RTX3080 | iRender Cloud Rendering Service https://irendering.net " Simple and fast cloud rendering solution " Thu, 15 Dec 2022 01:48:42 +0000 en-US hourly 1 https://irendering.net/wp-content/uploads/2019/10/cropped-512Favicon123-32x32.png RTX3080 | iRender Cloud Rendering Service https://irendering.net 32 32 Top Multi-GPU Render Engines with iRender https://irendering.net/top-multi-gpu-render-engines-with-irender/ Wed, 17 Aug 2022 06:00:57 +0000 http://irendering.net/?p=21518 Since the advent and development of GPU rendering, more and more software vendors are focusing on developing render engines that can leverage the power of Multi-GPU. In today's article, let's take a look at the software that can render with multiple GPUs at the same time and bring much faster corresponding rendering speed.

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Top Multi-GPU Render Engines with iRender

Since the advent and development of GPU rendering, more and more software vendors are focusing on developing render engines that can leverage the power of Multi-GPU. In today’s article, let’s take a look at the software that can render with multiple GPUs at the same time and bring much faster corresponding rendering speed.

REDSHIFT

Redshift is a production-quality, GPU-accelerated renderer with support for biased global illumination techniques. It offers a pretty comprehensive toolset to up their render output, in terms of both quality and volume, as it is both powerful and efficient. Supporting the latest developments in shader technology and volumetrics, there is clearly a lot on offer, and it’s easy to see how Redshift could fit into many different pipelines and workflows.

As we all know, Redshift’s performance scales very well across multiple GPUs.

Besides, Redshift supports “out of core” rendering, which means that if a GPU runs out of memory (due to a large number of polygons or textures in the scene), it will use the system’s memory instead. This can have a performance cost in some cases, so it is usually better to use GPUs with as much VRAM as you can afford to minimize the performance impact. Certain types of data (such as textures) work extremely well with out-of-core rendering. This means that even if your scene includes 4K/8K textures, you can still expect fast rendering.

OCTANE

OTOY is proud to advance state of the art graphics technologies with groundbreaking machine learning optimizations, out-of-core geometry support, massive 10-100x speed gains in the scene graph, and RTX ray tracing GPU hardware acceleration. Octane is tightly integrated into many modelling software. Much of Octane’s functionality can be found in the Render Setup window. The latest version of Octane now includes a menu item as well which can be used to set Octane as the current renderer.

Octane RTX hardware acceleration brings 2-5x render speed increases to NVIDIA ray tracing GPUs with multi-GPU support. RTX acceleration speed gains increase in more complex scenes and can be benchmarked using RTX OctaneBench.

Octane comes in 3 versions. For Octane Studio editions which have 2 GPU limit, you can only maximize render with 2GPU acceleration, for Octane Enterprise and Octane Enterprise+ editions, there’s no limit on the number of GPUs at all, the more GPUs you have, the faster your render speed is multiplied.

MAXWELL

Maxwell Render is an unbiased 3D render engine, developed by Next Limit Technologies in Madrid, Spain. This stand-alone software is used in the film, animation, and VFX industry, as well as in architectural and product design visualization. Its trademark Multilight feature, which permits the changing of light intensity and colors in real-time, was used in the feature film The Curious Case of Benjamin Button.

The GPU engine is an alternative to the CPU engine. It enables you to compute renders using your GPUs (graphics cards). They are typically much faster than CPUs, especially when using multiple graphics cards. Many lines of code have been changed in this version to make the GPU engine even faster and to allow for the rendering of larger images.

Hardware requirements for GPU engines

  • Graphics cards must be CUDA-based. Because the GPU engine is built on Nvidia’s CUDA computing platform, only Nvidia graphics cards will work. AMD or Intel graphics cards will not work.
  • Microarchitectures such as Maxwell, Pascal, Volta, Turing, and Ampere are supported (compute capability 5.0 and up). Although the Kepler architecture is not supported, cards based on it may work.
  • It is critical to keep graphics card drivers up to date.

Maxwell 5, for a “more than 50x speed-up, this plugin compared with a high-end CPU”. With multiple GPUs working in parallel you’ll get an unprecedented experience. To put it another way, with Maxwell 5, time is now in your hands. In addition, Multilight now runs on the GPU engine, while the GPU engine itself now natively supports Nvidia’s new Ampere GPUs, including the GeForce RTX 30 Series. The new version also provides integrated cloud rendering for use across an internal network or third-party render farms.

FstormRender

FStorm is a GPU-only renderer being developed by PinkSoft LTD since 2015 and becomes the most popular GPU render with architectural 3d artists due to its speed, quality and simplicity.  It is one of the best render engines for 3Dsmax. FStorm is straightforward, fast, and realistic with convenient materials and light sources. Hope that this amazing renderer will be available for major 3D software in the near future.

There are many unique features in FStorm renderer such as improved tone mapping, glossy reflection shader, glare effects, light sampling, improved raytracer, and optimized QMC sampling. Build-in scene converter easily and carefully converts any scene from Corona, Octane, and Vray render. Users can move the camera and get real-time updates in the frame buffer window.

FStorm Render is based on CUDA technology, which allows this renderer to work well on NVIDIA graphics cards. Interestingly, FStorm is likely to be compatible with multiple GPUs on one computer. For instance, if it’s scalable to 6 or 10 GPUs simultaneously in a single machine, users can utilize the robust computing system to render their job while using FStorm Render.

Conclusion

iRender is a Professional GPU-Acceleration Cloud Rendering Service provider in PC optimization for rendering tasks, CGI, VFX with over 20.000 customers and being appreciated in many global rankings (e.g. CGDirectorLumion OfficialRadarrenderInspirationTuts CADAll3DP). We provide a variety of servers having Processor AMD Ryzen Threadripper Pro 3955WX with a high clock speed of 3.9 GHz– 4.7GHz and 2TB SSD to load your scene fast. Besides, the power of 2/4/6/8 x  NVIDIA RTX 3090 will certainly make you satisfied.

Users will remotely connect and take full control of it. Using our remote computer is no different from your local computer. You can install any plugin you want for only one time. You can have a look at server specs that iRender is now offering:

Register an account today for TESTING COUPON to experience our service. Or contact us via WhatsApp: (+84) 912 785 500 for advice and support.

 

Thank you & Happy Rendering!

 



		

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Revit Rendering Plugins In Comparison https://irendering.net/revit-rendering-plugins-in-comparison/ Wed, 08 Jun 2022 06:00:06 +0000 http://irendering.net/?p=19471 Architects, landscape architects, structural engineers, mechanical, electrical, and plumbing (MEP) engineers, designers, and contractors can use Autodesk Revit to create building information models. In today article, let's get a look at some most popular rendering tool for Revit. Hope these comparison can help you to have the best option for your project.

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Revit Rendering Plugins In Comparison

Architects, landscape architects, structural engineers, mechanical, electrical, and plumbing (MEP) engineers, designers, and contractors can use Autodesk Revit to create building information models. In today’s article, let’s look at some of Revit’s most popular rendering tools. iRender hopes this Revit Rendering Plugins comparison can help you to have the best option for your project.

VRAY

PROS:

  • A precise rendering tool with a large number of advanced settings and customization options.

CONS:

  • The default textures are unattractive. Creating unique textures can be time-consuming and difficult.
  • To make a good sky with clouds, you’ll need Photoshop.
  • Default Revit’s entourage does not appear to be in excellent shape.

Many people adore Vray, an old-school raytracing plugin. Vray is noted for its strong performance in terms of rendering interior and exterior scenes, as well as its ability to work with materials and lighting. However, you must model the sceneries yourself or import them from other 3D program because Vray does not have a personal library of objects to use.  Therefore, Vray is not a smart choice if you are in a hurry. It can be an interesting choice if you have a lot of time on your hands to develop bespoke textures and post-process the image.

Lumion

PROS:

  • Spectacular artifacts, trees, and people can all be found at the library.
  • It’s a lot of fun to use, and it’s a lot of
  • Without Photoshop, you can get a good-looking sky, grass, and atmosphere.

CONS:

  • The user interface is a tad perplexing at times.
  • The default textures aren’t particularly appealing.

Lumion has a huge selection of items and 3D elements, as well as everything else you’ll need for a scene. It was built and set for use in urban projects, not for external renders, from the start. As a result, if you wish to build interior scenarios, the library’s selection of interior elements and objects is limited.
Lumion is a powerful and heavy software based on the quality of the renders and the capabilities it provides, thus it requires a high-performance computer with a single graphics card and plenty of memory. To keep the processor and GPU card from overheating, a desktop computer with a decent ventilation system is advised. Lumion is only available for Windows; there is no Mac version.

Enscape

PROS:

  • Without the use of Photoshop, this sky is still very stunning.
  • Revit families were automatically replaced with a great-looking entourage.
  • Sharp colors.

  • Great overall illumination and exposure, with just enough light for the shaded side.

  • Interesting reflections.
  • The user interface is simple to use, and you have complete control over the settings.

CONS:

  • There is a limited number of people/trees to accompany you. (*update: an asset library is now included in the new Enscape 2.4 release.)

Enscape’s settings are incredibly simple to use and test. The auto-exposure and global illumination features let you generate a good-looking perspective in a short amount of time. Enscape is a plugin or addon in the sense that it doesn’t have a lot of commands and tools, and it’s also basic and straightforward to use without requiring a lot of setting. The latest version of Enscape has a useful tool that enables for quick selection and viewing of all BIM information inside a project from within the Enscape window. Furthermore, manipulating cameras in Enscape is simple; it aids in turning around objects or projects and setting up sceneries. It also includes a big number of realistic textures for improved rendering.

Twinmotion

PROS:

  • Good trees and a library for the entourage
  • The user interface is entertaining.
  • Textures that are good

CONS:

  • Clouds with an odd appearance
  • Strange reflections and shadows

Lumion’s spiritual brother is Twinmotion. They have a user interface that is comparable to that of a video game. They both have a large collection of goods, people, and trees in their libraries. To produce a nice rendering, they both take about the same amount of time. Although Lumion has a slight advantage, Twinmotion is still a viable option.

The default rendering test generates some fascinating textures, but shadows and reflections are absent. To create a realistic effect, you’ll need to spend more time tweaking the camera settings and textures, exactly like with Lumion.

Conclusion

This is some Revit Rendering Plugins and the comparison. iRender hopes you can find a suitable plugin for your projects. At iRender, we have developed multiple RTX 3090 workstations specifically optimized and configured for GPU rendering workflows, from single- GPU 1x RTX 3090 to Multi-GPU 2/4/6/8 x RTX 3090, you can choose one server that is suitable for your demand and your software to get started. You are guaranteed to experience maximum performance for your budget. Users will remotely connect to our server, install their software only one time and easily do any intensive tasks like using their local computers. We offer clients the powerful processor Intel Xeon W-2245 @ 3.90GHz / AMD Ryzen Threadripper Pro 3955WX @ 3.90GHz and up to 1 TB SSD to load your scene quickly.

Register an account today for FREE TESTING COUPON to experience our service. Or contact us via WhatsApp: (+84) 912 785 500 for advice and support.

 

Thank you & Happy Rendering!



		

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Robust Cloud Rendering Service for U-Render 2022.4 https://irendering.net/robust-cloud-rendering-service-for-u-render-2022-4/ Thu, 05 May 2022 06:00:06 +0000 http://irendering.net/?p=18706 U-Render Visual Technology has released U-Render 2022.4, the latest version of its physically-based ‘really real-time’ render engine for Cinema 4D, adding a new non-photorealistic rendering toolset. Moreover, there’re plenty of other changes include support for Screen Space Global Illumination and multi-materials. U-Render has also discontinued perpetual licences of the software in favor of annual subscriptions. U-Render promises genuine real-time rendering – the software is designed more like a game engine than a conventional offline renderer – with good support for Cinema 4D’s core features, including MoGraph. It supports PBR materials – standard Cinema 4D materials are automatically converted – with displacement and subsurface scattering; volumetric rendering; and a range of post effects. Now let’s get into details of those improvements and what iRender can offer you to boost render speed with this great render engine.

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Robust Cloud Rendering Service for U-Render 2022.4

U-Render Visual Technology has released U-Render 2022.4, the latest version of its physically-based ‘really real-time’ render engine for Cinema 4D, adding a new non-photorealistic rendering toolset. Moreover, there’re plenty of other changes include support for Screen Space Global Illumination and multi-materials. U-Render has also discontinued perpetual licenses of the software in favor of annual subscriptions. U-Render promises genuine real-time rendering – the software is designed more like a game engine than a conventional offline renderer – with good support for Cinema 4D’s core features, including MoGraph. It supports PBR materials – standard Cinema 4D materials are automatically converted – with displacement and subsurface scattering; volumetric rendering; and a range of post effects. Now let’s get into details of those improvements and what iRender can offer you to boost render speed with this great render engine.  

Some new features of U-Render 2022.4

Versatile new non-photorealistic rendering toolset

The main new feature in U-Render 2022.4 is the non-photorealistic rendering system, which enables users to render toon-shaded images in real-time. The software’s new NPR material comes with standard controls to adjust the colour ramp, plus a range of interpolation modes, making it possible to create hard-edged bands of color, or smooth color gradients, as well as the Color channel, the NPR material includes Specularity, Emissive, and Rim Light channels, so the toon-shaded highlights respond both to material properties and scene lighting. It is also possible to combine the base color gradient with bitmap textures or Cinema 4D’s native noises.

In addition, artists can apply toon outlines to renders: either at the outline of the model; at material or color boundaries; or based on the angle and distance of an edge from the camera, to generate internal details. Outlining can also be applied to the standard PBR material, creating interesting hybrid looks.

 SSGI, multi-materials & new sharpening filter

Other new features include support for Screen Space Global Illumination (SSGI) for indirect lighting effects, support for multi-materials, and a new sharpening material, aimed at rendering for print. There is also a new online library of assets – mainly tutorial and demo scenes – to download for free. Perpetual licenses now discontinued in favor of annual subscriptions. U-Render has also changed its licensing model, discontinuing perpetual licenses in favor of subscriptions. Annual subscriptions cost around €249/year – the exact cost varies from country to country, depending on local taxes – or $275/year in the US, compared to €299 for an old perpetual node-locked licence. This renderer  is available for Cinema 4D R20+ running on Windows 10 only. It should work with any modern Nvidia or AMD GPU. You can find a list of GPUs that U-Render has tested here.

System Requirements

Processor Requirements

  • 64-bit Intel or AMD x64-based processor, 2 GHz or faster
  • 8 GB or more of RAM
  • 64-bit Windows 10
  • 1 GB of available hard-disk space for 64-bit installation. Additional free space required during installation and for optional, additional materials
  • at least 1920 x 1080 display resolution with 32-bit color
  • Cinema4D R16 – R24

It has fully integrated real-time rendering. You can choose to send the scene to the standalone U-RENDER studio for rendering as well.

Graphics Processor Requirements

  • GPU: AMD or NVIDIA
  • 3 GB or more of graphics VRAM (8 GB or more recommended to run with Cinema4D)
  • OpenGL 4.5 capable
  • Multi-GPU setups (NVIDIA SLI, AMD Crossfire) are not supported

This renderer uses OpenGL, so it is GPU-based. It uses rasterization – like game engines – to achieve render times within milliseconds. Therefore, GPU is the most important factor for performance in U-Render.

U-Render only supports single graphic card. The reason is that multiple graphic cards CANNOT work together to render a single frame using rasterization, so the render capabilities will be affected when it benefits from high VRAM capacity. If this engine is your primary application, then we recommend using NVIDIA Geforce graphics cards as they generally have higher performance at a lower cost. The best NVIDIA GPUs for rendering are RTX 3060 Ti (4864 CUDA Cores, 8GB VRAM), RTX 3070 ( 5888 CUDA Cores, 8GB VRAM), RTX 3080 ( 8704 CUDA Cores, 10GB VRAM), and RTX 3090 ( 10496 CUDA Cores, 24GB VRAM). 

The Best Cloud Rendering Service for U-Render & Cinema4D

There are very few render farms supporting U-Render because it only supports a single card. However, we are proud that we support U-Render very well. iRender provides you a personal cloud computer with powerful hardware (100% performance – no virtualization). That means you can install any software and render engine or do render even from a laptop so long as you have a stable internet connection.

Based on the above analysis, iRender provides a specific server for U-Render clients: Xeon W-2245 CPU Processor with a high clock speed of 3.9 GHz- 4.7GHz and 512 GB SSD to specifically support the software making use of a single card. This server comes with the latest RTX 3090 from NVIDIA and the VRAM capacity up to 24GB.

Support 24/7

iRender has a great number of enthusiastic staff that are always ready to support you 24/7. Whenever you have trouble using our server, or even with your software, we – iRender Support Team are always there to help you solve your problem. We believe the quality of support we provide is as vital as the technology we deliver. We provide unmatched support tailored to your specific needs and goals. What Cinema4D users can get from iRender is not only the best quality products but also the high security and the most comfortable render time.

Free Transferring Files

iRender is one of a few render farms providing a unique transfer file tool, without having to access a third party for transferring data. With this tool called GpuHub- Sync, you can upload your data even when the remote server is turned off and it will automatically sync to the remote servers and vice versa. We provide storage space of up to 1TB  for you and most importantly, it is completely free and no subscription fee.

Cheapest Price

Finally, price is an extremely important factor for users. You can rest assured that our pricing schemes are the cheapest you have ever found, with rates three times lower than that of other solutions. Besides our hard-to-beat prices, we also offer generous volume discounts, which provide you with credit bonuses depending on how much you top up. Moreover, you can always save up to 20% with our daily/ weekly/monthly rental. In addition, we often have attractive promotions to thank our beloved customers. SPECIAL OFFER for this month: Get 20% BONUS for all newly registered users. Let’s CHECK IT OUT!

Conclusion

If you have any questions, please do not hesitate to contact us at any time. We will be ready to help you in any way!  Become a member of the iRender community today to stop wasting pointless hours of rendering. Always at the forefront of cutting-edge graphics technology, we do the rendering, the creativity is yours!

iRender – Happy Rendring!

Soucre: u-render.com and cgchannel.com

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Overview of Architectural Visualization and Real-Time Ray Tracing https://irendering.net/overview-of-architectural-visualization-and-real-time-ray-tracing/ Thu, 28 Apr 2022 06:00:48 +0000 http://irendering.net/?p=18644 Modern architecture is evolving at a rapid pace, and there are more options than ever before for presenting your ideas to others. That has always been an issue for architects since the complex designs in their thoughts have a hard time translating to paper in a way that the customer understands. When we obtained access to new technology, which we will cover below, the concept of displaying your ideas became more easier. It's worth noting that the program is no longer as expensive as it was when it initially appeared, and it's now much more accessible to the general public. In this article, we'll go over the fundamentals of both architectural visualization and real-time ray tracing and rendering, as well as why they're important.

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Overview of Architectural Visualization and Real-Time Ray Tracing

Modern architecture is evolving at a rapid pace, and there are more options than ever before for presenting your ideas to others. That has always been an issue for architects since the complex designs in their thoughts have a hard time translating to paper in a way that the customer understands.

When we obtained access to new technology, which we will cover below, the concept of displaying your ideas became easier. It’s worth noting that the program is no longer as expensive as it was when it initially appeared, and it’s now much more accessible to the general public.

In this article, we’ll go over the fundamentals of both architectural visualization and real-time ray tracing and rendering, as well as why they’re important.

What is Architectural Visualization?

The act of putting your project idea to paper, or, as we’ll refer to it in this article, a 3D model, is known as architectural visualization. It’s the most effective technique to communicate what’s on your mind to the customer without causing any misconceptions.

Allowing the customer to view the 3D model reduces the number of second thoughts and adjustments that they may want to make after the project has already begun and the construction company has begun working.

It saves time because there are techniques to speed up the visualization process, and it gives both you and the consumer a clear picture of what you’re after, allowing all parties involved to make changes while it’s still simple to do so.

What is the process of Architectural Visualization?

It works like this: you may use a tool to render your 3D model and include as many elements as you like, from the surroundings and backgrounds to textures and lighting, resulting in a realistic and stunning image that the consumer can explore. That way, people can tell you right away what they enjoy and what they think should be improved.

Smaller models of furniture, paintings, and other accessories can be added to create a virtual tour of your 3D model that you can take them on to show them what you’ve envisaged. It’s also not just for the consumer; you can utilize the 3D model to think about what further could be added based on your efforts.

Which Programs Are Used?

Here, we’ll go through a few of the most popular architectural visualization apps and why you should give them a try. When it comes to realizing your ideas, the program you choose can make all the difference, so choose one that complements both your architectural and aesthetic viewpoints.

Artlantis

Artlantis is a visualization application designed exclusively for architects and designers to bring their concept to life in a high-definition, realistic representation. It has powerful shaders and photo-realistic models that you can use in your design to make it feel like you’re there.

FurryBall

FurryBall is a GPU-based rendering program that is simple to use and produces excellent results.

Its biggest feature is its real-time preview system, which allows you to quickly make changes to your model and receive a sample of how the alteration will look without having to render the entire scene. This saves you time and allows you to make changes to your design as you go.

Corona

Corona is a relatively new addition to the list of software you may use to bring your idea to life, and it does it without requiring difficult methods to get it to work. The reduced user interface makes manipulating your creation and getting the results you want much easier. It also gives you the ability to choose which alternatives are included in your presentation.

Explanation of Real-Time Ray Tracing

Real-time ray tracing is a concept that allows you to integrate realistic lighting in your 3D model by calculating which pixels would be influenced by the light source of your choice and subtly adjusting their color to give the model a more realistic appearance. It will give the model depth and shadows, enhancing the viewer’s immersion and making the model appear more genuine.

The real-time aspect means that the light source remains constant as you travel around the model, but the illumination changes depending on your viewpoint. So you may theoretically wander around your model in real-time and witness how rays from an external or internal light source land on items.

Real-Time Ray Tracing and Real-Time Rendering

Combining real-time ray tracing and rendering lets you make changes to your design much more quickly and create things like stunning panoramas and 360° animations of your model. What’s even better is that you can change the lighting to show your 3D model in both day and night conditions and see how it looks in both.

That allows you to play with internal and external light sources to make your model feel grounded and realistic. Real-time rendering has been on the rise lately, simply because it shortens the long rendering process we’ve been using up until now. It lets you see the results of your changes right away.

Immersive Realism

The combination of real-time rendering and tracing in your visualization makes an immersive experience that will help all the parties involved to understand your vision better and see how the final product will look with extraordinary detail and accuracy. The realistic view of your creation can very much help in explaining and promoting it to the client.

With real-time rendering, you can quickly add effects that enhance the realism of your model, and the depth and shadows provided by ray tracing give the viewer depth of field and make them feel like what they are seeing is achievable and can look just like the model.

Giving the customer a more realistic view while implementing their changes fast is an excellent way to ensure they see your model’s potential. Being able to make adjustments in real-time will save so much of the back-and-forth between you and the client, saving both of you large amounts of otherwise wasted time.

Lights Create The Atmosphere

The lighting of the room can influence not just the look but also the atmosphere of the room. When it comes to interior design, natural light can make the room seem more open, vibrant, and even bigger. Using this simple trick can present your design in the best way and enhance the interior design decisions you’ve already made, like the layout of the furniture and the colors that will blend and pop out when presented in natural light.

Lighting isn’t only crucial in interior design, as your model can look much better from the outside as well when viewed in proper natural light. With the improved technology, you can choose to display the model in bright daylight, during a sunset, or even at night.

When it comes to showing your design off in a dark setting, artificial light sources become hugely important. Not only can the model look better and warmer when you show internal light sources from the outside, but you can also add external light sources in certain spots that will accentuate and bring forward certain parts of the 3D render.

Technical requirement

You’ll need technology that can support your efforts if you want to use software that allows you to produce your 3D models incredibly realistic and gorgeous. That means you won’t be able to use many of the tools that make your life easier without a powerful PC configuration.

Whatever application you pick, you’ll need a powerful CPU and GPU, as well as lots of working memory, to ensure that your rendering process and final result operate smoothly. No matter what, you’ll need a good CPU to execute your program without it lagging and bothering you. To bring your concept to life, you’ll also need a robust GPU.

Many people choose Nvidia’s GPU models as they have a wide array of programs and applications that they are compatible with. However, you can also choose an AMD model and use their specialized programs like AMD Radeon ProRender and OpenCL. Whichever model you go for, it will need to have a substantial memory to render a lot of textures and layers.

Using these current technology is the future of architecture, allowing architects and designers to more easily and swiftly express their ideas to customers. It’s believed that innovation won’t stop at 3D visualization and real-time rendering, but will spread to other IT fields.

Virtual Reality is one of the projected leaps, which could hypothetically take your clients on a first-person tour of your model. Imagine someone being able to walk around your design and see it from all angles, just like they would in real life. It opens up a plethora of possibilities. We’re excited to see what the future holds in terms of new tools that allows us to conceptualize and render our ideas.

Conclusion

Modern architecture would be inconceivable without appropriately modern visualization, and happily, there are a few techniques that may help you step up your game and generate some spectacular images, such as real-time ray tracing. Although 3D rendering takes a long time, it can be significantly shortened by using real-time rendering previews and effects.

The future is today, and we have a plethora of alternatives at our disposal to bring our vision to reality, so don’t be afraid to use them to their full potential. You’ll be able to construct a model that your client will appreciate and, more significantly, one that you will be proud of.

iRender prides itself on providing the right configuration packages for all popular render engines and plugins for Architectural Visualization and Real-Time Ray Tracing to give you a great experience in rendering. If you have any questions about using sofware and how to speed up your rendering for your projects with our service, register for an account today to experience our service. Or contact us via WhatsApp: (+84) 912 515 500/ email support@irender.net for advice and support.

 

iRender – Happy Rendering!



		

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Top Essential Plugins And Add-ons for Revit https://irendering.net/top-essential-plugins-and-add-ons-for-revit/ Wed, 20 Apr 2022 06:00:13 +0000 http://irendering.net/?p=18512 As with any piece of productivity software, there are add-ons, apps, and plug-ins available to help streamline workflow and make using the programs more effective and more powerful. Revit is no exception. The following plug-ins are Revit’s most widely-used, and assist in making one of the titans of the architectural software industry even better.

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Top Essential Plugins And Add-ons for Revit

Revit has quickly become a mainstay in architecture, engineering, and consulting firms around the world. And while it has yet to completely replace AutoCAD as the preferred industry standard for drafting software, it’s capabilities and potential as a Building Information Modeling platform greatly outweigh some of the growing pains it has endured over the past decade.

But, as with any piece of productivity software, there are add-ons for Revit, apps, and plug-ins available to help streamline workflow and make using the programs more effective and more powerful. Revit is no exception. The following plug-ins are Revit’s most widely-used, and assist in making one of the titans of the architectural software industry even better.

Vray for Revit

Revit is one of the most powerful BIM products on the market; however, until recently, its ability to create beautiful renders was somewhat limited. Now with the backing of Chaos Group, architects can convert their functional (albeit, not the most beautiful architectural model) into something much easier on the eyes.

Vray for Revit comes with all of the bells and whistles you would expect, physically-based lighting, real-world cameras, physically-based materials, and environmental effects. It also comes with some unexpected perks, like compatibility with Revit section.

Vray’s workflow meshes seamlessly with Revit, but if you’re more comfortable in Vray’s standalone, you can export it directly.

pyRevit - Top best add-ons for Revit

PyRevit is one of the best add-ons for Revit

For those who use programming languages in your BIM process, pyRevit is a popular plug-in in the community. pyRevit provides a rapid application prototyping (RAD) for Revit, allowing users to design automation and add-on features inside the Revit environment with their preferred programming language. This allows users to sketch out their ideas in Python quickly—whether it’s IronPython or CPython, C#, or VB.net. In addition, pyRevit allows your custom tools to be distributed to the different teams in your BIM through a unified interface, making workflow uniform and more efficient. For those who produce add-ons for fun, those custom tools can be shared with the community as well.

Operating system: Windows

Enscape

Enscape is a plug-in that allows real-time rendering. Enscape can import models as either 2D or 3D, and even provide 360 panoramas within seconds. This allows users to walk through a model easily, and can be used to create virtual reality (VR) experiences—perfect if you plan to use the model for marketing or demonstration purposes. Speaking of virtual reality, Enscape models can be exported directly to HTC Vive and Occulus Rift VR headsets.

The biggest con that comes with Enscape is its price—users can choose between their monthly and annual subscription services, which can range between $47/month and $469/year, depending on your needs. However, a 14-day free trial is available for you to check the software out before taking the plunge. An educational license is also available for students, lecturers, and universities. Students and lectureres can get a free license for non-commercial use by filling up a required form.

Operating system: Windows

Rushforth Tools

RushForth tools are a popular resource for Revit users. The tool provides features such as Project Setup , Model Manager/Parameter Transformer, Parameter Schedulers, Parameter Linkers, Excel importation, and creating 3D views, among others. RushForth Tools can be downloaded as a single-user license for $99.9, or as an enterprise site license for $4000. A 30-day trial is available for those wanting to put it through a test run before biting the bullet.

Operating system: Windows

Ideate BIMLink

Although Revit’s spreadsheets are appreciated, Excel is much more extensive in its features which help make work more efficient. Instead of laboring over the in-house table feature, Ideate BM link allows easy scheduling and data processing by giving users the power to export Revit schedules to Miscrosoft Excel. Ideate BIMLink is a subscription service, and costs around $850. Although it’s not necessarily the cheapest Excel exporter plugin, it is one of the most popular and trusted ones in the industry due to its ability to handle terrabytes of information commonly used in BIM. Still unsure if you should get it? No fear—a trial version is available for 14 days and is only limited to the export of 25 rows of data . After the trial period, users can still use the software in demo mode. However, demo mode does not allow any imports.

Operating system: Windows

Dynamo BIM

Dynamo BIM is an open-source tool that can perform BIM with the use of a graphical algorithm editor. Dynamo is often used for modeling automation and pricing, allowing designers to work on various drafts of certain elements before committing. Traditionally, each option would have to be modeled manually, however automated modeling saves all that time and effort in choosing the best option. Because it’s open-source, Dynamo is free. It also has a great community, where users can exchange tricks and tips in making the most out of the software.

Operating system: Windows

Revit Lookup

Revit Lookup is a free and open-source add-in. It is an interactive tool, and allows users to review and view their raw database. Data like this is often not seen by end users, thus Revit Lookup is great for getting to the bottom of things. Revit Lookup canhelp identify read-only parameters, parameter types, and their values when available. Most users have noted that the use of add-ins such as pyRevit, Dynamo, and other write add-ins without Lookup is just useless—making Lookup an essential add-in when using said software.

Revit Lookup has no executable installer. Its source is hosted in Github, requiring the code to be compiled in Visual Studio to install the add-in. Those unfamiliar with the process can download it through a website dedicated to compiling Revit Lookup builds, copy the add-in and DLL files to the Revit add-in folder, and press install.

Operating system: Windows

RTV Tools

RTVTools provides productivity-enhancing Revit and BIM add-ins to help simplify your workload. Their tools are the RTV Xporter, Drawing Manager, Reporter, Shared Parameter Manager, and Paint. Although users may vary on their workload and activity, users have the choice with regards to which add-in they can install, ensuring they don’t get to pay for any idle software.

Add-ins from RTV are acquired through a subscription renewal. Users can get an enterprise, site, or single license for certain RTV Tools, while some may have single or network licenses only—allowing hobbyists, freelancers, and large enterprises alike to enjoy their service.

Operating system: Windows

COINS auto-section box

Perhaps one of the most popular plug-ins out there and the best add-ons for Revit, the Coins Auto-Section Box is used for managing views during model analysis. Although Revit has made its in-house counterpart Section Box, most users still prefer the Coins version due to the latter’s extensive features. Even better: Coins is a free plug-in, perfect for any user!

Operating system: Windows (requires custom installer as it does not use the standard Autodesk App Store installer)

iRender prides itself on providing the right configuration packages for all popular render engines and plugins, add-ons for Revit to give you a great experience in rendering. If you have any questions about using Revit and how to speed up your rendering for your Revit projects with our service, register for an account today to experience our service. Or contact us via WhatsApp: (+84) 912 515 500/ email support@irender.net for advice and support.

 

iRender – Happy Rendering!

Source: realspace3d.com

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Five Best 3D Rendering Software in 2022 https://irendering.net/five-best-3d-rendering-software-in-2022/ Thu, 14 Apr 2022 06:00:26 +0000 http://irendering.net/?p=18303 Over the years, we have talked about many CPU and GPU rendering solutions, especially considering the plethora of renderers available to developers and consumers alike. More rendering engines are becoming compatible across most operating systems and platforms, and many 3D modeling software can allow you to compare and contrast their quality by switching them around on a whim and a click. In the article today, iRender will step it up and cover Five Best 3D Rendering Software in 2022 to help you choose the most suitable one for your upcoming projects.

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Five Best 3D Rendering Software in 2022

Over the years, we have talked about many CPU and GPU rendering solutions, especially considering the plethora of renderers available to developers and consumers alike. More rendering engines are becoming compatible across most operating systems and platforms, and many 3D modeling software can allow you to compare and contrast their quality by switching them around on a whim and a click.  In the article today, iRender will step it up and cover Five Best 3D Rendering Software in 2022  to help you choose the most suitable one for your upcoming projects. 

1. Redshift

Image Source: domestika.org

Redshift is a powerful GPU-accelerated renderer designed to meet the specific requirements of modern high-performance rendering. It’s one of the best 3D Rendering Software in 2022. Redshift’s out-of-the-box features provide everything you need to get photorealistic results. This software supports complex advanced shading networks and texturing capabilities. 

The functionality of the software allows you to have photorealistic results with the available resources. It supports advanced texturing, as well as complex texturing, and shading networks capabilities for quality rendering. It integrates with 3D applications out there so that you can jump into any software without paying a lot. Redshift is easily integrated into programs such as Cinema 4D, Maya, and Houdini, making for very powerful workflows and beautiful results.

  • Price: $500 / license
  • Software: 3ds Max, Cinema 4D, Houdini, Maya, Softimage
  • Redshift supports a maximum of 8 GPUs per session.
  • Pros: Fast GPU-accelerated rendering, Out of Core (OOC) capability
  • Cons: Steep learning curve for new users

2. OctaneRender

Image Source: otoy.com

Octane Render is a GPU-based renderer that handles processor-heavy algorithms with ease. It’s considered one of the fastest real-time render software plugins on the market to date and the next of best 3D Rendering software in 2022. Making use of its interactive real-time viewport system, it smoothly speeds up your workflow by essentially displaying your final render as you work, edit and place materials, and frame compositions.

It works as a standalone program, or it can be easily implemented as a plugin for many industry-standard programs including 3ds Max, Cinema 4D, Maya, and Blender just to name a few. An ideal contender for architectural visualization, this rendering software also boasts that along with its comprehensive interface yielding beautiful results fairly quickly, its processing speeds dwarf that of other GPU-based plugins by 10–50 times.

  • Price: $699 / year
  • Software: 3ds Max, ArchiCAD, AutoCAD, Blender, Cinema 4D, DAZ Studio, Houdini, Lightwave, Maya, Modo, Nuke, Revit, Rhinoceros, SketchUp, Softimage, Standalone
  • With OctaneRender, you can currently use up to 20 GPUs on a single project
  • Pros: Fast GPU-accelerated rendering, integrated online material archive
  • Cons: Steep learning curve for new users, difficult-to-use interface, price

4. EEVEE

Image Source: collby.graphics

If you’ve been using Blender, you might be familiar with the name “Cycles”. That’s the name for the ray-tracing renderer inside Blender, but upon release of version 2.8, a new real-time renderer was implemented called “Eevee”. Eevee is focused on real-time rendering, using clever speedy tricks to sacrifice as little realism as possible when compared to Blender’s realistic Cycles renderer.

Pros:

  • Render time is greatly reduced.
  • Settings can be more intuitive to play with for beginners.
  • It can give faster and similar results in some scenes compared to Cycles.

Cons:

  • It doesn’t provide the realism that Cycles does.
  • Some scenes must be made and tweaked in Cycles before they can render properly.
  • Some materials don’t work immediately.

4. Lumion

Image Source: Lumion.com

Lumion is a GPU-based 3D rendering software developed by Act-3D B.V. company. The engine has plugins for SketchUp, Autodesk Revit, ArchiCAD, 3ds Max. A full Lumion license costs 1,817 dollars, but one can test its benefits for free using the 14-days trial.

This product rendering software offers a myriad of features that are great for creating object visualizations. Notably, the program has a collection of 112 materials and 100 textures for creating product renders with true-to-life details. With this feature, product designers and manufacturers can get beautiful images with any type of 3D furniture visualization, be it rendered for a faux-fur chair or a leather sofa. Lumion renders in real-time, which means 3D Artists can not only render the image but also view the process results as an animated scene in real-time.

  • Pros: Integrated map/asset library, drag and drop menu

Lumion has a Content Library with 634 HD objects, including high-quality kitchen appliances, seating, desks, storage items, and other home furnishings. The ready-made 3D models can be taken from the library for creating product renders, which saves a lot of time.

  • Cons: Price (1,817 dollars), difficult-to-use interface

5. Unreal engine 5

Image Source: Alliance X Empire Game

With Unreal Engine, you can bring amazing realtime experiences to life using the world’s most advanced realtime 3D creation tool. From first projects to the most demanding challenges, our free and accessible resources and inspirational community empower everyone to realize their ambitions. Since 2015, Unreal engine can be downloaded for free, with its source code available on a GitHub private repository. Epic allows for its use in commercial products based on a royalty model,  typically asking developers for 5% of revenues from sales.

Pros:

  • Licensing model: Since you are not paying anything at the front you have a full-powered, unrestricted engine at your fingertips and you only pay royalties once your earning reaches a certain threshold. For starters, the deal is not bad at all.
  • Performance: The engine’s performance is at the top of the industry.
  • Good support for Steam and other similar ecosystems
  • Open Source: If you have the knowledge of C++, you can modify it to fit your needs.

Cons: 

  • Can be Overwhelming for one person: Unreal is better suited for teams than a single person, which makes the learning curve so much steeper.
  • It’s free until you start making over $25.000 per quarter.

Website: https://www.unrealengine.com/en-US/ 

Where can you use all the software and plug-ins?

iRender is a Powerful GPU-Acceleration Cloud Rendering Service provider in PC optimization for rendering tasks, CGI, VFX with over 10.000 customers and being appreciated in many global rankings (e.g. CGDirector, Lumion Official, Radarrender, InspirationTuts CAD, All3DP). This is the only render farm that users can install any software and plugins that serve their project, take full control over the machine and use it as their local computers. 

High-end hardware configuration

  • Offering the most powerful graphic card currently, RTX 3090. The servers range from Single and Multi-GPU servers: 1/2/4/6/8 x RTX 3090 with 24 GB vRAM capacity, fitting to the heaviest images and scenes. 
  • A RAM capacity of 128/256 GB.
  • Storage (NVMe SSD): 512GB/1TB.
  • Intel Xeon W-2245/ AMD Ryzen Threadripper Pro 3955WX CPU with a high clock speed of 3.90GHz.
  • Additionally, iRender provides NVLink (Request) which will help you increase the amount of VRAM to 48GB. This is a technology co-developed by Nvidia and IBM with the aim of expanding the data bandwidth between the GPU and CPU 5 to 12 times faster than the PCI Express interface. These servers are sure to satisfy any 3D artists/ studios with very complex and large scenes.

Now go forth and create! Become a member of the iRender community today to stop wasting pointless hours of rendering. Always at the forefront of cutting-edge graphics technology, we do the rendering, the creativity is yours!

iRender – Happy Rendering!

Source: all3dp.com and applet3d.com

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Effective Tips to Improve Interior Lighting in Enscape for Rhino https://irendering.net/effective-tips-to-improve-interior-lighting-in-enscape-for-rhino/ Thu, 17 Feb 2022 06:00:32 +0000 http://irendering.net/?p=17111 Achieving good lighting in an interior rendering can be tricky, especially in the absence of exterior daylight. When working with Rhino, Enscape does not have its own built-in lights so we have to rely on Rhino lights instead. There are a few different options that we can choose from and each of them behaves differently from the other. You can experiment with each of them to get the desired effect. Here are 3 easy tips to help ensure good lighting in your interior renderings.

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Effective Tips to Improve Interior Lighting in Enscape for Rhino

Lighting is as important as every other element of the design. Good lighting changes and transforms a space. We use light and shade to make a room feel comfortable but also dramatic and atmospheric. Great lighting creates depth and height, cozy spots, and draws attention to your most impressive areas. It’s all about the balance of light and shade and bringing new energy to an interior. Some may just draw a grid of downlights into their plans for your interior, which won’t do justice to what they have designed. For today’s article, let’s explore 3 professional tips that are sure to improve the quality and clarity of your interior renderings in Enscape for Rhino.

Achieving good lighting in an interior rendering can be tricky, especially in the absence of exterior daylight. When working with Rhino, Enscape does not have its own built-in lights so we have to rely on Rhino lights instead. There are a few different options that we can choose from and each of them behaves differently from the other. You can experiment with each of them to get the desired effect. Here are 3 easy tips to help ensure good lighting in your interior renderings.

1. Make sure you have adequate lighting

This is probably the most important thing to pay attention to. Oftentimes, our interior lighting doesn’t look good simply because we don’t have adequate lighting. This is especially crucial when we are working with scenes that don’t receive exterior sunlight to help illuminate the interior space. So spend the time adding sufficient lights to your Rhino model to see the best lighting results in Enscape.

2. Use Enscape global artificial light dial

When adjusting the brightness and overall look of Rhino lights, it’s suggested to leave their Rhino settings at their default after placing them. Instead, we could use the Enscape global Artificial Light Brightness setting to adjust how bright they are. This is important to determine how strong or soft you need your lights to be. This is not where we determine the overall brightness/exposure of the scene. Rather, we are focusing on the artificial lights’ behavior in the scene i.e. what kind of shadows we want them to cast (harsh or soft), how strong of a contrast we want between the light and shadow areas in our scene, etc.

3. Use Enscape global exposure dial to adjust final exposure

Once you have the artificial lights setting where you like it, evaluate your scene and see if it’s over-exposed or under-exposed. Your scene may be under-exposed if you opted for lower artificial light brightness in the previous setting, or over-exposed if you went for higher light brightness. The final step is to simply adjust the Enscape global Exposure setting to get the appropriate exposure that you’re looking for.

Conclusion

Hope that with these above 3 simple steps, Rhino and Enscape users can make a world of difference! Whether you are a student presenting to your classmates and professors, or a professional presenting to clients, stakeholders, and/or the public, you can have more confidence that they will quickly and accurately understand your design intent. This can lead to quicker approvals and higher client satisfaction. And if you are struggling with your low-end PC while doing your work, and you are looking for a solution that could help you to boost your workflow and especially your render time smoothly and efficiently. Let’s choose iRender Cloud Rendering Service.  At iRender, we provide servers that are suitable with Enscape users, with the most powerful graphic card nowadays such as RTX 3090 at the price from 3.8 usd per machine hour with the detailed configuration below: 

As we all know, Enscape use a single GPU card to render. However, a good CPU can speed up scene’s loading times. Because of this reason, iRender exclusively provides the Intel Xeon W-2245 with a strong processor base frequency which is 3.9 GHz, 8 cores and 16 threads on GPU server 3, which ensures loading the files much faster. And not to mention that we also provide you with one of the most powerful GPU currently. It’s Geforce RTX 3090. This GPU card reachs 25,162 G3D mark rating points and have a large 24GB vRAM, which definitely brings much better performance. Let’s see some testing videos with Enscape here:

Some other outstanding features iRender provide

  • Friendly user interface

We believe that ‘less is more’, so the user’s interface is designed easily to use. It takes just a few steps to get started. First, register to the service, then create a new work environment or better known as a system image. This work environment will be saved and automatically loaded for the user as soon as logging into the account. Then a rdp will be set up, and the user will be provided with a file with login credentials. The file transfer process is unique, it can transfer files even when the server is turned off, so the users can make changes any time and it’s free to transfer. Furthermore, major cloud transferring platforms like Dropbox, Google Drive are also supported. Additionally, multiple servers can also be used, and the system image can automatically be generated, thus providing usefulness to the users.

  • Flexible Pricing

You will be charged on a per-minute basis. Depending on the type of server you choose, we will issue you an invoice once you shut down the servers, so that you will control your balance easily. Moreover, you can always save up to 20% with our Fixed Rental feature. For those who’re in need of a server for more than a day, or have an extremely large project, we advise to choose a daily/ weekly/monthly rental package. The discount is attractive and help to save more for your render.

We accept payment through PayPal, Onepay, bank transfer, or credit card,  And of course, we sometimes provide promotions for customers on special occasions. Staying connected with us to keep updating these programs.

  •  24/7 Real Human Support

If you choose to render your projects with iRender, you can feel extra safe that we have a dedicated CPU & GPU infrastructure and enthusiastic technical supporters available 24 hours a day, 7 days in a week to answer any queries you might have regarding your rendering jobs.

At iRender, we try every day to offer our beloved customers the power and expedience they need. Keeping that in mind, iRender aims to facilitate such people by providing our own cloud render services for everyone. Even a low-performance computer can turn into a supercomputer using the cloud services by iRender. You don’t need to buy expensive computers and then install heavy software, just make use of the services by iRender and start creating.

If you are a new iRender user, just register HERE to get FREE COUPON to test our servers with your Enscape scenes and stay tuned for more interesting and useful articles related to rendering everyday. SPECIAL OFFER for this February: Get 20% BONUS for all newly registered users. Let’s CHECK IT OUT!



		

iRender – Happy Rendering!

Reference source:  Dessen Hillman on enscape3d.com

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Top Benefits of Using VR in Architecture and Engineering https://irendering.net/benefits-of-using-vr-in-architecture-and-engineering/ Wed, 16 Feb 2022 06:00:11 +0000 http://irendering.net/?p=17249 Virtual reality design software opens a lot of new doors for architects and engineers. Nevertheless, many companies still avoid using virtual reality design software. Whether it’s because of fear of the unknown, or because they think it’s too expensive, a lot of firms stick to the digital design software packages that have served them so well in the past. That’s all well and good for now, but what about the future. VR technology is improving all the time, and it offers your firm the opportunity to showcase your work in brand new ways. If your competitors start using it before you do, you may end up falling behind the pack.

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Top Benefits of Using VR in Architecture and Engineering

Virtual reality (VR) is not a brand-new concept, by any stretch of the imagination. The technology actually goes back several decades, though it is much more refined in the modern era.

Virtual reality design software opens a lot of new doors for architects and engineers. Nevertheless, many companies still avoid using virtual reality design software. Whether it’s because of fear of the unknown, or because they think it’s too expensive, a lot of firms stick to the digital design software packages that have served them so well in the past.

That’s all well and good for now, but what about the future. VR technology is improving all the time, and it offers your firm the opportunity to showcase your work in brand new ways. If your competitors start using it before you do, you may end up falling behind the pack.

In today article, let’s get a look at some of the main features of virtual reality. Here are the top five benefits of VR for your architectural or engineering firm.

Creating Individual Experiences

Think about what happens when you present a new 3D model to a client. Usually, you’re going to have a bunch of people sat around a table, staring at a screen. You conduct a walkthrough of the model using your digital design software, essentially acting as a guide.

However, nobody interacts with anything. Your potential clients have to rely on you to show them what you’ve come up with. It’s difficult to make suggestions in that environment. Plus, your client isn’t examining the model at their own pace. Little issues may escape their attention, plus, your client can’t add his or her own individual touches to your work.

As a result, the experience isn’t individual to the client. VR changes all that. One of the best features of virtual reality is that it creates an immersive environment for the user to engage with. Using your virtual reality design software, you can create environments that your clients actually get to explore. You don’t need to act as the tour guide anymore, because your client can react virtually with the environments that you create.

So, how does this benefit clients more when compared to traditional digital design software? For one, your client has the opportunity to make changes on the fly. If they see a colour scheme they don’t like, they can use your virtual reality design software to make changes on the spot.

The end-result is that the client gets to visualise the structures you create. Plus, the changes they make get recorded in your virtual reality design software. So, not only do you have a happier client, but you also have a better record of what the client wants from the project.

The individual experience means your clients get more out of your designs.

Understanding the Space

Virtual reality design software offers much more than interactivity. It also helps your clients understand the spaces used in your design. This benefits architects more than engineers, as the former often create building interiors. Your client can get a feel for how those interiors work, rather than taking their cues from you.

You must remember that not everybody has an architect’s brain. While you may be able to look at a 2D floor plan and visualise how the spaces all fit together, some of your clients won’t be able to. Even with a 3D design, you may find your clients struggle to put the pieces together.

That’s understandable. After all, your clients don’t have the training that you have. However, it’s also something you need to account for. Before VR, this meant a lot of talking the client through the model.

With VR, you don’t have to do that anymore. You can put your client right in the middle of the model and let them explore. This simulated “world” offers a much more accurate representation of what you’re going to create for them in real life. They can feel and explore the space, rather than trying to imagine it.

Now, think about how amazing that must feel to somebody who has never used VR before. Instead of sitting through a dry model presentation, your client gets to explore your model.

This benefits you, because it builds excitement for the project. As we all know, client buy-in is crucial to the success of projects. If you can show your clients what they’re getting before they actually get it, you stand a much better chance of success. Plus, virtual reality design software gets rid of the need for all those questions about how your model will “work” in real life.

Cost-saving measures

Traditionally, architects and engineers have shied away from VR because of the cost involved. That’s understandable. After all, you need to procure suitable hardware, in addition to the virtual reality design software that allows you to put your models together.

Even a decade ago, virtual reality was out of reach for many firms. However, that’s not the case today. VR is a much more affordable technology now than it has ever been. Recent technological developments have cut the cost of hardware production, which means you can secure VR headsets for less money.

Let’s look at some examples. Both the Oculus Rift and HTC Vive have become popular in recent years. Part of that is due to the cost. Both are now affordable.

Are those the sorts of figures that you had in your head? It all sounds a lot more affordable than many people think. In fact, for a $10,000 investment, you can have the hardware and software you need to offer virtual tours to any of your clients. Better yet, it’s mostly a one-time investment. Yes, you may need to update the software every so often, but the hardware will serve you well for many years.

You must also think to the future. That investment offers you the chance to stand out from the crowd, which means you can secure more work. Furthermore, virtual reality design software makes it easier for clients to spot issues that need to be addressed. As a result, you spend less time trying to figure out what’s wrong with the model, plus you won’t end up ploughing ahead on a design that your client doesn’t like.

Streamlined feedback and alterations

The most nerve-wracking moment of any project is showing the design to the client and awaiting their verdict. You never know whether they’ll like your ideas, what the feedback will be and how extensive that feedback might be. There’s also the consideration that not all feedback and points of note will be spotted on first glance. It might be the case that some of the client’s feedback comes several weeks later when they’ve had the chance to mull over the design at leisure.

Whatever the outcome, the process of making alterations and revisions can be incredibly time-consuming for architects and designers. VR can ease the process, not least because clients have a more in-depth view of the design initially but that they can point out changes in real time. VR software allows clients to experience everything from colour and texture to lighting, sound effects and furniture.

This means that the client can truly visualise your ideas and make recorded changes so the finished product is an amalgamation of the two concepts for a perfect result, and fewer revisions. Ultimately, to fulfil a customers’ needs, you’ll always need to make alterations. But the process requires far less repetition and benefits from greater precision to reduce the time spent making changes.

The Training Potential

Let’s look inwards for a moment. Training always presents a problem to architectural and engineering firms. Your new hires may have skills, but they may not know how to apply them as your firm would like them to. As a result, you have to train them to bring them up to speed on what you expect.

This is a laborious process, and one that takes a lot of time and effort. In some cases, it may take several months before your new hires really understand what you want from them.

With virtual reality design software, you can streamline your internal training processes. You can use the software to show your new hires what you need from them. Furthermore, the interactivity inherent in VR means your employees can learn as they go. You can build models that your employees can play around with in the virtual setting. This creates a more engaging training environment, which results in faster learning.

It’s not just the people at your firm that can benefit from this faster training scenario. Virtual reality also offers you the chance to train the construction crews you work with. You can use your virtual tours to discuss issues such as material use and clash detection with construction crews.

This helps the team to visualise how the structures they create should actually look. As a result, you create more efficient construction environments. Furthermore, you can also use your virtual reality design software to highlight the importance of safety on the construction site.

The point is that VR isn’t just for displaying your models to clients. It’s a tool you can use throughout the entire process. From design through to construction, VR can help you to make things more efficient. This saves time and money, which you can dedicate to other projects.

Conclusion

The possibilities for where VR and its platforms are endless, and the technology and its uses are still in the early stages. But as more industries and businesses adopt this way of working, it will become as prevalent in our lives as email is now as a communication tool. VR technology isn’t just likely to be used as a tool for managing projects but also designing for clients and showcasing ideas, boosting construction and collaboration, improving quality control and creating a better experience for customers.

VR has much to offer architectural businesses, from creating a lasting impression on clients to speeding up the design process and saving money. But it can also help businesses with efficiency, streamlined onboarding of staff and with the ability to create layouts and designs with fewer mistakes that can be costly and time-consuming further down the line. Investing in VR is money well-spent for architectural firms who want to create more immersive client experiences.

At iRender, we have developed multiple RTX 3090 workstations specifically optimized and configured for GPU rendering workflows, from single- GPU 1x RTX 3090 to Multi-GPU 2/4/6/8 x RTX 3090, you can choose one server that is suitable for your demand and your software to get started. You are guaranteed to experience maximum performance for your budget. Users will remotely connect to our server, install their software only one time and easily do any intensive tasks like using their local computers. We offer clients the powerful processor Intel Xeon W-2245 @ 3.90GHz / AMD Ryzen Threadripper Pro 3955WX @ 3.90GHz and up to 1 TB SSD to load your scene quickly.

Register an account today for FREE TESTING COUPON to experience our service. Or contact us via WhatsApp: (+84) 912 785 500 for advice and support.

 

Thank you & Happy Rendering!

 

Reference source: academy.archista.com

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Overview Unreal Engine 5 Early Access https://irendering.net/overview-about-ue5-early-access/ Thu, 10 Feb 2022 06:00:13 +0000 http://irendering.net/?p=17075 Unreal Engine 5 is expected to ship in early 2022, and will empower creators across all industries to deliver stunning real-time content and experiences. The Early Access build has only been tested on game development workflows and offers a chance for game developers to go hands-on with some of most exciting new features. Additional features and other improvements for all industries will be part of the full Unreal Engine 5.0 release in early 2022.

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Overview Unreal Engine 5 Early Access

Overview Unreal Engine 5, which is the next major evolution of Unreal Engine, enhanced for the next generation of games, real-time visualizations, and immersive interactive experiences. It will empower game developers and creators across all industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before.

The UE5 Early Access release gives you the first chance to get your hands on these innovative new tools for next-generation game development. This Early Access release is aimed specifically at game developers who like to live on the bleeding edge.

Key features in UE5 Early Access

Nanite

Our new Nanite virtualized micropolygon system lets users create games with massive, unprecedented amounts of geometric detail. Directly import film-quality source assets comprised of millions of polygons and place them millions of times, all while maintaining a real-time frame rate, and without any noticeable loss of fidelity. Nanite intelligently streams and processes only the detail you can perceive, largely removing poly count and draw call constraints, and eliminating time-consuming tasks such as baking details to normal maps and manually authoring LODs—freeing you up to concentrate on creativity.

Lumen

Lumen is a fully dynamic global illumination solution that lets users create dynamic, believable scenes. With Lumen, indirect lighting adapts on the fly to changes to direct lighting or geometry, such as changing the sun’s angle with the time of day, turning on a flashlight, or opening an exterior door. This means you no longer have to author lightmap UVs, wait for lightmaps to bake, or place reflection captures—you can simply create and edit lights inside the Unreal Editor and see the same final lighting as when the game is run on console.

Open Worlds

One of our goals is to make the creation of open worlds faster, easier, and more collaborative for teams of all sizes. The new World Partition system in Unreal Engine 5 changes how levels are managed and streamed, automatically dividing the world into a grid and streaming the necessary cells. Team members can also simultaneously work on the same region of the same World without stepping on each other’s toes via the new One File Per Actor system. Data Layers allow you to create different variations of the same World—such as daytime and nighttime versions—as layers that exist in the same space.

Animation

Author incredibly detailed characters in dynamic, real-time environments with Unreal Engine 5’s powerful animation toolset. Working in context, you can iterate faster and more accurately, without the need for time-consuming round-tripping. Artist-friendly tools like Control Rig let you quickly create rigs and share them across multiple characters; pose them in Sequencer and save and apply the poses with the new Pose Browser; and easily create natural movement with the new Full-Body IK solver. And with Motion Warping, you can dynamically adjust a character’s root motion to align to different targets with a single animation.

MetaSounds

Unreal Engine 5 introduces a fundamentally new way of making audio, with MetaSounds, a high-performance system that offers complete control over audio DSP graph generation of sound sources, letting users manage all aspects of audio rendering to drive next-generation procedural audio experiences. MetaSounds is analogous to a fully programmable material and rendering pipeline, bringing all the benefits of procedural content creation to audio that the Material Editor brings to shaders: dynamic data-driven assets, the ability to map game parameters to sound playback, huge workflow improvements, and much more.

Editor Workflow

The revamped Unreal Editor provides an updated visual style, streamlined workflows, and optimized use of screen real estate, making it easier, faster, and more pleasing to use. To free up more space for viewport interactions, we’ve added the ability to easily summon and stow the Content Browser and to dock any editor tab to the collapsible sidebar. You can now quickly access frequently used properties in the Details panel with a new favoriting system, while the new Create button on the main toolbar lets you easily place Actors into your world.

MetaHumans

Want to populate your Unreal Engine 5 worlds? MetaHumans created in MetaHuman Creator are compatible with both UE4 and UE5. Sign up for MetaHuman Creator Early Access to begin importing your own MetaHumans, or simply download any of over 50 premade digital humans from Quixel Bridge.

Is Early Access Right for You?

You might want to consider trying UE5 Early Access if most or all of the following statements apply to you:

  • You are working on games or other similar interactive experiences.UE5 Early Access is intended to get disruptive new technologies into the hands of game studios as soon as possible, to aid in prototyping upcoming next-generation projects. However, the new features in UE5 Early Access have not yet been widely validated with customers for other workflows.
  • You already have significant experience with UE4.Users who are already familiar with UE4 should be able to transition their workflows to UE5 with relative ease. UE5 Early Access is also accompanied by the Valley of the Ancient project, which illustrates many of the compelling new features in a working gameplay sample. However, outside of this project, learning materials for Early Access will be limited compared with the depth and breadth of materials that exist for UE4. In addition, new features and workflows will continue to change over time from their current state. We therefore recommend that users who are completely new to Unreal start by learning UE4 until UE5 is production-ready.
  • You are planning a project for release in late 2022 or beyond.One of the principal aims of the Early Access release is to offer a first glimpse of the new features and workflows to game teams well in advance of their availability for production uses. This can help your team prepare to hit the ground running when UE5 reaches its production-ready release. If you’re planning a release of your project sooner, in 2021 or in early 2022, we highly recommend that you continue to build on the solid and battle-tested foundation offered by UE4.
  • You don’t mind the rough edges.UE5 Early Access is a snapshot of a rapidly moving target. Before we consider the features introduced in Early Access to be ready for production use, we have a significant amount of work to do on performance, stability, and polish. If your goal is to gain experience with new features and workflows to prepare for future projects, this should not slow you down. However, we want you to be aware that relying on the new features in UE5 Early Access may entail some unpredictable disruptions. The good news is that you can help to smooth these rough edges by reporting your experiences to help us improve them.

If most or all of the statements above are not true — for example, if you are just getting started with Unreal, if you are planning a near-term project, or if you need a stable and production-ready engine — feel free to experiment with Early Access, but we recommend that you continue to work in UE4 for now.

System requirement

Target Platforms and Devices

UE5 Early Access supports the same target platforms and devices supported by UE4, with the following exceptions:

  • Support for 32-bit platforms has been removed.
  • UE5 Early Access now supports Apple Silicon devices as a native runtime target. (Note, however, that the Unreal Editor runs translated through Rosetta 2 as an Intel binary.)
  • Not all new features currently work on all platforms. For example, Lumen and Nanite do not currently support mobile devices or last-generation consoles, and require an NVIDIA or AMD GPU on PC. Platform and GPU support for new features may or may not change between Early Access and the production release of UE5.For more information on the current platform limitations by feature, see the Release Notes page and the detailed documentation on each individual feature.For the list of supported systems and SDK versions for all target platforms, see the Platform SDK Upgrades section of the Release Notes.

Hardware Requirements for Development

Basic hardware requirements for working with Unreal Engine 5 Early Access are unchanged from UE4. For details, see the most recent UE4 documentation.

However, some of the new features in Early Access will require higher-end hardware to get best results.

For example, to get the most out of Nanite and Lumen, we currently recommend the equivalent of an NVIDIA GTX 1080, AMD VEGA 64, or better. We also recommend upgrading to the latest drivers for your GPU.

Conclusion

Unreal Engine 5 is expected to ship in early 2022, and will empower creators across all industries to deliver stunning real-time content and experiences. The Early Access build has only been tested on game development workflows and offers a chance for game developers to go hands-on with some of the most exciting new features. Additional features and other improvements for all industries will be part of the full Unreal Engine 5.0 release in early 2022.

At iRender, we have developed multiple RTX 3090 workstations specifically optimized and configured for GPU rendering workflows, from single- GPU 1x RTX 3090 to Multi-GPU 2/4/6/8 x RTX 3090, you can choose one server that is suitable for your demand and your software to get started. You are guaranteed to experience maximum performance for your budget. Users will remotely connect to our server, install their software only one time and easily do any intensive tasks like using their local computers. We offer clients the powerful processor Intel Xeon W-2245 @ 3.90GHz / AMD Ryzen Threadripper Pro 3955WX @ 3.90GHz and up to 1 TB SSD to load your scene quickly.

Register an account today for FREE TESTING COUPON to experience our service. Or contact us via WhatsApp: (+84) 912 785 500 for advice and support.

 

Thank you & Happy Rendering!

 

Reference source: Unrealengine.com

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Simple Steps to Create Video Creation in Enscape with iRender https://irendering.net/simple-steps-to-create-video-creation-in-enscape-with-irender-cloud-rendering/ Sat, 05 Feb 2022 06:00:32 +0000 http://irendering.net/?p=16923 When navigating a model in real-time is not practical, or you want a pre-scripted path that aligns with your talking points, creating a walkthrough video is the solution. And now with the related updates in Enscape 3.0, the process is even easier! In Blog's Today, we will cover the powerful video creation features and workflows found within the Enscape plugin. Enscape has a powerful yet simple workflow for developing a video walkthrough.

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Simple Steps to Create Video Creation in Enscape with iRender Cloud Rendering

When navigating a model in real-time is not practical, or you want a pre-scripted path that aligns with your talking points, creating a walkthrough video is the solution. And now with the related updates in Enscape 3.0, the process is even easier! In Blog’s Today, we will cover the powerful video creation features and workflows found within the Enscape plugin. Enscape has a powerful yet simple workflow for developing a video walkthrough.

Getting started with video creation in Enscape

Enscape provides a great video walkthrough renderer in Revit, SketchUp, Rhino, Archicad and Vectorworks. The overall process of walkthrough rendering is very simple. First, in your design software, start Enscape, toggle the Video Editor on, and then compose a view in Enscape (see first image below). Click Add Keyframe (the + button) to define the start point. You can then continue this process along the path you would like the video to follow. The path and keyframes are visible within Enscape, as shown in the second image below. The video follows this path and morphs between each keyframe. For example, notice the view direction arrow added at each keyframe. Enscape will smoothly transition between #1 and #2 and then again between #2 and #3.

In the video editor, you can select your different keyframes by clicking on the diamond shapes on the timeline. In addition to morphing the view direction, keyframes allow other adjustments such as Time of Day, Focal point, and Field of View. The duration between keyframes can be adjusted by setting an explicit Timestamp. To finish, once the path is defined, the video may be previewed in Enscape using the Preview command (play button). If everything looks good to you, then use the Export command to make an MP4 file which can be hosted online or generally shared. Keep in mind that you can also adjust the output quality and resolution through the Visual Settings -> Capture tab beforehand.

Creating the video path

A video is created by following a camera path and defining this path has never been easier in the AEC industry when using Enscape. To begin the process, within Enscape, click the Video Editor command (or type V). This will activate the Video Editor UI within Enscape – see image below. Next, while in Enscape, simply compose a view and click the Add Keyframe + button (or type K). This adds a keyframe, represented as a diamond on the Timeline. Continue composing views and adding keyframes along the desired path until it is adequately defined to travel around objects, corners and up and down stairs.

TIP: Be sure to save your path before closing Enscape, otherwise your work will be lost!

Keyframe tools legend:

  1. Add a new keyframe, based on current Enscape view, before the first keyframe
  2. Click a diamond to select a keyframe
  3. Click between two keyframes to add a new keyframe
  4. Add a new keyframe, based on current Enscape view, after the last keyframe

Editing the video path

The path may need to be modified to adjust the view direction or avoid colliding with objects in the scene. Enscape makes this easy by allowing us to select keyframes and then visually adjust them. This process can be started within the 3D view or via the Timeline in the Video Editor. In the 3D view, hover your cursor over a camera (i.e. a keyframe) until it turns green (see next image) and then click. Notice how the camera path has arrows on it, indicating the direction of travel.

Using the controls in the Keyframe Editor, the Time of Day, Field of View, Depth of Field, and Timestamp can be overridden from the current settings. For example, if a keyframe is selected and the timestamp is adjusted, the duration of the entire video is adjusted. Or, if the time of day is adjusted in at least two keyframes, it will morph between these views. To help keep track of where overrides exist, markers are added to the Timeline as shown in the following image. These same adjustments can be seen in Enscape, next to each keyframe as shown in the second image below. It is important to remember to click Update to save changes to the current keyframe.

Save and load a path

If you want to use a path again in the future, you can save it using the Save Path to file… command as shown below. The ability to define multiple paths within the same project is an especially beneficial feature. Save these files in the project folder on the network so the entire design team has access. Once a path is saved, or if you wish to discard the current path, click New video path. The saved file is an XML file. If you edit this file, you will notice each keyframe has an X,Y,Z value for Position and LookAt. These numbers could be modified to make more precise adjustments along the path – be sure to save a copy first!

Conclusion

In today’s busy and complex world, we need tools that are both powerful and easy to use. As you have seen, Enscape makes the whole process of developing and editing a walkthrough video just that – easy. The ability to create multiple paths and save each one to be individually reloaded later increases efficiency. And, the fact that this process works the same across multiple authoring tools (Revit, SketchUp, Archicad, Vectorworks, and Rhino)

The Professional Cloud rendering service for Enscape

iRender is a Professional GPU-Acceleration Cloud Rendering Service provider in HPC optimization for rendering tasks, CGI, VFX with over 20.000 customers and being appreciated in many global rankings (e.g. CGDirector, Lumion Official, Radarrender, InspirationTuts CAD, All3DP) With our server, you can install any software you need, add your license, and do whatever you like with your project. These tools above are no exception. Most tools for fluids are computationally expensive. Understanding that, we have different config and package compatible with them, from CPU to single GPU, dual and even multi-GPUs.

  • Operating System of GPU SERVER 3: Once again, we need to confirm that Enscape use GPU card to render. However, a good CPU can speed up Enscape’s loading times. Because of this reason, iRender exclusively provide the Intel Xeon W-2245 with a strong processor base frequency which is 3.9GHz – 4.7GHz, 8 cores and 16 threads on GPU server 3.  According to Bricsys, the minimum CPU is intel corei5.  Here at GPU server 3 of iRender,the CPU is intel xeon W-2245 which can be compared to intel corei9 9900k
  • The recommended GPU for Enscape is NVIDIA GeForce GTX 1660 or AMD equivalent with 4GB VRAM or higher. But more than that,  the GPU of our server 3 is Gefore RTX 3090 having twice the power of Geforce GTX 1660 with 24GB vRAM.
  • Let’s see rendering tests with Enscape on server RTX 3090 the latest NVIDIA CARD RTX 3090 with 24GB VRAM will help you reduce your render time very much ​at iRender:

Moreover, iRender has many more to offer.

  • Free and convenient transfering tool: iRender offers a powerful and free file transfer tool: Gpuhub Sync. With fast file transfer speed, large data capacity, and completely free. You can transfer all the necessary data into our Gpuhub Sync tool at any time without connecting to the server. The data will be automatically synchronized in the Z drive inside the server, ready for you to use.
  • Flexible price: You can always save from 10% to 20% with our Fixed Rental feature. For those who’s in need of server more than a day, or have extremely large project, we advise to choose daily/ weekly/monthly rental package. The discount is attractive (from 10 to 20% depends on your package), and you don’t have to worry about over-charging if you forget to shutdown the server. 
  • Real human 24/7 support service, helping you to handle the problem quickly, effectively, saving you both time and money.

If you have any questions, please do not hesitate to reach us via Whatsapp: +(84) 916017116. Register an ACCOUNT today and get FREE COUPON to experience our service. Or contact us via WhatsApp:  +(84) 916017116 for advice and support.  

Thank you & Happy Rendering!

Source: blog.enscape3d.com

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