiple GPUs via NVIDIA OptiX.

Arnold GPU utilizes all available NVIDIA GPUs at full capacity and can pool memory if NVLink is available. Arnold GPU works on NVIDIA GPUs of the Ada, Ampere, Turing, Volta, Pascal, and Maxwell architectures. Multiple GPUs will improve performance. 

Why It’s Great on Multi-GPU:

  • Physically accurate rendering with robust AOV workflows.
  • Fantastic subsurface scattering and hair rendering.
  • Consistent results across GPU/CPU—great for hybrid pipelines.

Downside: Not a native Blender experience. Exporting via USD adds friction to the workflow.

Best for: Studios or freelancers who work across Maya/Blender and need unified rendering pipelines.

4. V-Ray GPU for Blender

GPU Support: ✅ Multi-GPU
GPU Vendor: NVIDIA only (CUDA/RTX)
License: Paid (Chaos License)

V-Ray supports multi-GPU setups, allowing multiple NVIDIA GPUs to work together. V-Ray GPU has come a long way in performance and Blender support. While Chaos’ official Blender plugin is still unofficial (as of early 2025), many artists are using V-Ray GPU successfully via V-Ray Standalone and .vrscene exports from Blender.

Why It’s Great on Multi-GPU:

  • Mature production-grade renderer with strong scaling.
  • Fast interactive previews.
  • Industry-trusted for archviz and VFX.

Downside: Export pipeline adds friction, and Blender support lacks the polish of Max or Maya.

Best for: Archviz professionals and artists transitioning from other DCCs who want Blender in their pipeline.

Conclusion

If you’re serious about multi-GPU rendering in Blender, it’s no longer just about choosing the best render engine. It’s about pairing that engine with the right infrastructure. No matter how powerful your render engine is—Redshift, Octane, Arnold GPU, or V-Ray GPU—your performance still heavily depends on hardware. For freelancers and small studios, building a multi-GPU workstation with RTX 4090s or RTX 6000 Ada cards can be cost-prohibitive. This is where cloud render farms like iRender offer the power and flexibility of a high-end workstation without the investment.

Why iRender is a Game-Changer for Multi-GPU Blender Artists

iRender is proud to be one of the best GPU service providers on the market. We provide you with high-configuration models with advanced specifications such as AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4, 5GHz, 256GB RAM, 2TB NVMe SSD storage. Most importantly, we always update to the latest GPU technology, with 1/2/4/6/8 x RTX3090/RTX4090.

Under the IaaS (Infrastructure as a Service) model you will have full control over the machine via a remote desktop app, similar to TeamViewer but more stable. You will be able to proactively install the software and use it on the server just like using a personal computer. You can find many server packages with high-end configurations that are extremely suitable for complex projects.

🔧 Full Blender Compatibility

You can install any version of Blender, your favorite add-ons, or even niche rendering tools. Whether you’re using Octane’s Blender plugin, Redshift via Houdini Bridge, or exporting USD for Arnold, you can set it up just like you would on your local machine.

💪 Multi-GPU Monster Machines

iRender offers virtual machines equipped with up to 4x RTX 4090, RTX 3090, and even high-memory GPUs for massive scenes. These setups are ideal for:

  • OctaneRender: Linear scaling across GPUs for ultra-fast path tracing. 
  • Redshift: Fast, efficient biased rendering, especially for animations. 
  • Arnold GPU: Seamless support for multi-GPU via OptiX, great for VFX and hair/fur-heavy scenes. 
  • V-Ray GPU: Trusted by archviz professionals for both stills and animations. 

💰 Scalable & Affordable Pricing

One of the biggest barriers to multi-GPU rendering is the upfront cost of hardware. With iRender, you pay only for the time you use, making it highly cost-effective whether you’re a freelancer rendering a single scene or a studio handling large projects with tight deadlines.

Below is information about iRender’s service packages:

We’re always happy to help you with any questions. If you have any problems or questions, don’t hesitate to contact our 24/7 support team. Or via Whatsapp: 0912 785 500 for free advice and support.

Right now iRender has a SPECIAL PROMOTION program with a 100% bonus for the first transaction within 24 hours of your registration. It means that you can get an extra 100% of the money you recharged the first time. And points never expire, so you can use them at any time. Moreover, we have the special promotion for this month:

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Sign up for an account today to experience and enjoy our services.

 

Thank you & Happy Rendering!

Source and image:maxon.net, reddit.com, otoy.com

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Explore the key features of V-Ray 7 for Cinema 4D with iRender https://irendering.net/explore-the-key-features-of-v-ray-7-for-cinema-4d-with-irender/ Wed, 22 Jan 2025 06:00:36 +0000 https://irendering.net/?p=32805 Regarding 3D rendering, V-Ray has become a top choice for designers and artists who want to achieve unmatched visual quality and realism. With the release of V-Ray 7 for Cinema 4D, this robust rendering engine continues to elevate the capabilities of the widely used animation and modeling software, offering powerful tools and advanced features that cater to the needs of professionals across various industries. Whether you are working on architectural visualizations, product designs, or stunning animations, V-Ray 7 brings a wealth of options to the table, enabling creators to push the boundaries of their artistic vision. This exploration of V-Ray 7 will delve into its key features, showcasing how its enhanced render engine integrates seamlessly with Cinema 4D to streamline workflows and improve output quality.

Let’s explore the key features of V-Ray 7 for Cinema 4D with iRender 

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Explore the key features of V-Ray 7 for Cinema 4D with iRender

Regarding 3D rendering, V-Ray has become a top choice for designers and artists who want to achieve unmatched visual quality and realism. With the release of V-Ray 7 for Cinema 4D, this robust rendering engine continues to elevate the capabilities of the widely used animation and modeling software, offering powerful tools and advanced features that cater to the needs of professionals across various industries. Whether you are working on architectural visualizations, product designs, or stunning animations, V-Ray 7 brings a wealth of options to the table, enabling creators to push the boundaries of their artistic vision. This exploration of V-Ray 7 will delve into its key features, showcasing how its enhanced render engine integrates seamlessly with Cinema 4D to streamline workflows and improve output quality.

Let’s explore the key features of V-Ray 7 for Cinema 4D with iRender 

Overview of V-Ray 7 for Cinema 4D

V-Ray 7 for Cinema 4D is the latest iteration of the acclaimed rendering engine developed by Chaos Group, specifically tailored for integration with Maxon’s Cinema 4D platform. This powerful tool enhances the rendering capabilities of Cinema 4D, providing artists and designers with a comprehensive suite of features designed to create high-quality, photorealistic images and animations. The latest version combines cutting-edge technology with user-friendly features, making it an indispensable tool for professionals in fields such as architecture, product design, and visual effects.

V-Ray for Cinema 4D puts industry-standard technology for photorealistic 3D rendering into the hands of Cinema 4D artists and designers. With smart tools and powerful rendering capabilities, Chaos V-Ray’s combination of speed and creative control is perfect for any project.

V-Ray 7 create 3D environments faster than ever with innovative features, seamless cloud collaboration, and precise shading. Explore immersive virtual tours directly within V-Ray’s interface—no third-party apps needed. It illuminates your scenes with new lighting tools and experience improved GPU rendering, all while accessing an expanded Cosmos asset library.

Key features of V-Ray 7 for Cinema 4D

Gaussian splats rendering

In the ever-evolving world of 3D graphics, new techniques continually emerge that push the boundaries of what’s possible. One such breakthrough is 3D Gaussian Splatting (3DGS), a method that’s turning heads for its ability to render highly realistic scenes with remarkable efficiency and speed.

Using V-Ray 7’s powerful ray tracing capabilities, you can now seamlessly blend Gaussian splats of real-life captured environments with computer-generated objects. If you’re familiar with 3D rendering but not deeply entrenched in the technicalities, read on to discover how 3DGS might be the next big thing in graphics. 3D Gaussian Splatting is a technique for creating and rendering 3D scenes using millions of tiny, translucent ellipsoids known as “Gaussian splats.” Unlike traditional methods that rely on polygons or complex neural networks, 3DGS uses these splats to represent a scene. 3D Gaussian Splatting creates an accurate representation of scenes captured from multiple photos taken at various angles, a method widely used in computer graphics. Through a training process involving optimization algorithms and differentiable rasterization, these images are transformed into detailed 3D models ready for rendering.

Interactive virtual tours

By accessing Chaos Cloud from within your V-Ray 7 user interface, you can create virtual tours with automatic hotspot generation and address specific client needs early in the design review process.

Interactive tours often include demonstrations of V-Ray’s key features, such as the material editor, lighting options, and render settings. Users can click through 3D environments to see how these features work in real-time. Tours may showcase the real-time rendering capabilities of V-Ray, demonstrating how changes in lighting, materials, and camera settings affect the output instantly.

OpenPBR standard support

V-Ray 7 for Cinema 4D also introduces support for the new OpenPBR open material standard, with the standard V-Ray Material now including an OpenPBR mode. Achieve consistent shading across applications with the new OpenPBR standard. The V-Ray Material now includes an OpenPBR mode, enabling you to import and use materials created with the OpenPBR standard seamlessly in V-Ray. This feature enhances production efficiency by reducing the need for manual adjustments when switching between compatible renderers and applications.

Overseen by the Academy Software Foundation, OpenPBR is intended to streamline look development for VFX, with materials developed for one application displaying near-identically in others that support it.

Powered-up GPU rendering

V-Ray GPU, V-Ray’s hybrid CPU and GPU renderer, gets initial support for rendering caustics, bringing it closer to feature parity with the main CPU render engine. You can see a list of the remaining features not supported in V-Ray GPU here.

V-Ray GPU now supports Caustics, delivering realistic reflections and refractions in both production and interactive rendering. Powered by a new Photon Mapping-based Caustics solver optimized for GPU hardware, it achieves significantly faster results compared to CPU rendering. Additionally, the new Caustics Render Element provides advanced control for fine-tuning in post-production.

Final Thoughts

In conclusion, V-Ray 7 for Cinema 4D represents a significant advancement in rendering technology, blending powerful features with enhanced user experience. Its key features, such as real-time ray tracing, improved GPU rendering capabilities allow artists to achieve stunning visual fidelity more efficiently than ever before. The integration of advanced materials, sophisticated lighting options, and robust scene management tools provides users with unparalleled flexibility and control over their projects. Moreover, the seamless compatibility with Cinema 4D ensures that users can easily incorporate V-Ray into their existing workflows. As a result, V-Ray 7 empowers creatives across various industries, from architecture to animation, to push the boundaries of their work and bring their most ambitious visions to life. With its continual updates and community support, V-Ray 7 stands out as a reliable and cutting-edge tool for professionals seeking high-quality rendering solutions.

iRender- The Best Cloud Render Service of V-Ray 7 for Cinema 4D

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

If you’re a Cinema 4D enthusiast who wants to learn and utilize the newest capabilities but your computer configuration is still constrained, iRender will offer you a solution that will fully solve your issue. One special advantage is using the iRender server as if it were your computer, completely controlling its setup and capacity. Our machine has preinstalled Cinema 4D then you only need to install V-Ray once and everything is stored for later use. Also, you can use one free Cinema 4D license.

With iRender, you can select the ideal server package for your renderer from various single-GPU and multi-GPU RTX 3090 packages. iRender offers from 1/2/4/6/8 RTX 4090s and 3090s. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz, 256GB RAM, 2TB Storage NVMe SSD. These are configurations of multi-card GPU servers that you should take into consideration if you want to have great performance with V-ray.

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Moreover, iRender is running a promotion campaign for Lunar New Year:

  • 100% bonus promotion for all transactions from $1500
  • 50% bonus promotion for all transactions from $575

The promotion will be applied from 13th January to 31st January 2025. I hope you won’t miss this out so that we can keep working in the future.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

Reference source: chaos.com

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Chaos releases V-Ray 7 for SketchUp https://irendering.net/chaos-releases-v-ray-7-for-sketchup/ Wed, 18 Dec 2024 06:00:09 +0000 https://irendering.net/?p=32305 Chaos has released V-Ray 7 for SketchUp, the latest version of the renderer. The release adds native support for rendering 3D Gaussian Splats and luminaires for realistic interior lighting. It also updates V-Ray Scatter, V-Ray Sun and Sky, V-Ray GPU, and the VFB. V-Ray 7 for SketchUp is cutting-edge 3D rendering software that helps create the most photorealistic images for your 3D models. With V-Ray 7, you can create immersive virtual spaces with natural and artificial lighting and incredibly accurate details. It is one of the leading 3D rendering tools on the market and is widely used in architecture, interior design, and many other fields.

In this blog, iRender will discuss what's new in V-Ray 7 for SketchUp. 

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Chaos releases V-Ray 7 for SketchUp

Chaos has released V-Ray 7 for SketchUp, the latest version of the renderer. The release adds native support for rendering 3D Gaussian Splats and luminaires for realistic interior lighting. It also updates V-Ray Scatter, V-Ray Sun and Sky, V-Ray GPU, and the VFB. V-Ray 7 for SketchUp is cutting-edge 3D rendering software that helps create the most photorealistic images for your 3D models. With V-Ray 7, you can create immersive virtual spaces with natural and artificial lighting and incredibly accurate details. It is one of the leading 3D rendering tools on the market and is widely used in architecture, interior design, and many other fields.

In this blog, iRender will discuss what’s new in V-Ray 7 for SketchUp. 

Gaussian splats rendering

V-Ray 7 is the first raytracer on the market to leverage the Gaussian splats technology, enabling users to easily incorporate and render captures of complex 3D environments and objects. Gaussian splat rendering allows for more efficient handling of multiple-point data and complex layouts, reducing rendering times while maintaining good image quality. This feature reproduces smooth and natural details in images, significantly improving sharpness and lighting in complex scenes.

Although there are free third-party add-ons for rendering 3DGS data in Blender, Unity, and Unreal Engine, V-Ray is one of the first CG applications to support the technology natively. Chaos tells us that it expects the functionality to appeal to both architectural visualization and VFX studios, particularly as a way of creating detailed background environments.

Support for luminaires, and updates to V-Ray Sun and Sky

Changes to lighting and rendering in V-Ray 7 include support for luminaires. Explore the latest optimized light fixture assets in Chaos Cosmos, designed using V-Ray Luminaires technology. These assets are now much easier to sample and render at faster speeds.

The V-Ray Sun and Sky system has been updated to support the PRG Clear Sky model used in Corona, Chaos’s other major production renderer. With the updated PRG Sky, you can create vibrant, richly saturated blue skies and realistic sunsets. You can even render the sky at various observer altitudes, reaching up to several kilometers.

V-Ray GPU: support caustics

With V-Ray 7, there is improved support for caustics in GPU rendering. This enables more realistic light interactions, such as reflections and refractions that create light patterns on surfaces. V-Ray GPU, V-Ray’s hybrid CPU and GPU renderer, gets initial support for rendering caustics, bringing it closer to feature parity with the main CPU render engine. Users can adjust the settings for caustics to either prioritize speed or quality, depending on their project requirements. This configurability is crucial in allowing artists to manage render times while achieving desired visual effects.

Updates to V-Ray Scatter

The V-Ray Scatter tool creates instances of objects using the surfaces and edges of other objects or splines to generate points. New features include camera clipping, to limit scattering to areas within the camera view, and edge trimming to clip away parts of instances outside the boundaries of their host surface.

V-Ray Scatter in version 7 likely received numerous optimizations aimed at enhancing the performance of scattering operations, allowing for faster distribution of objects without compromising system performance. V-Ray Scatter continues to improve on instancing techniques. Efficient instancing allows for the rendering of large numbers of objects without a heavy performance hit, making it suitable for large-scale scene environments.

SketchUp-specific updates to materials and render elements

As well as the changes common to other editions of V-Ray 7, the update also includes changes specific to V-Ray 7 for SketchUp, including new options for material overrides. Users can now perform partial overrides, with options to override refractive materials independently, or to preserve key properties like bump and refraction while overriding.

Other improvements to materials and texturing include support for layered textures, a built-in mix curve to control falloff effects, and the option to apply color gradients to textures. The Light Mix render element, for relighting renders inside the VFB, now supports emissive materials as well as conventional lights

Final Thoughts

V-Ray 7 for SketchUp is designed to empower designers and architects with enhanced tools and capabilities to create stunning visualizations more efficiently. For the most up-to-date information, specific feature lists, and tutorials, it is recommended to check the Chaos Group official website and their release notes for V-Ray 7 for SketchUp. They provide comprehensive documentation and updates that are valuable for users to maximize their use of the software.

iRender- The Best Cloud Render Service of V-Ray 7 for SketchUp

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

If you’re a Sketchup enthusiast who wants to learn and utilize the newest capabilities but your computer configuration is still constrained, iRender will offer you a solution that will fully solve your issue. One special advantage is using the iRender server as if it were your computer, completely controlling its setup and capacity. You only need to set up SketchUp and V-Ray once and everything is stored for later use.

With iRender, you can select the ideal server package for your renderer from various single-GPU and multi-GPU RTX 3090 packages. iRender offers from 1/2/4/6/8 RTX 4090s and 3090s. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz, 256GB RAM, 2TB Storage NVMe SSD. These are configurations of multi-card GPU servers that you should take into consideration if you want to have great performance with V-ray.

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Moreover, iRender is running a promotion campaign for Christmas:

  • 100% bonus promotion for all transactions from $1500
  • 50% bonus promotion for all transactions from $575

Especially, We offer a special promotion, you can get 120% bonus for more than $1500 or above for each transaction. The promotion will be applied from 15th August to 31st August 2024. I hope you won’t miss this out so that we can keep working in the future.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

Reference source: chaos.com

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What are the new features in Vantage 2.6? https://irendering.net/what-are-the-new-features-in-vantage-2-6/ Mon, 04 Nov 2024 06:00:30 +0000 https://irendering.net/?p=31685 Chaos has released an update for Vantage, its real-time ray tracing renderer designed for navigating vast V-ray scenes in architectural visualization.

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What are the new features in Vantage 2.6?

Chaos has released an update for Vantage, its real-time ray tracing renderer designed for navigating vast V-Ray scenes in architectural visualization and visual effects projects. This new version brings innovative features that streamline workflow and improve the rendering experience.

The Vantage 2.6 update introduces a new Water Surface object, supports the V-Ray Clipper object, and enhances the workflow for materials and cameras. Let’s dive into the new features in this blog with iRender.

1. A GPU-accelerated ray tracer

Vantage is a GPU-accelerated ray tracing renderer designed for real-time exploration of extensive production scenes. Launched in 2020, it was initially aimed at visualization, allowing users to navigate large V-Ray production environments in near-real time.

In 2023, Chaos expanded Vantage’s capabilities by incorporating support for rendering deforming meshes, such as animated characters, and began promoting it for use in visual effects (VFX) work.

2. New Water Surface and Support for V-Ray Clipper Object

Key changes in Vantage 2.6 include support for the V-Ray Clipper for creating cutaway renders.  Users can now utilize the V-Ray Clipper object to cut through geometry, enabling better analysis and visualization of 3D scenes, which is particularly useful in architectural projects.

There is also a newly introduced Water Surface object designed for generating animated water effects in scenes, featuring adjustable parameters for wave height, spacing, speed, and direction. This new feature enables users to generate highly realistic water effects, enhancing the visual appeal of scenes that include various types of water bodies.

Furthermore, this update incorporates compatibility with water textures from Chaos’s other products, such as the Phoenix Ocean Texture and the V-Ray Water Map for applications like Maya, SketchUp, Rhino, and Revit.

3. Improved Material Workflow

Vantage 2.6 enhances support for the V-Ray Material by introducing the SSS mode for Transparency, which is ideal for materials such as skin, wax, and marble, and the Stochastic mode for Opacity.

Additionally, users can now enable a wireframe overlay when viewing a scene in Clay mode. Enhancements to the material management system make it more intuitive and efficient for artists to apply and modify materials within their scenes.

4. Enhanced Camera Workflow and VR support

The update simplifies camera management, as cameras are now treated as scene objects. This change allows them to be listed in the Outliner and displayed in the viewport with gizmos, enabling users to select and interactively manipulate them.

Furthermore, the virtual reality capabilities introduced in Vantage 2.5 have been expanded to include support for VR controllers in addition to VR headsets.

iRender - Optimal choice for Chaos V-ray projects

 iRender is proud to be one of the best GPU service providers on the market. We provide you with high-configuration models with advanced specifications such as AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4, 5GHz, 256GB RAM, 2TB NVMe SSD storage.

Under the IaaS (Infrastructure as a Service) model you will have full control over the machine via a remote desktop app, similar to Teamviewer but more stable. You will be able to proactively install the software and use it on the server just like using a personal computer. You can find many server packages with high-end configurations that are extremely suitable for complex projects.

Below is information about iRender’s service packages:

Let’s see how you can start to work on iRender remote server:

We’re always happy to help you with any questions. If you have any problems or questions, don’t hesitate to contact our 24/7 support team. Or via Whatsapp: 0912 785 500 for free advice and support.

Right now iRender has a SPECIAL PROMOTION program with a 100% bonus for the first transaction within 24 hours of your registration. It means that you can get an extra 100% of the money you recharged the first time. And points never expire, so you can use them at any time.

Sign up for an account today to experience and enjoy our services.

 

Thank you & Happy Rendering!

Source and image: cgchannel.com,chaos.com

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Steps to achieve stunning interior lighting in V-Ray for 3Ds Max https://irendering.net/steps-to-achieve-stunning-interior-lighting-in-v-ray-for-3ds-max/ Wed, 09 Oct 2024 06:00:10 +0000 https://irendering.net/?p=31342 V-Ray is a great option to master the skill of creating eye-catching lighting for your 3ds Max projects. If you need ideas for your next project, iRender will guide you through some steps using V-Ray for 3ds Max to create gorgeous interior lighting. Let’s discuss this with iRender in this blog!

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Steps to achieve stunning interior lighting in V-Ray for 3ds Max

Lighting is essential for defining the tone and maximizing the scene’s overall visual impact while producing beautiful interior renders. V-Ray is a great option to master the skill of creating eye-catching lighting for your 3ds Max projects. V-Ray’s advanced capabilities and intuitive interface are ideal for taking interior design scenes to the next level. If you need ideas for your next project, iRender will guide you through some steps using V-Ray for 3ds Max to create gorgeous interior lighting. 

Let’s discuss this with iRender in this blog! 

Overview of V-ray for 3Ds Max

V-Ray is a rendering engine that can be used with 3ds Max, a popular 3D modeling and animation software. V-Ray for 3ds Max is a powerful tool for creating photorealistic images and animations. iRender is a cloud rendering service that allows users to render their 3D projects in the cloud, using V-Ray as their rendering engine. T

V-Ray is compatible with 3ds Max standard lights. Still, it also includes a set of lights designed specifically for rendering with the V-Ray engine: Area lights, VRayDome, VRayMesh, VRaySun, VRayIES, VRayLuminaire, and VRayAmbient.

If you want to use the standard 3ds Max lights, you should use the VRayShadow type within the Shadows settings of the respective Standard light. The V-Ray Light Meter utility helps evaluate the lighting in a scene so adjustments can be made to improve lighting. The V-Ray Lister offers a handy way to modify many common attributes of all lights in the scene. It works with both V-Ray lights and standard 3ds Max lights.

How important is lighting in V-Ray for 3ds Max?

Lighting in V-Ray for 3ds Max is crucial because it directly impacts the realism and visual quality of the rendered images. Proper lighting setup can enhance the mood, atmosphere, and overall impact of the scene. It can also affect the perception of materials and textures, as well as the perception of depth and dimension within the scene. Additionally, lighting can be used to guide the viewer’s attention to specific areas within the scene, helping to emphasize important elements. Overall, effective lighting is essential for creating visually appealing and convincing 3D renders in V-Ray for 3DS Max.

Steps to achieve stunning interior lighting in V-Ray for 3ds Max

Step 1: Set up the Camera and Clipping Options

Click the V-Ray Physical Camera button on the toolbar to build a V-Ray Camera based on the perspective viewport. After that, select camera clipping by navigating to the camera settings. To see inside the room, modify the near-clipping plane such that it doesn’t affect the shading of the scene. 

Step 2: Set up the V-Ray Sun and Sky System lighting technique

On the V-Ray toolbar, select the V-Ray Sun symbol to initiate the V-Ray Sun and Sky setup. Select an orthographic viewport and use the left-click and drag method to create the V-Ray Sun. If you want to make a sky map automatically, select “yes” when V-Ray asks. 

To achieve realistic and simple-to-assemble illumination, create a V-Ray Dome Light and load a Panoramic High Dynamic Range image (HDRI). One is available for download from the Chaos Cosmos library. To achieve the desired effect, rotate the light and think about making color modifications directly from the V-Ray Frame Buffer. Utilize the V-Ray Dome Light’s ability to use multiple HDRIs to your advantage for greater post-production versatility. 

Step 3: Test material and add the V-Ray Denoiser

Use the Override Material and think about including the V-Ray Denoiser for even faster iterations. Enable the Override Material in the Global Switches rollout under the V-Ray tab. This temporarily replaces all materials with a generic one. If you have glass objects in your scene, select the option in the override material settings. This ensures the realistic rendering of glass objects. Also, preserve the original Refraction and Reflection.

Add the render element for V-Ray Denoiser to further improve interactive rendering. Select the denoising engine (such as Intel Open Image Denoise or NVIDIA AI Denoiser) that best meets your needs.

Step 4: Modify the exposure and location of the sun

Make sure you follow these steps to get a well-exposed shot and precise lighting effects. Adjust the sun position, camera exposure, and white balance settings first.

Remember that V-Ray has the ability to automatically modify the exposure and white balance. Add the V-Ray Light Mix and V-Ray render elements for fine-grained control over lighting effects and specific lights in postproduction.

Step 5: Get ready for final production rendering

There are a few things to consider when you get ready for the final rendering:

  • To return the original materials applied to the scene, you should disable the Override Material in the render options.
  • Return to the production-quality image default V-Ray Denoiser.
  • Next, select Progressive mode for the Image sampler and modify the Noise threshold according to the scenario.

Final Thoughts

By mastering the lighting features and tools in V-Ray for 3ds Max, users can create immersive and realistic 3D visualizations with stunning lighting effects.

We hope this guide about indoor lighting was helpful! If you could, please share it with the rest of the 3D community, we would be very grateful.

iRender- The Best Cloud Render Service of V-Ray GPU for 3Ds Max

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

One special advantage is that you can use the iRender server as if it were your own computer, completely controlling its setup and capacity. You will only need to install your software for the first time, and next time you connect to the computer everything is ready for use.

Our service for V-Ray 

We provide high-configuration dedicated servers (physical machines/computers) that are specifically configured and optimized for GPU rendering. iRender offers from 1/2/4/6/8 RTX 4090s and 3090s. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz, 256GB RAM, 2TB Storage NVMe SSD. 

Let’s see how our 6 cards RTX 3090 performs when rendering with 3Ds Max and V-Ray: 

iRender’s outstanding features

Free and easy to use transfering tool

We suggest Windows users work with our all-in-one application, iRender GPU instead of coming our website. For Linux or macOS users, we provide a helpful and free transferring program called iRender drive.

You can take a look at this video For Windows or For Mac OS to understand our workflow easier. 

Flexible price

In addition to the monthly rental, our Rental Plan function always offers savings ranging from 10% to 20%. We recommend selecting a daily, weekly, or monthly leasing package for individuals who require a server for an extended period of time or have a very large project. You won’t have to worry about overpaying if you forget to shut down the server, and the savings is appealing—up to 10% for daily packages and 20% for weekly and monthly packages.

Customer support 24/7

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

Happy Rendering!

Reference source: chaos.com

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Why should you use V-Ray for Houdini? https://irendering.net/why-should-you-use-v-ray-for-houdini/ Wed, 28 Aug 2024 06:00:37 +0000 https://irendering.net/?p=30750 V-Ray for Houdini is not an exception, which offers a range of powerful features for creating high-quality images and animations. In this blog, iRender will discuss the features and benefits of V-Ray for Houdini.

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Why should you use V-Ray for Houdini?

Nowadays, technology is advancing so quickly, that architectural visualization has seen numerous advances. Rendering is more complex than it may seem, even though we can provide our clients with projects that look realistic. Thankfully, we can use a powerful tool like V-Ray to easily enhance the overall quality of architectural projects. It works seamlessly with 3ds Max, Cinema 4D, Houdini, Maya, Revit, SketchUp, and Unreal Engine. Of course, V-Ray for Houdini is not an exception, which offers a range of powerful features for creating high-quality images and animations. In this blog, iRender will discuss the features and benefits of V-Ray for Houdini. 

Introduction of V-Ray for Houdini

V-Ray for Houdini is a production-proven CPU & GPU rendering software for high-end VFX and animation. It comes with all the tools artists need to render amazing-looking procedural effects. Seamlessly integrated into Houdini, it enables smooth scene exchange and iterations with other DCC applications through full support for USD and a fully-featured V-Ray Hydra Delegate for Solaris. V-Ray for Houdini is designed for artists working in 3D animation and VFX for film, TV, video games, and virtual reality.

V-Ray’s performance is production-proven. It’s been used by the world’s leading studios to render over 300 television series and feature films. In 2017, V-Ray received a Sci-Tech Academy Award for its contribution to photorealistic visual effects. In 2021, V-Ray was awarded an Engineering Emmy for advancing the use of fully ray-traced rendering.

Some advanced features offered by V-Ray for Houdini

Some of the key advanced features offered by V-Ray for Houdini include:

  • Global Illumination: Supports global illumination to create natural and even lighting in the scene.

  • Physical Cameras: Integrated physical cameras enable the adjustment of camera parameters to refine images and create realistic effects.

  • Advanced Materials: Provides a library of complex materials and textures to create diverse and realistic images.

  • V-Ray Denoiser: The denoising tool reduces noise and enhances image quality without increasing render time.

  • Distributed Rendering: Supports distributed rendering, speeding up the rendering process by utilizing multiple computers.

  • Volume Rendering: Fast and accurate rendering of native Houdini volumes and OpenVDB caches.

These advanced features make V-Ray for Houdini a powerful tool for producing high-quality and compelling images in the field of graphics and design.

Why should you use V-Ray for Houdini?

Smart integration for a smooth workflow.

V-Ray for Houdini offers smart integration to ensure a seamless workflow. This integration allows users to work efficiently within the Houdini environment, providing a smooth transition between the creation and rendering processes. The tight integration helps optimize the rendering pipeline, making it easier for users to leverage V-Ray’s powerful features within Houdini’s framework. This smart integration enhances the workflow and productivity of Houdini users using V-Ray.

V-Ray for Houdini is compatible with industry standards, including USD and MaterialX, ACEScg, Alembic, OpenVDB, and OpenColorIO.

High speed

V-Ray’s adaptive ray tracing is highly optimized for superior speed and scalability. You can fully use your hardware rendering on multiple CPUs, & GPUs, or both. With V-Ray’s distributed rendering, you can render a single image across multiple machines. To maximize the performance of your hardware rendering, you can combine many CPUs and GPUs, or both. Furthermore, V-distributed Ray allows you to render a single image across multiple workstations. It also works with Houdini and enables easy scene exchange with other DCC systems.

High quality

You should use V-Ray for Houdini because it offers a range of powerful features for creating high-quality images and animations. V-Ray for Houdini can optimize rendering and support many lighting methods. It also integrates well with tools like Maya and Nuke, facilitating collaborative work. In addition, it also has flexible options for material creation and adjustment, helping to create diverse and professional visual effects. V-Ray equips you with a complete set of lighting, shading, and rendering tools. It’s the most full-featured 3D rendering software available.

CPU and GPU hybrid rendering capability

V-Ray for Houdini supports both CPU and GPU rendering. Users can choose between rendering on the CPU or utilizing the GPU, depending on their specific needs and hardware setup. This dual rendering capability allows for enhanced performance and efficiency during the rendering process in Houdini. High-performance GPU and CPU rendering capabilities are required for fast-look development and final frame rendering.

Final Thoughts

Overall, V-Ray for Houdini functions as a powerful tool for rendering, offering a wide range of features and settings to enable artists and designers to create high-quality and lifelike visual content directly within the Houdini software environment.

iRender- The Best Cloud Render Service of V-Ray for Houdini

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

One special advantage is that you can use the iRender server as if it were your own computer, completely controlling its setup and capacity. You only need to install your software once, and everything is stored for later use.

We provide high-configuration dedicated servers (physical machines/computers) that are specifically configured and optimized for GPU rendering. iRender offers from 1/2/4/6/8 RTX 4090s and 3090s. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz, 256GB RAM, 2TB Storage NVMe SSD. These are configurations of multi-card GPU servers that you should take into consideration if you want to have great performance with V-ray. And it also depends on the scale of your project to decide which is the most suitable one.

Let’s see how our 4 cards RTX 3090 performs when rendering with Houdini and V-Ray.

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Moreover, iRender is running a promotion campaign:

  • 100% bonus promotion for all transactions from $1500
  • 50% bonus promotion for all transactions from $575

Especially, We offer a special promotion, you can get 120% bonus for more than $1500 or above for each transaction. The promotion will be applied from 19nd August to 31st August 2024. I hope you won’t miss this out so that we can keep working in the future.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

Reference source: chaos.com

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Why Should You Use V-Ray GPU Render For Cinema 4D? https://irendering.net/why-should-you-use-v-ray-gpu-render-for-cinema-4d/ Wed, 24 Jul 2024 06:00:17 +0000 https://irendering.net/?p=30278 V-Ray for Cinema 4D is a professional 3D rendering software to bring your boldest ideas to life. If you are a newbie and want to begin your journey in V-Ray for Cinema 4D, iRender will discuss some benefits of V-Ray GPU for Cinema 4D in this article. 

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Why Should You Use V-Ray GPU Render For Cinema 4D?

As we all know, there are a variety of renderers to render in Cinema 4D. However, in terms of GPU rendering, two of the best render engines are Redshift and Octane. However, Is V-Ray GPU rendering for Cinema 4D worth using? Or why should you use this render engine? V-Ray for Cinema 4D is a professional 3D rendering software to bring your boldest ideas to life. If you are a newbie and want to begin your journey in V-Ray for Cinema 4D, iRender will discuss some benefits of V-Ray GPU for Cinema 4D in this article. 

Let’s get started!

What is V-Ray for Cinema 4D?

V-Ray, developed by Chaos Group, is a professional 3D render engine for Cinema 4D artists and designers. V-Ray for Cinema 4D offers industry-standard technology, smart tools, and powerful rendering capabilities. 

V-Ray includes two separate render engines: V-Ray CPU and V-Ray GPU. While V-Ray CPU relies on the CPU (processor) to render, V-Ray GPU uses mostly GPU (graphics card) for acceleration. In addition, V-Ray GPU can combine the CPU and GPU hardware for a hybrid rendering. V-Ray GPU is available in many V-Ray products, including V-Ray for Cinema 4D. As a result, artists and designers can deliver photorealistic 3D renders with V-Ray for Cinema 4D is one of the numerous V-Ray products that support V-Ray GPU. Therefore, to optimize the creative speed in their C4D projects, artists and designers can leverage V-Ray GPU render for Cinema 4D. 

What Is V-Ray GPU Render For Cinema 4D Used For?

Since V-Ray GPU render for Cinema 4D can help bring your C4D projects to life, it is widely used for several industries. Take a look at below:

  • Architectural visualization
  • Interior design
  • Product design
  • Automotive design
  • Advertising
  • Video games
  • VFX for films and television

V-Ray for Cinema 4D is perfect for any project. These are the reasons:

  • Providing powerful, winning tools to bring your ideas to life.
  • Built to handle the biggest scenes.
  • Artist-friendly tools and an intuitive interface.
  • Powerful rendering capabilities in both CPU and GPU.
  • Easily to scale thanks to V-Ray’s distributed rendering and its compatibility with various render farms.
  • Allow post-processing renders in just one application.

Why Should You Use V-Ray GPU Render For Cinema 4D

Easy of use

V-Ray has an easy-to-use interface and features that are ideal for artists. Thus you can work more efficiently and effectively to finish the task at hand.

Additionally, Chaos Cosmos, a vast library of 3D information, is accessible. where you can easily add stunning HDR skies, complete materials, and render-ready models to your scene with a few clicks.

Fast render- High quality

V-Ray for Cinema 4D has a powerful rendering capability. In addition to CPU rendering, it also supports GPU rendering, bringing a speed boost to any production. You could see changes to your scene immediately thanks to quick interactive rendering.

V-Ray for Cinema 4D is known for its efficiency in rendering high-quality images. With its advanced features and optimizations, V-Ray can render scenes quickly while maintaining excellent visual quality.

Powerful tools

Vray for C4D is a powerful tool for creating high-quality renderings and animations. It offers numerous features and professional rendering options to optimize the workflow and produce stunning visuals

V-Ray comes with a broad range of lighting, shading, and rendering tools. With those smart tools, you can bring any idea to life. Furthermore, the renderer is very strong that can handle your biggest projects. It is able to handle scenes with massive amounts of geometry and thousands of lights.

Flexibility

Vray for C4D offers high flexibility in adjusting and fine-tuning rendering settings to meet user needs. This allows users to customize parameters such as lighting, materials, textures, and other settings flexibly to create unique, high-quality images according to their preferences.

Moreover, by utilizing all of your GPUs and/or CPUs, V-Ray GPU for Cinema 4D maximizes interactive performance and produces similar output. Especially, you can render on CPUs in your render farm after making use of GPU speeds on your local workstation. By doing that, you will get the same quality renders but in a very shorter time.

Scalability

V-Ray has a useful feature, which is its distributed rendering. With it, you are able to harness the power of multiple computers to render high-resolution images. Aside from local rendering, V-Ray gives you the ability to send your rendering to the cloud. Such as Chaos Cloud or other online render farms.

Final Thoughts

V-Ray for Cinema 4D puts industry-standard technology for photorealistic 3D rendering into the hands of Cinema 4D artists and designers. With intelligent tools and powerful rendering capabilities, Chaos V-Ray’s combination of speed and creative control is perfect for any project.

iRender- The Best Cloud Render Service of V-Ray GPU for Cinema 4D

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

One special advantage is that you can use the iRender server as if it were your own computer, completely controlling its setup and capacity. You only need to install your software once, and everything is stored for later use.

Our service for V-Ray GPU

We provide high-configuration dedicated servers (physical machines/computers) that are specifically configured and optimized for GPU rendering. iRender offers from 1/2/4/6/8 RTX 4090s and 3090s. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz, 256GB RAM, 2TB Storage NVMe SSD. 

Currently, iRender is Maxon’s partner then we provide one Cinema 4D and Redshift license. You will create machine with preinstalled Cinema 4D first then connect to machine and install V-Ray just ONE TIME. After that, you can start rendering normally as you do on your own computer. iRender always can support you. You can render V-Ray on multi cards RTX 4090.

Let’s see how our 6 card RTX 4090 performs when rendering with Cinema 4D and V-Ray.

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

Reference source: chaos.com

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V-Ray GPU vs Arnold GPU: A Comprehensive Comparison https://irendering.net/v-ray-gpu-vs-arnold-gpu-a-comprehensive-comparison/ Fri, 17 May 2024 06:00:50 +0000 https://irendering.net/?p=29377 Whether in VFX, Animation or Architectural Visualization, Arnold and V-Ray are two of the most widely used renderers on the market. Both V-Ray GPU and Arnold GPU harness the power of NVIDIA graphics cards to achieve photorealism faster than ever. However, they take different approaches under the hood. In this article, we will take a closer look at how these two render engines compare to each other.

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V-Ray GPU vs Arnold GPU: A Comprehensive Comparison

Whether in VFX, Animation or Architectural Visualization, Arnold and V-Ray are two of the most widely used renderers on the market. Both V-Ray GPU and Arnold GPU harness the power of NVIDIA graphics cards to achieve photorealism faster than ever. However, they take different approaches under the hood. In this article, we will take a closer look at how V-Ray GPU vs Arnold GPU compare to each other. 

Overview of V-Ray GPU and Arnold GPU

V-Ray GPU

According to Chaos, V-Ray GPU is the world’s most feature-rich GPU-accelerated production render engine. 

V-Ray GPU is included with every V-Ray integration. It is designed from the ground up for V-Ray artists who want the fastest possible results from their hardware. Also, it can utilize GPUs and/or CPUs while maintaining perceptually identical results.

Image credit: Chaos

V-Ray GPU utilizes dedicated ray-tracing hardware that is available in the latest NVIDIA Ada Lovelace, Ampere, and Turing GPUs to accelerate rendering. With smart sampling and scene adaptivity, V-Ray GPU produces renders that are free of noise, making it easy for artists to focus on shading and lighting rather than optimizing scenes and sampling settings.

V-Ray GPU enhances interactive performance by utilizing all of your GPUs and/or CPUs — and delivers virtually identical results to the original image. It can use as many GPUs as your operating system detects. 

Arnold GPU

Arnold is an advanced unbiased, physically-based, Monte Carlo path tracing render engine that helps deliver beautiful and predictable results.

Characters from The Addams Family rendered with Arnold (Image credit: Autodesk)

Arnold was originally a production-proven CPU render engine but was later pushed to a GPU one to deliver 1:1 results. The first version of Arnold GPU (Arnold GPU Beta) was released with Arnold 5.3 in March 2019  as the longest-awaited change to Arnold’s feature set. 

Arnold GPU has undergone numerous updates since its release, with the most recent version being 7.3 launched in March 2024. Autodesk has revamped GPU rendering by extensively reworking a large part of the GPU renderer using OptiX 8, which is NVIDIA’s newest GPU ray tracing framework.

V-Ray GPU vs Arnold GPU: A comprehensive comparison

Compare and contrast V-Ray GPU and Arnold GPU

Similarities of V-Ray GPU and Arnold GPU:

    • Rental-only
    • Offer a trial version for 30 days
    • Available for Windows and Linux
    • Support multiple GPUs for rendering
    • Use NVIDIA rendering architecture and support NVIDIA GPUs of the Maxwell architecture and later

V-Ray GPU vs Arnold GPU: Differences

Arnold GPU is cheaper than V-Ray GPU. 

    • Node-locked V-Ray Solo subscriptions priced at €74.90/month or €454.80/year, floating V-Ray Premium subscriptions priced at €109.90/month or €658.80/year, and Enterprise V-Ray priced at €538.80/year. 
    • Arnold GPU subscription is $50/month, $400/year, or $1200/3 years.

V-Ray GPU is a biased or unbiased render engine, while Arnold is a solely unbiased one.

    • V-Ray GPU uses biased raytracing (global illumination algorithms, including path tracing, photon mapping, and irradiance maps). It exposes all our settings, so it is technically possible to be unbiased.
    • Arnold GPU is an unbiased path-tracer Monte-Carlo renderer that generates realistic, high-quality scenes with minimal tweaking. Because of the realism of its rendering algorithms, many studios adopted Arnold as their primary render engine. It is also well-known for being the top VFX and film production renderer used in many famous films and TV Series such as Alice in Wonderland, Thor, Captain America, X-Men, Guardians of the Galaxy, Star Wars and others.

Both render engines use NVIDIA rendering architecture, but V-Ray GPU uses CUDA while Arnold GPU uses Optix.

    • V-Ray GPU is developed with NVIDIA CUDA. It delivers physically based final frame qualities and highly interactive rendering to support the real-time creative process. There are two modes when rendering V-Ray GPU with NVIDIA GPUs – CUDA or RTX modes. All compute cores are used in either CUDA or RTX mode, with RT cores exclusively being used in RTX mode. Although only RTX-class GPUs can utilize RTX mode, they can also fully utilize CUDA mode (and in doing so, the system’s CPU(s) can also be used as well).
    • Arnold GPU uses Optix 6.0 from NVIDIA. In its 7.3 version, its Arnold GPU rendering is largely rewritten to use the new NVIDIA’s OptiX 8.

V-Ray GPU and Arnold GPU support multiple NVIDIA GPUs but differ in the maximum number.

    • In V-Ray GPU, all GPUs recognized by the system are usable, although only 4 GPUs are officially supported.
    • Arnold GPU supports up to 8 GPUs.

While Arnold GPU is only available for Windows and Linux, V-Ray GPU can also run on macOS. 

    • Arnold GPU is not available for macOS because it uses Optix 6.0 from NVIDIA. Unfortunately, there is no version of Optix 6.0 for macOS. Also, the driver versions Arnold GPU requires are not available for macOS as well. 
    • V-Ray GPU is only supported on currently shipping macOS versions when running in CUDA x86 mode. V-Ray GPU can still be used with CUDA render engine on macOS utilizing C++/CPU devices. This might be very helpful for executing Distributed Rendering between MacOS and Windows/Linux machines and rendering V-Ray GPU-ready projects.

V-Ray GPU vs Arnold GPU: GPU Rendering Performance

Firstly, V-Ray GPU

V-Ray GPU is a separate render engine from V-Ray CPU. GPU rendering enables V-Ray to perform the raytracing calculations on the NVIDIA CUDA or RTX GPU(s) installed in the system, rather than the CPU. Because GPUs are specifically designed for massively parallel calculations, they can significantly speed up the rendering process by an order of magnitude. 

V-Ray GPU scales very well with both GPU processing power and when adding multiple GPUs.

Typically, each new generation of NVIDIA GPU provides roughly double the performance of the predecessor. This trend holds true for V-Ray GPU as well. NVIDIA GeForce RTX 4090 is twice as fast as the RTX 3090. In fact, it is faster than dual RTX 3090s due to the imperfect nature of GPU scaling.  Compared to older GPUs, the gains are even greater – the 4090 is approximately four times faster than an RTX 2080 Ti.

Image credit: Puget Systems

V-Ray GPU performance scales nearly linearly across multiple GPUs as shown in this scene from Chaos.

Image credit: Chaos

In the CUDA mode: scaling of 99.61% for 2 GPUs, 96.08% for 4 GPUs and 88.47% for 8 GPUs.

In the RTX mode:  scaling of 101.13% for 2 GPUs, 96.26% for 4 GPUs and 92.35% for 8 GPUs​.

Secondly, Arnold GPU

Arnold GPU works on NVIDIA GPUs of the Ada, Ampere, Turing, Volta, Pascal, and Maxwell architectures. See the full list of supported GPUs here.

Following the trend, NVIDIA Geforce RTX 4090 continues nearly halving the render times of an RTX 3090 in Arnold. 

Image credit: Techgage

Arnold GPU supports up to 8 GPUs on a single system. Using multiple GPUs will significantly improve performance. Starting from Arnold 7.2.5, a large part of the GPU renderer has been rewritten using NVIDIA’s new OptiX 8, allowing for better scaling on multiple GPUs. 

The render time scaling with multiple GPUs has been improved, particularly in scenes with many AOVs. For example, when adding a second GPU, the following robot soldier scene with 9 AOVs goes from having just a 1.1x speedup in the previous version of Arnold to a 1.7x speedup in Arnold 7.2.5.

Image credit: Autodesk

Arnold GPU and V-Ray GPU stand out for their ability to utilize multiple GPUs, enabling great performance scalability on multi-GPU systems. Let’s optimize the full potential of this multi-GPU benefits with iRender!

Speed up V-Ray GPU and Arnold GPU rendering with iRender

iRender powers up your creativity with unlimited GPU rendering resources. Our GPU render farm houses the most powerful 3D rendering machines. Configure from 1 to 8 GPU with top-tier RTX 4090/RTX 3090Threadripper Pro CPUs256GB RAM, and 2TB SSD storage – iRender’s machines can handle any 3D project demands.

Once renting our machines, you will own them as your personal workstations. Therefore, you can install and use any render engines, plugins, and/or other 3D software of all versions (even the newly released ones). 

This May, we are happy to announce a new beast, GPU Server 9S, with 8x RTX 4090s, powered with a stronger CPU – AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz. Don’t forget to give it a try and enjoy the next level of multi-GPU power.

We are also offering an attractive 100% Bonus Program for our new users making the first deposit within 24 hours of registration. 

Enjoy our FREE TRIAL to try our RTX 4090 machines and boost your V-Ray and Arnold GPU rendering now!

For additional information, please do not hesitate to contact us at hangtt@irender.vn or mobile: +84915875500

 

iRender – Thank you & Happy Rendering!

Reference Source: chaos.com, autodesk.com, pugetsystems.com, techgage.com

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Compare RTX 4090 scaling in Octane, V-Ray, and Redshift https://irendering.net/compare-rtx-4090-scaling-in-octane-v-ray-and-redshift/ Sat, 10 Jun 2023 06:00:33 +0000 https://irendering.net/?p=26396 "Does multi-GPU increase rendering performance?" is a common question among 3D artists. Theoretically, having multiple GPUs splits up the task of processing frames, allowing your system to render frames more quickly. However, to what extent it can be more quickly depends on the ability to take advantage of the multi-GPU of each renderer. Let us now get to the point and get deeper into comparing RTX 4090 scaling in Octane, V-Ray, and Redshift.

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Compare RTX 4090 scaling in Octane, V-Ray, and Redshift

“Does multi-GPU increase rendering performance?” is a common question among 3D artists. Theoretically, having multiple GPUs splits up the task of processing frames, allowing your system to render frames more quickly. However, to what extent it can be more quickly depends on the ability to take advantage of the multi-GPU of each renderer. Let us now get to the point and get deeper into comparing RTX 4090 scaling in Octane, V-Ray, and Redshift

1. Octane Render

OctaneRender, unlike other GPU-based renderers, scales almost perfectly with multiple GPUs. In other words, if you use two cards, your renders will be completed twice as fast as if you only use one.  Renders will be completed four times faster if you use four cards! 

OctaneBench 2020.1.5 (Source: Puget Systems)

Typically, OctaneBench has the best GPU scaling out of any benchmark. It’s not sure how it would hold up with this many GPUs, but it works almost flawlessly. We get within a few percent of perfect scaling for each GPU added to the system. 

In fact, 2x RTX 4090s end up with 1.99x faster than a single RTX 4090. At the very peak, with seven RTX 4090s, we end up with a 6.9x higher performance than a single RTX 4090. That is about as good as you can ask for and really shows off how well OctaneRender is able to take advantage of multi-GPU configurations.

This same 7x RTX 4090 configuration is now ranked 17 on the OctaneBench database, following configurations with 14+ GPUs. Someone has already tested a 13x RTX 4090 setup, which is currently ranked 1st on OctaneBench! 

OctaneBench 2020.1.5 (Source: Otoy)

Compared to the score of 1269 of a single RTX 4090, the 13x RTX 4090 configuration is about 13.4x faster. What amazing scaling! Thus, Octane really shows off its excellent ability to utilize multi-GPUs. To the wonder “Is there a limit to how many GPUs it can scale up perfectly 100% (even more than 100%) like this? Until now, there is no limit, because the number has already reached 13 GPUs. 

2. V-Ray

The GPU-accelerated version of V-Ray can and does make use of multiple GPUs. It will not be a flawless “four GPUs are four times faster,” but you can expect significant performance increases with each GPU added to the system. 

V-Ray Benchmark 5.02.00 (Source: Puget Systems)

As in the above chart, we see the RTX 4090 scaling in the V-Ray in both CUDA and RTX modes. 

Once you get over four RTX 4090s, CUDA mode starts to show diminishing returns. Nonetheless, the RTX mode scales beautifully all the way up to six GPUs. It is great scaling from 1 -> 2 -> 3 > 4 GPUs in the range of 78% to 98% improvement and from 4 -> 5 -> 6 GPUs in the range of 50% to 78% gain. With the seventh GPU added, performance drops slightly, but we are still able to get a maximum of around 6x quicker performance with seven RTX 4090s against a single RTX 4090.

3. Redshift

Redshift supports a maximum of 8 GPUs per session. It is clear that if you are using this GPU-accelerated renderer and want to make use of its power, your hardware will require at least two GPUs. Redshift excels at using multiple GPUs at the same time. Therefore, setting extra GPUs into your system is a terrific method to boost render speed even further.

Redshift 3.5.09 rendering performance scales across multi-RTX 4090 configurations (Source: Puget Systems)

Redshift is different from many other rendering benchmarks in that it is timing the time it takes to render a single scene rather than returning the number of samples per second that the system can handle. A problem with this approach is that when hardware grows stronger, the test takes less and less time to finish. This can have a direct impact on the measurement (especially as Redshift only shows results in whole seconds rather than fractions), but it can also cause factors such as scene load time to account for a larger portion of the result rather than isolating the rendering portion.

As a result, when it comes to really powerful systems such as this 7x RTX 4090 scaling, it seems that the current Redshift benchmark is rather misleading. The performance scaling is excellent for up to 4x RTX 4090 GPUs, but after that, the benefit per GPU begins to drop off. At the very peak 7x RTX 4090s, we see an exact 4.56x improvement in performance over a single RTX 4090. That is not a terrible gain by any means; however, it shows that Redshift does scale as additional GPUs are added to the multi-RTX 4090 scaling system, but not very well. It is not linear scaling since there are still some levels of diminishing returns when more cards are added to a single GPU system. 

However, we believe that actual Redshift users rendering huge scenes would gain more than what this benchmark is currently capable of demonstrating.

Sum-Up from the result of comparing RTX 4090 scaling

Though Octane, V-Ray, and Redshift are all GPU-based render engines that can use multiple GPUs to render faster, their abilities to take advantage of many GPUs vary. Octane is different from other renderers in that it scales almost perfectly with multi-GPUs. It is difficult to find any GPU renderers that can scale perfectly 100%, even more than 100% as OctaneRender. V-Ray comes in second with its impressively excellent scaling. Two GPUs provide twice the performance of one GPU in this render engine, with very slight variations that are within the margin of error. Last is Redshift. Redshift isn’t quite as good as Octane and V-Ray when its two-RTX 4090 system can’t provide a 100% perfect improvement. But, it’s still a very respectable increase in performance per additional card. It’s believed that rendering huge scenes in Redshift will actually gain much more than this current 7x RTX 4090 scaling is able of showing. 

Speed up your Multi-GPU Rendertimes

When seeking multiple GPU rendering options for GPU-based renderers, many artists would expect something like a perfect increase. GPUs, unfortunately, do not always scale perfectly. Two GPUs render an image approximately 1,9 times faster. Having four GPUs can sometimes make rendering 3.6x times faster.

Source: CG Director

Multiple GPUs communicating with each other to render the same task (one image) costs so much performance that a large part of one GPU in a 4-GPU rig is mostly just there used for managing decisions. One option to solve this is to use as few GPUs as possible per task during the final rendering of image sequences.

Consider the following example:

In a multi-GPU rig, we usually have all GPUs working on the same task. In this situation, a single task will be an image in our image sequence. Four GPUs work together to render one image, after that move on to the next image in the sequence until the full sequence is rendered.

When we have each GPU render on its own task, we can reduce preparation time per GPU (when the GPUs sit idle, waiting for the CPU to finish preparing the scene) and avoid some of the multi-GPU slowdowns. This is possible by rendering one task per GPU. So, instead of 4 GPUs working on the same image, a computer with 4 GPUs would now render 4 tasks (4 images) at once, each on its own GPU.

Some 3D-Software may provide this feature. If not, it is recommended to use a Render Manager, such as Thinkbox Deadline (free for up to two nodes/computers).

Option to set the number of GPUs rendering on one task in Thinkbox Deadline (Source: CG Director)

Note: Keep in mind that you may need to increase your System RAM and have a powerful CPU because each GPU-Task requires its own amount of RAM and CPU performance.

Render faster in Octane, V-Ray, and Redshift with iRender Render Farm

iRender provides high-configuration single and multi-GPU servers, specifically 1/2/4/6/8x RTX 4090 & RTX 3090. Powered with two of the most single-core performance CPUs for GPU-based renderers (Octane, V-Ray, Redshift, and so on) which are AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz and AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz, 256GB RAM and 2T NVMe SSD storage, all our servers can work well with almost all levels of complexity of your projects.

iRender gives you, all creative individuals and studios, an affordable answer to unleashing your creativity with the beast RTX 4090 from just 8.2 USD/hour. We are proud to be the only render farm where you can install any software and plugins of any version that serves your project. You will be given complete control over the server(s) and use them as your local computers.

Let’s check out V-Ray, Octane, and Redshift rendering performance on our 6x RTX 4090 super server. 

Get our FREE TRIAL offer now to try our RTX 4090 machines for your Octane, V-Ray, and Redshift projects.

For further information, please do not hesitate to reach us at hangtt@irender.vn or mobile: +84915875500

 

iRender – Thank you & Happy Rendering!

Reference sources: Puget Systems, Otoy, CG Director


		

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Compare RTX 4090 scaling in Octane, V-Ray, and Redshift

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Top Multi-GPU Render Engines with iRender https://irendering.net/top-multi-gpu-render-engines-with-irender/ Wed, 17 Aug 2022 06:00:57 +0000 http://irendering.net/?p=21518 Since the advent and development of GPU rendering, more and more software vendors are focusing on developing render engines that can leverage the power of Multi-GPU. In today's article, let's take a look at the software that can render with multiple GPUs at the same time and bring much faster corresponding rendering speed.

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Top Multi-GPU Render Engines with iRender

Since the advent and development of GPU rendering, more and more software vendors are focusing on developing render engines that can leverage the power of Multi-GPU. In today’s article, let’s take a look at the software that can render with multiple GPUs at the same time and bring much faster corresponding rendering speed.

REDSHIFT

Redshift is a production-quality, GPU-accelerated renderer with support for biased global illumination techniques. It offers a pretty comprehensive toolset to up their render output, in terms of both quality and volume, as it is both powerful and efficient. Supporting the latest developments in shader technology and volumetrics, there is clearly a lot on offer, and it’s easy to see how Redshift could fit into many different pipelines and workflows.

As we all know, Redshift’s performance scales very well across multiple GPUs.

Besides, Redshift supports “out of core” rendering, which means that if a GPU runs out of memory (due to a large number of polygons or textures in the scene), it will use the system’s memory instead. This can have a performance cost in some cases, so it is usually better to use GPUs with as much VRAM as you can afford to minimize the performance impact. Certain types of data (such as textures) work extremely well with out-of-core rendering. This means that even if your scene includes 4K/8K textures, you can still expect fast rendering.

OCTANE

OTOY is proud to advance state of the art graphics technologies with groundbreaking machine learning optimizations, out-of-core geometry support, massive 10-100x speed gains in the scene graph, and RTX ray tracing GPU hardware acceleration. Octane is tightly integrated into many modelling software. Much of Octane’s functionality can be found in the Render Setup window. The latest version of Octane now includes a menu item as well which can be used to set Octane as the current renderer.

Octane RTX hardware acceleration brings 2-5x render speed increases to NVIDIA ray tracing GPUs with multi-GPU support. RTX acceleration speed gains increase in more complex scenes and can be benchmarked using RTX OctaneBench.

Octane comes in 3 versions. For Octane Studio editions which have 2 GPU limit, you can only maximize render with 2GPU acceleration, for Octane Enterprise and Octane Enterprise+ editions, there’s no limit on the number of GPUs at all, the more GPUs you have, the faster your render speed is multiplied.

MAXWELL

Maxwell Render is an unbiased 3D render engine, developed by Next Limit Technologies in Madrid, Spain. This stand-alone software is used in the film, animation, and VFX industry, as well as in architectural and product design visualization. Its trademark Multilight feature, which permits the changing of light intensity and colors in real-time, was used in the feature film The Curious Case of Benjamin Button.

The GPU engine is an alternative to the CPU engine. It enables you to compute renders using your GPUs (graphics cards). They are typically much faster than CPUs, especially when using multiple graphics cards. Many lines of code have been changed in this version to make the GPU engine even faster and to allow for the rendering of larger images.

Hardware requirements for GPU engines

  • Graphics cards must be CUDA-based. Because the GPU engine is built on Nvidia’s CUDA computing platform, only Nvidia graphics cards will work. AMD or Intel graphics cards will not work.
  • Microarchitectures such as Maxwell, Pascal, Volta, Turing, and Ampere are supported (compute capability 5.0 and up). Although the Kepler architecture is not supported, cards based on it may work.
  • It is critical to keep graphics card drivers up to date.

Maxwell 5, for a “more than 50x speed-up, this plugin compared with a high-end CPU”. With multiple GPUs working in parallel you’ll get an unprecedented experience. To put it another way, with Maxwell 5, time is now in your hands. In addition, Multilight now runs on the GPU engine, while the GPU engine itself now natively supports Nvidia’s new Ampere GPUs, including the GeForce RTX 30 Series. The new version also provides integrated cloud rendering for use across an internal network or third-party render farms.

FstormRender

FStorm is a GPU-only renderer being developed by PinkSoft LTD since 2015 and becomes the most popular GPU render with architectural 3d artists due to its speed, quality and simplicity.  It is one of the best render engines for 3Dsmax. FStorm is straightforward, fast, and realistic with convenient materials and light sources. Hope that this amazing renderer will be available for major 3D software in the near future.

There are many unique features in FStorm renderer such as improved tone mapping, glossy reflection shader, glare effects, light sampling, improved raytracer, and optimized QMC sampling. Build-in scene converter easily and carefully converts any scene from Corona, Octane, and Vray render. Users can move the camera and get real-time updates in the frame buffer window.

FStorm Render is based on CUDA technology, which allows this renderer to work well on NVIDIA graphics cards. Interestingly, FStorm is likely to be compatible with multiple GPUs on one computer. For instance, if it’s scalable to 6 or 10 GPUs simultaneously in a single machine, users can utilize the robust computing system to render their job while using FStorm Render.

Conclusion

iRender is a Professional GPU-Acceleration Cloud Rendering Service provider in PC optimization for rendering tasks, CGI, VFX with over 20.000 customers and being appreciated in many global rankings (e.g. CGDirectorLumion OfficialRadarrenderInspirationTuts CADAll3DP). We provide a variety of servers having Processor AMD Ryzen Threadripper Pro 3955WX with a high clock speed of 3.9 GHz– 4.7GHz and 2TB SSD to load your scene fast. Besides, the power of 2/4/6/8 x  NVIDIA RTX 3090 will certainly make you satisfied.

Users will remotely connect and take full control of it. Using our remote computer is no different from your local computer. You can install any plugin you want for only one time. You can have a look at server specs that iRender is now offering:

Register an account today for TESTING COUPON to experience our service. Or contact us via WhatsApp: (+84) 912 785 500 for advice and support.

 

Thank you & Happy Rendering!

 



		

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