graphicdesign | iRender Cloud Rendering Service https://irendering.net " Simple and fast cloud rendering solution " Mon, 31 Mar 2025 04:03:18 +0000 en-US hourly 1 https://irendering.net/wp-content/uploads/2019/10/cropped-512Favicon123-32x32.png graphicdesign | iRender Cloud Rendering Service https://irendering.net 32 32 Exploring new updates in Chaos Corona 12 https://irendering.net/exploring-new-updates-in-chaos-corona-12/ Tue, 26 Nov 2024 06:00:41 +0000 https://irendering.net/?p=31879 Chaos has released Corona 12 Update 1, the latest version of its production renderer for 3ds Max and Cinema 4D. Let’s explore some important new updates with iRender!

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Exploring new updates in Chaos Corona 12

Chaos has released Corona 12 Update 1, the latest version of its production renderer for 3ds Max and Cinema 4D. Let’s explore some important new updates with iRender!

New Updates in Chaos Corona 12

Corona to Vantage Live Link

Corona 12 Update 1 introduces an initial implementation of a Live Link. This is just a starting point though, with more functionality to come in future releases.

With this early version, Vantage can be utilized for a form of “Interactive Rendering” that refreshes in real-time as you make adjustments in 3ds Max or Cinema 4D. This detailed ray-traced GPU rendering can be beneficial in certain scenarios while developing your scene. It offers an alternative way to discover ideal camera angles, modify lighting, organize your scene, configure various material aspects, and more.

Chaos Cloud Collaboration

With this update, you can now send an image directly from the VFB to Chaos Cloud Collaboration, allowing you to share it with your client and engage in discussions using markup and comments. This eliminates the dependence on email, Dropbox, Google Drive, and similar services, plus it means your client isn’t left having to use Paint or Photoshop to draw attention to certain parts of the image.

Cloud Collaboration enables you to create multiple projects and manage their sharing options. It also takes care of image versioning throughout the project and serves as a convenient method for delivering final renders.

To sum up, Cloud Collaboration makes it easy to share images with your clients, sending them right from the VFB. Then, you can discuss changes via markup, send deliverables, set up Virtual Tours, and open the door to much more in the future.

Faster Caustics

The first improvement to Caustics will now give a significantly cleaner result in the same amount of render time. Can not specify an exact figure for the speed increase since it largely depends on the prevalence of caustics in your scene. If caustics are the primary focus of the scene, you’ll experience a more significant speed improvement compared to a scene where caustics have a minor role.

As an approximation, Caustics themselves should be visually “about twice as good” in the same amount of render time.

Caustics Multiplier

The second Caustics improvement allows you to adjust the intensity of the Caustics in the Beauty pass, removing the need to use render elements and post-processing to get the results you are looking for.

Please note that you must set the Surface Multiplier at render time – it cannot be adjusted in post. IR can be used to find the right value before committing to a final render.

Volumetric Caustics

The final Caustics improvement is that you now have the option to enable the visibility of reflected or refracted rays created from Caustics as they pass through a Volumetric material.  A common illustration of this is sunlight underwater, where the refraction of light through the shifting water surface creates a captivating display of light beams within the water volume.

Let’s see other cases, such as underwater swimming pool lights passing through steam in a heated pool or jacuzzi, or light beams reflecting off the mirrored surface of a disco/mirror ball through the dry ice in the atmosphere of a night club, or sunlight reflected off windows through an early morning mist and more.

With surface Caustics, you can control the intensity of the volume Caustics in the Beauty pass.

Auto Exposure, Auto White Balance & improved White Balance

First comes Auto Exposure, a checkbox that lets Corona 12 choose the exposure values for you, just like when using a modern camera. This can serve as a simple starting point, with the option to make additional adjustments through the regular Exposure control or to bake them into the tone mapping.

If “Update during animation” is checked, then the automatic exposure and/or white balance will be recalculated for each frame of an animation, helping with scenes that move from dimly to brightly lit areas.

Additionally, a “Strength” parameter ranges from 0, which means no exposure adjustment, to a maximum of 1, where the calculated auto exposure value is fully applied. This allows for automatic adjustments to exposure or white balance for an effective starting point or to respond to changing lighting during animations. Furthermore, a new algorithm enhances white balance for more pleasing outcomes.

Auto White Balance functions have the same possibilities as mentioned above. There’s one extra improvement to White Balance though, as we have changed the algorithm it uses to one that gives a more natural look. For compatibility, any existing scenes will load with a “Legacy White Balance” to ensure they render the same as before. In new scenes, the new White Balance will be the default. While the difference is subtle, the results are more in line with the effects of White Balance in other popular software like Photoshop.

Image Upscaling

NVIDIA’s new Image Upscaling offers two key benefits.

First, it enables quick test animations by rendering images at a quarter size (e.g., 960×540 for 1920×1080) and then using AI Upscaler, resulting in a rendering speed that’s approximately four times faster. However, these animations lack temporal consistency, leading to noticeable flickering.

Second, when enabled for Image Refresh (IR), it can improve responsiveness during editing, although parsing times may limit this benefit. It’s particularly useful for scene setup, lighting, and camera angles but less effective for detailed material editing due to reduced detail.

Please note that NVIDIA Denoising is always applied to the image when Upscaling is used, both in IR and rendering modes. Also, just like NVIDIA Denoising, this requires a compatible NVIDIA card.

Are you looking for a cloud render farm for your project with Corona?

iRender provides high-performance and configurable server systems to customers who need to utilize the power of CPU & GPU such as 3D rendering, AI training, VR&AR, simulation, etc. With iRender IaaS and PaaS services, you can access our server through the Remote Desktop Application do whatever you want, and install any software you need on it. It is like you are using your own computer but with a powerful configuration and much higher performance. In particular, you only need to install the software for the first time, the next time you connect to the computer everything is ready for you to use.

Corona Renderer is purely CPU-based. It uses Intel Embree Ray Tracing Kernels, the fastest CPU ray tracing solution on the market. Since they mesh well with the Corona architecture, they are an important factor in its performance.

By rendering only on the CPU, we can avoid all bottlenecks, problems, and limitations of GPU rendering, which include the unsuitability of GPU architectures for full GI, limited memory, limited support for third-party plugins and maps, unpredictability, the need for specialist knowledge or hardware to add nodes, high cost, high heat and noise.

Also, Corona usually comes with Cinema 4D and 3ds Max. We support all 3D software including Cinema 4D and 3ds Max with their plug-ins. Moreover, we have preinstalled Cinema 4D and you can use a free Cinema 4D license from us. With Corona, you can consider our 3S server.

Now we have a huge promotion for the biggest sale event of the year: Black Friday. Don’t miss this best deal and speed up your rendering performance with iRender.

For more detailed information, please contact us via Live chat 24/7 or WhatsApp: +(84)915875500 or Email: vyvtk@irender.vn

iRender – Happy rendering!

References: chaos.com

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The latest creative news from Corona Cloud Rendering

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Overview of Baking Camera in OctaneRender https://irendering.net/overview-of-baking-camera-in-octanerender/ Mon, 20 Feb 2023 06:00:35 +0000 https://irendering.net/?p=25253 The baking camera is used to save and reuse the textures that are assigned to the objects in your scene (e.g., game engines, compositing etc.). In today article, let’s get an overview of Baking Camera in OctaneRender

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Overview of Baking Camera in OctaneRender

The baking camera is used to save and reuse the textures that are assigned to the objects in your scene (e.g., game engines, compositing etc.). Both render times and texture quality will increase as a result. For game engines, texture creation is a crucial technique. The specular, reflection, and other properties of the Baking Camera will be preserved.

In today article, let’s get an overview of Baking Camera in OctaneRender

Bake a texture using Baking Camera

Get your textures and lighting ready. The UV maps for the Baking Camera must be properly organized with islands that do not overlap, as shown below.

Overview of Baking Camera in OctaneRender 2

Image Source: docs.otoy.com

The baking camera has two baking options: bake the entire scene (not advised) or bake each individual object. We want to bake the texture of both the Dog object and the Plane object in the image below. Create a “Octane Object Tag” for each of the two objects and then select the “Object Layer” tab in the Tag window to proceed. For the Dog object, enter “Bake ID” 2 here. The Ground Object’s “Bake ID” should be 3 set. Create an Octane Camera now, then select Camera Tag. Select Baking as the Camera Type.

Overview of Baking Camera in OctaneRender 3

Image Source: docs.otoy.com

Activate Live Viewer. You’ll get the outcome shown in the image below if the “Bake Group IDs” setting is set as previously mentioned in the Octane Camera Tag / Baking options. These baked textures can be saved and used again, for instance in Unity or Unreal Engine.

Overview of Baking Camera in OctaneRender 1

Image Source: docs.otoy.com

Camera Baking setting

Baking Group ID

Names the group ID that should be baked. Every object automatically belongs to baking group number 1, which is the default. The default value for the bake ID of the entire scene is 1, and the entire scene will be baked if you do not define it for each object in the scene using the Octane Object tag / Object layer menu.

UV Set

This establishes the UV coordinates to be applied during baking. If your object contains more than one UV map, you can change it here and use the appropriate UV map.

Revert Baking 

The directions of the camera are reversed if checked.

Padding Size

This is how many extra pixels were added to the UV map’s edges. It specifies the padding size in pixels. The minimum and maximum padding sizes are 0 and 16 respectively, with the default padding size set at 4 pixels.

Image Source: docs.otoy.com

Edge Noise Tolerance

It is possible to specify an edge noise tolerance, which helps get rid of hot pixels that appear close to UV edges. Hot pixels are not removed at values close to 1, while those close to 0 make an effort to do so.

UV Region

This is the bounding region’s size in UV space for baking.

Baking Position

The position for baking “position-dependent” artifacts is used when the setting is enabled. For “position-dependent” artifacts, such as reflections, etc., position is the camera position. Whether to bake back-facing geometry is determined by back-face culling.

iRender offers the most powerful RTX 4090 configuration packages on the market for Octane Rendering

iRender have recently released new multiple RTX 4090 servers (4x RTX 4090 and 2x RTX 4090) that are rated as the most robust render machines on the market. They are highly recommended for speeding up Redshift and Octane rendering. Below are these two servers’ configurations:

Overview of Baking Camera in OctaneRender 4

And we are more than just powerful configurations.

Unlike other render farms, iRender provides you with powerful machines with top-notch hardware, then users will remotely connect and take full control of it. Using our remote PC is just the same as using your local PC. You can install any software with any version you want.

iRender has a great number of enthusiastic staff that are always ready to support you 24/7. Whenever you have trouble using our server, or even with your software, we – iRender Support Team are always there to help you solve your problem. 

Render failure? You do not need to waste your time asking forums or waiting for days from the developer. We support you 24/7. We believe the quality of support we provide is as important as the technology we deliver.

So hesitate no more. Create an account and experience the next level of rendering. Render on 4 x RTX 4090 has never been easier and cheaper with iRender.

Get started now!

Thank you & Happy Rendering!

Source: https://docs.otoy.com/

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Overview of Baking Camera in OctaneRender

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Render faster with 4 x RTX 4090 for Octane – Redshift and Blender Cycles https://irendering.net/render-faster-with-4-x-rtx-4090-for-octane-redshift-and-blender-cycles/ Mon, 16 Jan 2023 06:00:01 +0000 https://irendering.net/?p=24899 Since the Nvidia RTX 4090 was released in October 2022, users have almost had enough time to evaluate and compare its strength in the field of 3D rendering. In today's article, let's dig deeper into the outstanding power that the new configuration of iRender - 4x RTX 4090 brings to Redshift, OctaneRender and Blender Cycles which are best multi-GPU render engine.

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Render faster with 4x RTX 4090 for Octane - Redshift and Blender Cycles

Since the Nvidia RTX 4090 was released in October 2022, users have almost had enough time to evaluate and compare its strength in the field of 3D rendering. In today’s article, let’s dig deeper into the outstanding power that the new configuration of iRender – 4 x RTX 4090 brings to Redshift, OctaneRender and Blender Cycles which are best multi-GPU render engine.

How fast is RTX 4090?

Let’s take a look at some of the basic specs of the RTX 4090 compared to the RTX 3090, one of the most powerful predecessors.

Nvidia RTX 4090 specs

Nvidia GeForce RTX 4090 Nvidia GeForce RTX 3090
VRAM (GDDR6X)

24GB

24GB
Boost clock 2.52GHz

1.70GHz

Base clock

2.23GHz

1.40GHz

CUDA cores

16,384 10,496
Ray tracing cores 128

82

Tensor Cores

512

328

Bus Width 384-bit

384-bit

In comparison to its predecessor, the Nvidia RTX 4090 features a number of improvements, including faster clock speeds, more CUDA cores, third-generation ray tracing cores, and fourth-generation tensor cores.

Additionally, the RTX 4090 will be equipped with a 12-pin PCIe Gen 5 power connector that can transmit 600W over a single cable. This means that since most power supplies use a 6+2 pin configuration, you might need to use an adapter to ensure compatibility.

Below is a comparison chart of the power of the best cards for 3D rendering, parameters performed by the 3DMark Time Spy Graphics.

As we all can see, RTX 4090 is showed as one of the most powerful GPUs on the market at the moment.

It will take a lot of effort to defeat the Lovelace leviathan because the Nvidia RTX 4090 has formally ousted the RTX 3090 Ti from the performance throne. The top position of the next-gen card will be protected by additional DLSS 3.0 techniques.

How super fast is 4x RTX 4090 for Redshift, Octane and Blender Cycles?

First, let’s take a look at the RTX 4090 render benchmark comparison when rendering Redshift, Octane and Blender Cycles.

Octane render – Image Source: techgage.com


Redshift render – Image Source: techgage.com


Blender Cycles render – Image Source: techgage.com

There is no doubt that RTX 4090 is currently still leading in rendering speed. Keeping up with the trend, iRender launched the 2xRTX4090 GPU server package in November 2022 and just release the latest 4x RTX4090 package.

iRender new beast – 4x RTX 4090

As multi-GPU render engines like Redshift, Octane and Blender Cycles completely relies on the GPU for rendering, a powerful graphics card is required to increase their rendering performance. Redshift, Octane and Blender Cycles scale linearly with the number of CUDA cores within a given GPU architecture. 

Simply, if your motherboard can accept more than one video card, adding additional video cards greatly improves rendering speed because rendering performance of Redshift, Octane and Blender Cycles scales perfectly with the number of GPUs. The more GPU you have, the faster render you can.

Is just  good GPU enough?

The answer is no. A good GPU delivers unparalleled rendering speed, but if the CPU isn’t powerful enough to speed up scene loading, it will result in a slow down in actual render time, or worse, a bottleneck. 

So the CPU actually matters for rendering performance, just not much. One of the most important factors is high clock speeds. Many of the applications that would be run alongside Redshift, Octane and Blender Cycles – like Cinema4D, Maya, and 3ds Max – also perform best on low core count but high clock speed processors. CPU power usage goes up with both increased clock speed and higher core counts, so having fewer cores will help keep that in check and leave more power for the video cards in a system.  

Let’s see what we have in new specs of 4x RTX 4090: AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 GHztop processor from AMD. This processor is designed to deliver exceptional performance for professionals such as artists, architects, engineers.

Besides, RAM capacity of 256GB and 2TB SSD storage are also impressive factors.

Let’s see the rendering performance of 4 x RTX 4090 through iRender’s latest test videos.

Why choosing iRender for Multi-GPU accelerated rendering?

In summary, Nvidia GeForce RTX 4090 is one of the most powerful graphics cards on the market. Multiple GPU configurations, particularly 4 x RTX 3090, even bring more GPU power, providing incredible performance for 3D rendering, video editing and scientific computing.

However, it has never been easy to set up such a workstation. But no worry, instead of building one on your own and encountering lots of trouble (even failure), you can take advantage of iRender’s GPU servers to speed up your work. We have single GPU, dual GPUs, and multi-GPUs packages for all your needs. Especially, the dream beast 4x RTX 4090 is optimized for multi-GPU render engines  like Redshift, OctaneRender and Blender Cycles.

And we are more than just powerful configurations.

1. Easy to use

Unlike other render farms, iRender provides you with powerful machines with top-notch hardware, then users will remotely connect and take full control of it. Using our remote PC is just the same as using your local PC. You can install any software with any version you want.

2. Reasonable price

Investing $1500 for a graphics card, > $10.000 for using Multi-GPUs, not to mention the costs of other compatible factors to build a computer, is also very expensive. This is such a big investment for anyone, single individuals or freelancers or even studios. With the RTX 4090 series, the investment cost is many times higher for reasons related to power.

Using a render farm with Multi GPU nodes will bring significant time efficiency for your projects, which also means saving you money.

3. Support 24/7

iRender has a great number of enthusiastic staff that are always ready to support you 24/7. Whenever you have trouble using our server, or even with your software, we – iRender Support Team are always there to help you solve your problem. 

Render failure? You do not need to waste your time asking forums or waiting for days from the developer. We support you 24/7. We believe the quality of support we provide is as important as the technology we deliver.

So hesitate no more. Create an account and experience the next level of rendering. Render on 4 x RTX 4090 has never been easier and cheaper with iRender.

Get started now!

Thank you & Happy Rendering!

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Render faster with 4x RTX 4090 for Octane - Redshift and Blender Cycles

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Render faster with super 8 x RTX 3090 package for Octane-Redshift at iRender https://irendering.net/render-faster-with-super-8-x-rtx-3090-package-at-irender/ Thu, 25 Aug 2022 09:00:51 +0000 http://irendering.net/?p=21828 As a part of our continuing efforts to provide the best service and best performance to our customers, iRender launched the most powerful server of 8 x RTX 3090 in November 2021. Since then, Package 8 x RTX 3090 has proved its superiority in rendering performance and has become the hottest package among iRender users.

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Render faster with super 8 x RTX 3090 package for Octane - Redshift at iRender

At iRender, day by day we try to make every little thing better. We bring the power of thousands of friendly and easy-to-use GPUs directly to your desk and keep your ideas moving.

As a part of our continuing efforts to provide the best service and best performance to our customers, iRender launched the most powerful server of 8 x RTX 3090 in November 2021. Since then, Package 8 x RTX 3090 has proved its superiority in rendering performance and has become the hottest package among iRender users. This server is considered to be one of our big leaps and is ready to tackle the biggest rendering, CGI, VFX challenges.

  • CPU: AMD Ryzen Threadripper Pro 3955WX @ 3.90GHz
  • GPU: 8x RTX 3090, 24 GB vRAM
  • RAM: 256 GB
  • Storage (NVMe SSD): 2TB
  • NVLink: Requested

High-end GPU - Incredible performance

Nvidia GeForce RTX 3090 is a high-end graphics card based on the Ampere generation. It uses the big GA102 chip and offers 10,496 CUDA cores and 24 GB GDDR6X graphics memory. It targets users who demand uncompromising performance and capabilities out of their graphics hardware, and with a massive 24GB VRAM, this GPU has plenty of breathing room for your biggest creative workloads. 

Moreover, RTX 3090 is capable of taking advantage of NVLink, so those wanting to plug two (or more) of them into a machine could likewise combine their VRAM, activating a single 48GB frame buffer. Overall, RTX 3090 is definitely a beast at gaming and creative tasks (rendering, 3D visualization, visual effects, etc).

Since the launch of RTX 3090, we have been blown away by its rendering performance in several software, such as Redshift, Octane, V-Ray, Blender, and much more.

Redshift 3.5.03 Render Performance (Cyberpunk) – Source: techgage.com

Octane 2020.1.5 Render Performance (Plants) – Source: techgage.com

V-Ray 5.00.5 Render Performance (Flowers) – Source: techgage.com

Blender 3.2 – Cycles GPU Render Performance (Sprite Fright) – Source: techgage.com

Multiple RTX 3090s - Is it possible?

Just from a single GPU, we already get a very fast render time. How will the performance increase if we set up multiple GPUs inside a workstation? We know that GPUs do not always scale linearly in rendering workloads. Using 2 GPUs might give us 1.9 times the performance, 4 GPUs might give us 3.5 times the performance. However, one thing is for sure, the render time will be cut down many times. Octane does a fairly good job at scaling performance linearly, Redshift usually gives slightly less performance per GPU, the more GPUs we add.

Redshift Render Performance on Multiple RTX 3090s by iRender

Octane Render Performance on Multiple RTX 3090s by iRender

V-Ray GPU Render Performance on Multiple RTX 3090s by iRender

Why choosing iRender for Multi-GPU accelerated rendering?

In summary, Nvidia GeForce RTX 3090 is one of the most powerful graphics cards on the market. Multiple GPU configurations, particularly 8 x RTX 3090, even bring more GPU power, providing incredible performance for 3D rendering, video editing and scientific computing.

However, it has never been easy to set up such a workstation. But no worry, instead of building one on your own and encountering lots of trouble (even failure), you can take advantage of iRender’s GPU servers to speed up your work. We have single GPU, dual GPUs, and multi-GPUs packages for all your needs. Especially, the dream beast 8 x RTX 3090 is optimized for multi-GPU render engines (Redshift, Octane, V-Ray, Blender, etc).

And we are more than just powerful configurations.

1. Easy to use

Unlike other render farms, iRender provides you with powerful machines with top-notch hardware, then users will remotely connect and take full control of it. Using our remote PC is just the same as using your local PC. You can install any software with any version you want.

2. Reasonable price

Investing $1500 for a graphics card, > $10.000 for using Multi-GPUs, not to mention the costs of other compatible factors to build a computer, is also very expensive. This is such a big investment for anyone, single individuals or freelancers or even studios. 

At iRender, you can start at $3.8 to use the beast RTX 3090. You can rest assured that our pricing schemes are the best you have ever found.

3. Support 24/7

iRender has a great number of enthusiastic staff that are always ready to support you 24/7. Whenever you have trouble using our server, or even with your software, we – iRender Support Team are always there to help you solve your problem. 

Render failure? You do not need to waste your time asking forums or waiting for days from the developer. We support you 24/7. We believe the quality of support we provide is as important as the technology we deliver.

So hesitate no more. Create an account and experience the next level of rendering. Render on 8 x RTX 3090 has never been easier and cheaper with iRender.

Get started now!

Thank you & Happy Rendering!

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Top Multi-GPU Render Engines with iRender https://irendering.net/top-multi-gpu-render-engines-with-irender/ Wed, 17 Aug 2022 06:00:57 +0000 http://irendering.net/?p=21518 Since the advent and development of GPU rendering, more and more software vendors are focusing on developing render engines that can leverage the power of Multi-GPU. In today's article, let's take a look at the software that can render with multiple GPUs at the same time and bring much faster corresponding rendering speed.

The post Top Multi-GPU Render Engines with iRender appeared first on iRender Cloud Rendering Service.

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Top Multi-GPU Render Engines with iRender

Since the advent and development of GPU rendering, more and more software vendors are focusing on developing render engines that can leverage the power of Multi-GPU. In today’s article, let’s take a look at the software that can render with multiple GPUs at the same time and bring much faster corresponding rendering speed.

REDSHIFT

Redshift is a production-quality, GPU-accelerated renderer with support for biased global illumination techniques. It offers a pretty comprehensive toolset to up their render output, in terms of both quality and volume, as it is both powerful and efficient. Supporting the latest developments in shader technology and volumetrics, there is clearly a lot on offer, and it’s easy to see how Redshift could fit into many different pipelines and workflows.

As we all know, Redshift’s performance scales very well across multiple GPUs.

Besides, Redshift supports “out of core” rendering, which means that if a GPU runs out of memory (due to a large number of polygons or textures in the scene), it will use the system’s memory instead. This can have a performance cost in some cases, so it is usually better to use GPUs with as much VRAM as you can afford to minimize the performance impact. Certain types of data (such as textures) work extremely well with out-of-core rendering. This means that even if your scene includes 4K/8K textures, you can still expect fast rendering.

OCTANE

OTOY is proud to advance state of the art graphics technologies with groundbreaking machine learning optimizations, out-of-core geometry support, massive 10-100x speed gains in the scene graph, and RTX ray tracing GPU hardware acceleration. Octane is tightly integrated into many modelling software. Much of Octane’s functionality can be found in the Render Setup window. The latest version of Octane now includes a menu item as well which can be used to set Octane as the current renderer.

Octane RTX hardware acceleration brings 2-5x render speed increases to NVIDIA ray tracing GPUs with multi-GPU support. RTX acceleration speed gains increase in more complex scenes and can be benchmarked using RTX OctaneBench.

Octane comes in 3 versions. For Octane Studio editions which have 2 GPU limit, you can only maximize render with 2GPU acceleration, for Octane Enterprise and Octane Enterprise+ editions, there’s no limit on the number of GPUs at all, the more GPUs you have, the faster your render speed is multiplied.

MAXWELL

Maxwell Render is an unbiased 3D render engine, developed by Next Limit Technologies in Madrid, Spain. This stand-alone software is used in the film, animation, and VFX industry, as well as in architectural and product design visualization. Its trademark Multilight feature, which permits the changing of light intensity and colors in real-time, was used in the feature film The Curious Case of Benjamin Button.

The GPU engine is an alternative to the CPU engine. It enables you to compute renders using your GPUs (graphics cards). They are typically much faster than CPUs, especially when using multiple graphics cards. Many lines of code have been changed in this version to make the GPU engine even faster and to allow for the rendering of larger images.

Hardware requirements for GPU engines

  • Graphics cards must be CUDA-based. Because the GPU engine is built on Nvidia’s CUDA computing platform, only Nvidia graphics cards will work. AMD or Intel graphics cards will not work.
  • Microarchitectures such as Maxwell, Pascal, Volta, Turing, and Ampere are supported (compute capability 5.0 and up). Although the Kepler architecture is not supported, cards based on it may work.
  • It is critical to keep graphics card drivers up to date.

Maxwell 5, for a “more than 50x speed-up, this plugin compared with a high-end CPU”. With multiple GPUs working in parallel you’ll get an unprecedented experience. To put it another way, with Maxwell 5, time is now in your hands. In addition, Multilight now runs on the GPU engine, while the GPU engine itself now natively supports Nvidia’s new Ampere GPUs, including the GeForce RTX 30 Series. The new version also provides integrated cloud rendering for use across an internal network or third-party render farms.

FstormRender

FStorm is a GPU-only renderer being developed by PinkSoft LTD since 2015 and becomes the most popular GPU render with architectural 3d artists due to its speed, quality and simplicity.  It is one of the best render engines for 3Dsmax. FStorm is straightforward, fast, and realistic with convenient materials and light sources. Hope that this amazing renderer will be available for major 3D software in the near future.

There are many unique features in FStorm renderer such as improved tone mapping, glossy reflection shader, glare effects, light sampling, improved raytracer, and optimized QMC sampling. Build-in scene converter easily and carefully converts any scene from Corona, Octane, and Vray render. Users can move the camera and get real-time updates in the frame buffer window.

FStorm Render is based on CUDA technology, which allows this renderer to work well on NVIDIA graphics cards. Interestingly, FStorm is likely to be compatible with multiple GPUs on one computer. For instance, if it’s scalable to 6 or 10 GPUs simultaneously in a single machine, users can utilize the robust computing system to render their job while using FStorm Render.

Conclusion

iRender is a Professional GPU-Acceleration Cloud Rendering Service provider in PC optimization for rendering tasks, CGI, VFX with over 20.000 customers and being appreciated in many global rankings (e.g. CGDirectorLumion OfficialRadarrenderInspirationTuts CADAll3DP). We provide a variety of servers having Processor AMD Ryzen Threadripper Pro 3955WX with a high clock speed of 3.9 GHz– 4.7GHz and 2TB SSD to load your scene fast. Besides, the power of 2/4/6/8 x  NVIDIA RTX 3090 will certainly make you satisfied.

Users will remotely connect and take full control of it. Using our remote computer is no different from your local computer. You can install any plugin you want for only one time. You can have a look at server specs that iRender is now offering:

Register an account today for TESTING COUPON to experience our service. Or contact us via WhatsApp: (+84) 912 785 500 for advice and support.

 

Thank you & Happy Rendering!

 



		

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Revit Rendering Plugins In Comparison https://irendering.net/revit-rendering-plugins-in-comparison/ Wed, 08 Jun 2022 06:00:06 +0000 http://irendering.net/?p=19471 Architects, landscape architects, structural engineers, mechanical, electrical, and plumbing (MEP) engineers, designers, and contractors can use Autodesk Revit to create building information models. In today article, let's get a look at some most popular rendering tool for Revit. Hope these comparison can help you to have the best option for your project.

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Revit Rendering Plugins In Comparison

Architects, landscape architects, structural engineers, mechanical, electrical, and plumbing (MEP) engineers, designers, and contractors can use Autodesk Revit to create building information models. In today’s article, let’s look at some of Revit’s most popular rendering tools. iRender hopes this Revit Rendering Plugins comparison can help you to have the best option for your project.

VRAY

PROS:

  • A precise rendering tool with a large number of advanced settings and customization options.

CONS:

  • The default textures are unattractive. Creating unique textures can be time-consuming and difficult.
  • To make a good sky with clouds, you’ll need Photoshop.
  • Default Revit’s entourage does not appear to be in excellent shape.

Many people adore Vray, an old-school raytracing plugin. Vray is noted for its strong performance in terms of rendering interior and exterior scenes, as well as its ability to work with materials and lighting. However, you must model the sceneries yourself or import them from other 3D program because Vray does not have a personal library of objects to use.  Therefore, Vray is not a smart choice if you are in a hurry. It can be an interesting choice if you have a lot of time on your hands to develop bespoke textures and post-process the image.

Lumion

PROS:

  • Spectacular artifacts, trees, and people can all be found at the library.
  • It’s a lot of fun to use, and it’s a lot of
  • Without Photoshop, you can get a good-looking sky, grass, and atmosphere.

CONS:

  • The user interface is a tad perplexing at times.
  • The default textures aren’t particularly appealing.

Lumion has a huge selection of items and 3D elements, as well as everything else you’ll need for a scene. It was built and set for use in urban projects, not for external renders, from the start. As a result, if you wish to build interior scenarios, the library’s selection of interior elements and objects is limited.
Lumion is a powerful and heavy software based on the quality of the renders and the capabilities it provides, thus it requires a high-performance computer with a single graphics card and plenty of memory. To keep the processor and GPU card from overheating, a desktop computer with a decent ventilation system is advised. Lumion is only available for Windows; there is no Mac version.

Enscape

PROS:

  • Without the use of Photoshop, this sky is still very stunning.
  • Revit families were automatically replaced with a great-looking entourage.
  • Sharp colors.

  • Great overall illumination and exposure, with just enough light for the shaded side.

  • Interesting reflections.
  • The user interface is simple to use, and you have complete control over the settings.

CONS:

  • There is a limited number of people/trees to accompany you. (*update: an asset library is now included in the new Enscape 2.4 release.)

Enscape’s settings are incredibly simple to use and test. The auto-exposure and global illumination features let you generate a good-looking perspective in a short amount of time. Enscape is a plugin or addon in the sense that it doesn’t have a lot of commands and tools, and it’s also basic and straightforward to use without requiring a lot of setting. The latest version of Enscape has a useful tool that enables for quick selection and viewing of all BIM information inside a project from within the Enscape window. Furthermore, manipulating cameras in Enscape is simple; it aids in turning around objects or projects and setting up sceneries. It also includes a big number of realistic textures for improved rendering.

Twinmotion

PROS:

  • Good trees and a library for the entourage
  • The user interface is entertaining.
  • Textures that are good

CONS:

  • Clouds with an odd appearance
  • Strange reflections and shadows

Lumion’s spiritual brother is Twinmotion. They have a user interface that is comparable to that of a video game. They both have a large collection of goods, people, and trees in their libraries. To produce a nice rendering, they both take about the same amount of time. Although Lumion has a slight advantage, Twinmotion is still a viable option.

The default rendering test generates some fascinating textures, but shadows and reflections are absent. To create a realistic effect, you’ll need to spend more time tweaking the camera settings and textures, exactly like with Lumion.

Conclusion

This is some Revit Rendering Plugins and the comparison. iRender hopes you can find a suitable plugin for your projects. At iRender, we have developed multiple RTX 3090 workstations specifically optimized and configured for GPU rendering workflows, from single- GPU 1x RTX 3090 to Multi-GPU 2/4/6/8 x RTX 3090, you can choose one server that is suitable for your demand and your software to get started. You are guaranteed to experience maximum performance for your budget. Users will remotely connect to our server, install their software only one time and easily do any intensive tasks like using their local computers. We offer clients the powerful processor Intel Xeon W-2245 @ 3.90GHz / AMD Ryzen Threadripper Pro 3955WX @ 3.90GHz and up to 1 TB SSD to load your scene quickly.

Register an account today for FREE TESTING COUPON to experience our service. Or contact us via WhatsApp: (+84) 912 785 500 for advice and support.

 

Thank you & Happy Rendering!



		

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Robust Cloud Rendering Service for U-Render 2022.4 https://irendering.net/robust-cloud-rendering-service-for-u-render-2022-4/ Thu, 05 May 2022 06:00:06 +0000 http://irendering.net/?p=18706 U-Render Visual Technology has released U-Render 2022.4, the latest version of its physically-based ‘really real-time’ render engine for Cinema 4D, adding a new non-photorealistic rendering toolset. Moreover, there’re plenty of other changes include support for Screen Space Global Illumination and multi-materials. U-Render has also discontinued perpetual licences of the software in favor of annual subscriptions. U-Render promises genuine real-time rendering – the software is designed more like a game engine than a conventional offline renderer – with good support for Cinema 4D’s core features, including MoGraph. It supports PBR materials – standard Cinema 4D materials are automatically converted – with displacement and subsurface scattering; volumetric rendering; and a range of post effects. Now let’s get into details of those improvements and what iRender can offer you to boost render speed with this great render engine.

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Robust Cloud Rendering Service for U-Render 2022.4

U-Render Visual Technology has released U-Render 2022.4, the latest version of its physically-based ‘really real-time’ render engine for Cinema 4D, adding a new non-photorealistic rendering toolset. Moreover, there’re plenty of other changes include support for Screen Space Global Illumination and multi-materials. U-Render has also discontinued perpetual licenses of the software in favor of annual subscriptions. U-Render promises genuine real-time rendering – the software is designed more like a game engine than a conventional offline renderer – with good support for Cinema 4D’s core features, including MoGraph. It supports PBR materials – standard Cinema 4D materials are automatically converted – with displacement and subsurface scattering; volumetric rendering; and a range of post effects. Now let’s get into details of those improvements and what iRender can offer you to boost render speed with this great render engine.  

Some new features of U-Render 2022.4

Versatile new non-photorealistic rendering toolset

The main new feature in U-Render 2022.4 is the non-photorealistic rendering system, which enables users to render toon-shaded images in real-time. The software’s new NPR material comes with standard controls to adjust the colour ramp, plus a range of interpolation modes, making it possible to create hard-edged bands of color, or smooth color gradients, as well as the Color channel, the NPR material includes Specularity, Emissive, and Rim Light channels, so the toon-shaded highlights respond both to material properties and scene lighting. It is also possible to combine the base color gradient with bitmap textures or Cinema 4D’s native noises.

In addition, artists can apply toon outlines to renders: either at the outline of the model; at material or color boundaries; or based on the angle and distance of an edge from the camera, to generate internal details. Outlining can also be applied to the standard PBR material, creating interesting hybrid looks.

 SSGI, multi-materials & new sharpening filter

Other new features include support for Screen Space Global Illumination (SSGI) for indirect lighting effects, support for multi-materials, and a new sharpening material, aimed at rendering for print. There is also a new online library of assets – mainly tutorial and demo scenes – to download for free. Perpetual licenses now discontinued in favor of annual subscriptions. U-Render has also changed its licensing model, discontinuing perpetual licenses in favor of subscriptions. Annual subscriptions cost around €249/year – the exact cost varies from country to country, depending on local taxes – or $275/year in the US, compared to €299 for an old perpetual node-locked licence. This renderer  is available for Cinema 4D R20+ running on Windows 10 only. It should work with any modern Nvidia or AMD GPU. You can find a list of GPUs that U-Render has tested here.

System Requirements

Processor Requirements

  • 64-bit Intel or AMD x64-based processor, 2 GHz or faster
  • 8 GB or more of RAM
  • 64-bit Windows 10
  • 1 GB of available hard-disk space for 64-bit installation. Additional free space required during installation and for optional, additional materials
  • at least 1920 x 1080 display resolution with 32-bit color
  • Cinema4D R16 – R24

It has fully integrated real-time rendering. You can choose to send the scene to the standalone U-RENDER studio for rendering as well.

Graphics Processor Requirements

  • GPU: AMD or NVIDIA
  • 3 GB or more of graphics VRAM (8 GB or more recommended to run with Cinema4D)
  • OpenGL 4.5 capable
  • Multi-GPU setups (NVIDIA SLI, AMD Crossfire) are not supported

This renderer uses OpenGL, so it is GPU-based. It uses rasterization – like game engines – to achieve render times within milliseconds. Therefore, GPU is the most important factor for performance in U-Render.

U-Render only supports single graphic card. The reason is that multiple graphic cards CANNOT work together to render a single frame using rasterization, so the render capabilities will be affected when it benefits from high VRAM capacity. If this engine is your primary application, then we recommend using NVIDIA Geforce graphics cards as they generally have higher performance at a lower cost. The best NVIDIA GPUs for rendering are RTX 3060 Ti (4864 CUDA Cores, 8GB VRAM), RTX 3070 ( 5888 CUDA Cores, 8GB VRAM), RTX 3080 ( 8704 CUDA Cores, 10GB VRAM), and RTX 3090 ( 10496 CUDA Cores, 24GB VRAM). 

The Best Cloud Rendering Service for U-Render & Cinema4D

There are very few render farms supporting U-Render because it only supports a single card. However, we are proud that we support U-Render very well. iRender provides you a personal cloud computer with powerful hardware (100% performance – no virtualization). That means you can install any software and render engine or do render even from a laptop so long as you have a stable internet connection.

Based on the above analysis, iRender provides a specific server for U-Render clients: Xeon W-2245 CPU Processor with a high clock speed of 3.9 GHz- 4.7GHz and 512 GB SSD to specifically support the software making use of a single card. This server comes with the latest RTX 3090 from NVIDIA and the VRAM capacity up to 24GB.

Support 24/7

iRender has a great number of enthusiastic staff that are always ready to support you 24/7. Whenever you have trouble using our server, or even with your software, we – iRender Support Team are always there to help you solve your problem. We believe the quality of support we provide is as vital as the technology we deliver. We provide unmatched support tailored to your specific needs and goals. What Cinema4D users can get from iRender is not only the best quality products but also the high security and the most comfortable render time.

Free Transferring Files

iRender is one of a few render farms providing a unique transfer file tool, without having to access a third party for transferring data. With this tool called GpuHub- Sync, you can upload your data even when the remote server is turned off and it will automatically sync to the remote servers and vice versa. We provide storage space of up to 1TB  for you and most importantly, it is completely free and no subscription fee.

Cheapest Price

Finally, price is an extremely important factor for users. You can rest assured that our pricing schemes are the cheapest you have ever found, with rates three times lower than that of other solutions. Besides our hard-to-beat prices, we also offer generous volume discounts, which provide you with credit bonuses depending on how much you top up. Moreover, you can always save up to 20% with our daily/ weekly/monthly rental. In addition, we often have attractive promotions to thank our beloved customers. SPECIAL OFFER for this month: Get 20% BONUS for all newly registered users. Let’s CHECK IT OUT!

Conclusion

If you have any questions, please do not hesitate to contact us at any time. We will be ready to help you in any way!  Become a member of the iRender community today to stop wasting pointless hours of rendering. Always at the forefront of cutting-edge graphics technology, we do the rendering, the creativity is yours!

iRender – Happy Rendring!

Soucre: u-render.com and cgchannel.com

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Five Best 3D Rendering Software in 2022 https://irendering.net/five-best-3d-rendering-software-in-2022/ Thu, 14 Apr 2022 06:00:26 +0000 http://irendering.net/?p=18303 Over the years, we have talked about many CPU and GPU rendering solutions, especially considering the plethora of renderers available to developers and consumers alike. More rendering engines are becoming compatible across most operating systems and platforms, and many 3D modeling software can allow you to compare and contrast their quality by switching them around on a whim and a click. In the article today, iRender will step it up and cover Five Best 3D Rendering Software in 2022 to help you choose the most suitable one for your upcoming projects.

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Five Best 3D Rendering Software in 2022

Over the years, we have talked about many CPU and GPU rendering solutions, especially considering the plethora of renderers available to developers and consumers alike. More rendering engines are becoming compatible across most operating systems and platforms, and many 3D modeling software can allow you to compare and contrast their quality by switching them around on a whim and a click.  In the article today, iRender will step it up and cover Five Best 3D Rendering Software in 2022  to help you choose the most suitable one for your upcoming projects. 

1. Redshift

Image Source: domestika.org

Redshift is a powerful GPU-accelerated renderer designed to meet the specific requirements of modern high-performance rendering. It’s one of the best 3D Rendering Software in 2022. Redshift’s out-of-the-box features provide everything you need to get photorealistic results. This software supports complex advanced shading networks and texturing capabilities. 

The functionality of the software allows you to have photorealistic results with the available resources. It supports advanced texturing, as well as complex texturing, and shading networks capabilities for quality rendering. It integrates with 3D applications out there so that you can jump into any software without paying a lot. Redshift is easily integrated into programs such as Cinema 4D, Maya, and Houdini, making for very powerful workflows and beautiful results.

  • Price: $500 / license
  • Software: 3ds Max, Cinema 4D, Houdini, Maya, Softimage
  • Redshift supports a maximum of 8 GPUs per session.
  • Pros: Fast GPU-accelerated rendering, Out of Core (OOC) capability
  • Cons: Steep learning curve for new users

2. OctaneRender

Image Source: otoy.com

Octane Render is a GPU-based renderer that handles processor-heavy algorithms with ease. It’s considered one of the fastest real-time render software plugins on the market to date and the next of best 3D Rendering software in 2022. Making use of its interactive real-time viewport system, it smoothly speeds up your workflow by essentially displaying your final render as you work, edit and place materials, and frame compositions.

It works as a standalone program, or it can be easily implemented as a plugin for many industry-standard programs including 3ds Max, Cinema 4D, Maya, and Blender just to name a few. An ideal contender for architectural visualization, this rendering software also boasts that along with its comprehensive interface yielding beautiful results fairly quickly, its processing speeds dwarf that of other GPU-based plugins by 10–50 times.

  • Price: $699 / year
  • Software: 3ds Max, ArchiCAD, AutoCAD, Blender, Cinema 4D, DAZ Studio, Houdini, Lightwave, Maya, Modo, Nuke, Revit, Rhinoceros, SketchUp, Softimage, Standalone
  • With OctaneRender, you can currently use up to 20 GPUs on a single project
  • Pros: Fast GPU-accelerated rendering, integrated online material archive
  • Cons: Steep learning curve for new users, difficult-to-use interface, price

4. EEVEE

Image Source: collby.graphics

If you’ve been using Blender, you might be familiar with the name “Cycles”. That’s the name for the ray-tracing renderer inside Blender, but upon release of version 2.8, a new real-time renderer was implemented called “Eevee”. Eevee is focused on real-time rendering, using clever speedy tricks to sacrifice as little realism as possible when compared to Blender’s realistic Cycles renderer.

Pros:

  • Render time is greatly reduced.
  • Settings can be more intuitive to play with for beginners.
  • It can give faster and similar results in some scenes compared to Cycles.

Cons:

  • It doesn’t provide the realism that Cycles does.
  • Some scenes must be made and tweaked in Cycles before they can render properly.
  • Some materials don’t work immediately.

4. Lumion

Image Source: Lumion.com

Lumion is a GPU-based 3D rendering software developed by Act-3D B.V. company. The engine has plugins for SketchUp, Autodesk Revit, ArchiCAD, 3ds Max. A full Lumion license costs 1,817 dollars, but one can test its benefits for free using the 14-days trial.

This product rendering software offers a myriad of features that are great for creating object visualizations. Notably, the program has a collection of 112 materials and 100 textures for creating product renders with true-to-life details. With this feature, product designers and manufacturers can get beautiful images with any type of 3D furniture visualization, be it rendered for a faux-fur chair or a leather sofa. Lumion renders in real-time, which means 3D Artists can not only render the image but also view the process results as an animated scene in real-time.

  • Pros: Integrated map/asset library, drag and drop menu

Lumion has a Content Library with 634 HD objects, including high-quality kitchen appliances, seating, desks, storage items, and other home furnishings. The ready-made 3D models can be taken from the library for creating product renders, which saves a lot of time.

  • Cons: Price (1,817 dollars), difficult-to-use interface

5. Unreal engine 5

Image Source: Alliance X Empire Game

With Unreal Engine, you can bring amazing realtime experiences to life using the world’s most advanced realtime 3D creation tool. From first projects to the most demanding challenges, our free and accessible resources and inspirational community empower everyone to realize their ambitions. Since 2015, Unreal engine can be downloaded for free, with its source code available on a GitHub private repository. Epic allows for its use in commercial products based on a royalty model,  typically asking developers for 5% of revenues from sales.

Pros:

  • Licensing model: Since you are not paying anything at the front you have a full-powered, unrestricted engine at your fingertips and you only pay royalties once your earning reaches a certain threshold. For starters, the deal is not bad at all.
  • Performance: The engine’s performance is at the top of the industry.
  • Good support for Steam and other similar ecosystems
  • Open Source: If you have the knowledge of C++, you can modify it to fit your needs.

Cons: 

  • Can be Overwhelming for one person: Unreal is better suited for teams than a single person, which makes the learning curve so much steeper.
  • It’s free until you start making over $25.000 per quarter.

Website: https://www.unrealengine.com/en-US/ 

Where can you use all the software and plug-ins?

iRender is a Powerful GPU-Acceleration Cloud Rendering Service provider in PC optimization for rendering tasks, CGI, VFX with over 10.000 customers and being appreciated in many global rankings (e.g. CGDirector, Lumion Official, Radarrender, InspirationTuts CAD, All3DP). This is the only render farm that users can install any software and plugins that serve their project, take full control over the machine and use it as their local computers. 

High-end hardware configuration

  • Offering the most powerful graphic card currently, RTX 3090. The servers range from Single and Multi-GPU servers: 1/2/4/6/8 x RTX 3090 with 24 GB vRAM capacity, fitting to the heaviest images and scenes. 
  • A RAM capacity of 128/256 GB.
  • Storage (NVMe SSD): 512GB/1TB.
  • Intel Xeon W-2245/ AMD Ryzen Threadripper Pro 3955WX CPU with a high clock speed of 3.90GHz.
  • Additionally, iRender provides NVLink (Request) which will help you increase the amount of VRAM to 48GB. This is a technology co-developed by Nvidia and IBM with the aim of expanding the data bandwidth between the GPU and CPU 5 to 12 times faster than the PCI Express interface. These servers are sure to satisfy any 3D artists/ studios with very complex and large scenes.

Now go forth and create! Become a member of the iRender community today to stop wasting pointless hours of rendering. Always at the forefront of cutting-edge graphics technology, we do the rendering, the creativity is yours!

iRender – Happy Rendering!

Source: all3dp.com and applet3d.com

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Effective Tips to Improve Interior Lighting in Enscape for Rhino https://irendering.net/effective-tips-to-improve-interior-lighting-in-enscape-for-rhino/ Thu, 17 Feb 2022 06:00:32 +0000 http://irendering.net/?p=17111 Achieving good lighting in an interior rendering can be tricky, especially in the absence of exterior daylight. When working with Rhino, Enscape does not have its own built-in lights so we have to rely on Rhino lights instead. There are a few different options that we can choose from and each of them behaves differently from the other. You can experiment with each of them to get the desired effect. Here are 3 easy tips to help ensure good lighting in your interior renderings.

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Effective Tips to Improve Interior Lighting in Enscape for Rhino

Lighting is as important as every other element of the design. Good lighting changes and transforms a space. We use light and shade to make a room feel comfortable but also dramatic and atmospheric. Great lighting creates depth and height, cozy spots, and draws attention to your most impressive areas. It’s all about the balance of light and shade and bringing new energy to an interior. Some may just draw a grid of downlights into their plans for your interior, which won’t do justice to what they have designed. For today’s article, let’s explore 3 professional tips that are sure to improve the quality and clarity of your interior renderings in Enscape for Rhino.

Achieving good lighting in an interior rendering can be tricky, especially in the absence of exterior daylight. When working with Rhino, Enscape does not have its own built-in lights so we have to rely on Rhino lights instead. There are a few different options that we can choose from and each of them behaves differently from the other. You can experiment with each of them to get the desired effect. Here are 3 easy tips to help ensure good lighting in your interior renderings.

1. Make sure you have adequate lighting

This is probably the most important thing to pay attention to. Oftentimes, our interior lighting doesn’t look good simply because we don’t have adequate lighting. This is especially crucial when we are working with scenes that don’t receive exterior sunlight to help illuminate the interior space. So spend the time adding sufficient lights to your Rhino model to see the best lighting results in Enscape.

2. Use Enscape global artificial light dial

When adjusting the brightness and overall look of Rhino lights, it’s suggested to leave their Rhino settings at their default after placing them. Instead, we could use the Enscape global Artificial Light Brightness setting to adjust how bright they are. This is important to determine how strong or soft you need your lights to be. This is not where we determine the overall brightness/exposure of the scene. Rather, we are focusing on the artificial lights’ behavior in the scene i.e. what kind of shadows we want them to cast (harsh or soft), how strong of a contrast we want between the light and shadow areas in our scene, etc.

3. Use Enscape global exposure dial to adjust final exposure

Once you have the artificial lights setting where you like it, evaluate your scene and see if it’s over-exposed or under-exposed. Your scene may be under-exposed if you opted for lower artificial light brightness in the previous setting, or over-exposed if you went for higher light brightness. The final step is to simply adjust the Enscape global Exposure setting to get the appropriate exposure that you’re looking for.

Conclusion

Hope that with these above 3 simple steps, Rhino and Enscape users can make a world of difference! Whether you are a student presenting to your classmates and professors, or a professional presenting to clients, stakeholders, and/or the public, you can have more confidence that they will quickly and accurately understand your design intent. This can lead to quicker approvals and higher client satisfaction. And if you are struggling with your low-end PC while doing your work, and you are looking for a solution that could help you to boost your workflow and especially your render time smoothly and efficiently. Let’s choose iRender Cloud Rendering Service.  At iRender, we provide servers that are suitable with Enscape users, with the most powerful graphic card nowadays such as RTX 3090 at the price from 3.8 usd per machine hour with the detailed configuration below: 

As we all know, Enscape use a single GPU card to render. However, a good CPU can speed up scene’s loading times. Because of this reason, iRender exclusively provides the Intel Xeon W-2245 with a strong processor base frequency which is 3.9 GHz, 8 cores and 16 threads on GPU server 3, which ensures loading the files much faster. And not to mention that we also provide you with one of the most powerful GPU currently. It’s Geforce RTX 3090. This GPU card reachs 25,162 G3D mark rating points and have a large 24GB vRAM, which definitely brings much better performance. Let’s see some testing videos with Enscape here:

Some other outstanding features iRender provide

  • Friendly user interface

We believe that ‘less is more’, so the user’s interface is designed easily to use. It takes just a few steps to get started. First, register to the service, then create a new work environment or better known as a system image. This work environment will be saved and automatically loaded for the user as soon as logging into the account. Then a rdp will be set up, and the user will be provided with a file with login credentials. The file transfer process is unique, it can transfer files even when the server is turned off, so the users can make changes any time and it’s free to transfer. Furthermore, major cloud transferring platforms like Dropbox, Google Drive are also supported. Additionally, multiple servers can also be used, and the system image can automatically be generated, thus providing usefulness to the users.

  • Flexible Pricing

You will be charged on a per-minute basis. Depending on the type of server you choose, we will issue you an invoice once you shut down the servers, so that you will control your balance easily. Moreover, you can always save up to 20% with our Fixed Rental feature. For those who’re in need of a server for more than a day, or have an extremely large project, we advise to choose a daily/ weekly/monthly rental package. The discount is attractive and help to save more for your render.

We accept payment through PayPal, Onepay, bank transfer, or credit card,  And of course, we sometimes provide promotions for customers on special occasions. Staying connected with us to keep updating these programs.

  •  24/7 Real Human Support

If you choose to render your projects with iRender, you can feel extra safe that we have a dedicated CPU & GPU infrastructure and enthusiastic technical supporters available 24 hours a day, 7 days in a week to answer any queries you might have regarding your rendering jobs.

At iRender, we try every day to offer our beloved customers the power and expedience they need. Keeping that in mind, iRender aims to facilitate such people by providing our own cloud render services for everyone. Even a low-performance computer can turn into a supercomputer using the cloud services by iRender. You don’t need to buy expensive computers and then install heavy software, just make use of the services by iRender and start creating.

If you are a new iRender user, just register HERE to get FREE COUPON to test our servers with your Enscape scenes and stay tuned for more interesting and useful articles related to rendering everyday. SPECIAL OFFER for this February: Get 20% BONUS for all newly registered users. Let’s CHECK IT OUT!



		

iRender – Happy Rendering!

Reference source:  Dessen Hillman on enscape3d.com

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Top Benefits of Using VR in Architecture and Engineering https://irendering.net/benefits-of-using-vr-in-architecture-and-engineering/ Wed, 16 Feb 2022 06:00:11 +0000 http://irendering.net/?p=17249 Virtual reality design software opens a lot of new doors for architects and engineers. Nevertheless, many companies still avoid using virtual reality design software. Whether it’s because of fear of the unknown, or because they think it’s too expensive, a lot of firms stick to the digital design software packages that have served them so well in the past. That’s all well and good for now, but what about the future. VR technology is improving all the time, and it offers your firm the opportunity to showcase your work in brand new ways. If your competitors start using it before you do, you may end up falling behind the pack.

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Top Benefits of Using VR in Architecture and Engineering

Virtual reality (VR) is not a brand-new concept, by any stretch of the imagination. The technology actually goes back several decades, though it is much more refined in the modern era.

Virtual reality design software opens a lot of new doors for architects and engineers. Nevertheless, many companies still avoid using virtual reality design software. Whether it’s because of fear of the unknown, or because they think it’s too expensive, a lot of firms stick to the digital design software packages that have served them so well in the past.

That’s all well and good for now, but what about the future. VR technology is improving all the time, and it offers your firm the opportunity to showcase your work in brand new ways. If your competitors start using it before you do, you may end up falling behind the pack.

In today article, let’s get a look at some of the main features of virtual reality. Here are the top five benefits of VR for your architectural or engineering firm.

Creating Individual Experiences

Think about what happens when you present a new 3D model to a client. Usually, you’re going to have a bunch of people sat around a table, staring at a screen. You conduct a walkthrough of the model using your digital design software, essentially acting as a guide.

However, nobody interacts with anything. Your potential clients have to rely on you to show them what you’ve come up with. It’s difficult to make suggestions in that environment. Plus, your client isn’t examining the model at their own pace. Little issues may escape their attention, plus, your client can’t add his or her own individual touches to your work.

As a result, the experience isn’t individual to the client. VR changes all that. One of the best features of virtual reality is that it creates an immersive environment for the user to engage with. Using your virtual reality design software, you can create environments that your clients actually get to explore. You don’t need to act as the tour guide anymore, because your client can react virtually with the environments that you create.

So, how does this benefit clients more when compared to traditional digital design software? For one, your client has the opportunity to make changes on the fly. If they see a colour scheme they don’t like, they can use your virtual reality design software to make changes on the spot.

The end-result is that the client gets to visualise the structures you create. Plus, the changes they make get recorded in your virtual reality design software. So, not only do you have a happier client, but you also have a better record of what the client wants from the project.

The individual experience means your clients get more out of your designs.

Understanding the Space

Virtual reality design software offers much more than interactivity. It also helps your clients understand the spaces used in your design. This benefits architects more than engineers, as the former often create building interiors. Your client can get a feel for how those interiors work, rather than taking their cues from you.

You must remember that not everybody has an architect’s brain. While you may be able to look at a 2D floor plan and visualise how the spaces all fit together, some of your clients won’t be able to. Even with a 3D design, you may find your clients struggle to put the pieces together.

That’s understandable. After all, your clients don’t have the training that you have. However, it’s also something you need to account for. Before VR, this meant a lot of talking the client through the model.

With VR, you don’t have to do that anymore. You can put your client right in the middle of the model and let them explore. This simulated “world” offers a much more accurate representation of what you’re going to create for them in real life. They can feel and explore the space, rather than trying to imagine it.

Now, think about how amazing that must feel to somebody who has never used VR before. Instead of sitting through a dry model presentation, your client gets to explore your model.

This benefits you, because it builds excitement for the project. As we all know, client buy-in is crucial to the success of projects. If you can show your clients what they’re getting before they actually get it, you stand a much better chance of success. Plus, virtual reality design software gets rid of the need for all those questions about how your model will “work” in real life.

Cost-saving measures

Traditionally, architects and engineers have shied away from VR because of the cost involved. That’s understandable. After all, you need to procure suitable hardware, in addition to the virtual reality design software that allows you to put your models together.

Even a decade ago, virtual reality was out of reach for many firms. However, that’s not the case today. VR is a much more affordable technology now than it has ever been. Recent technological developments have cut the cost of hardware production, which means you can secure VR headsets for less money.

Let’s look at some examples. Both the Oculus Rift and HTC Vive have become popular in recent years. Part of that is due to the cost. Both are now affordable.

Are those the sorts of figures that you had in your head? It all sounds a lot more affordable than many people think. In fact, for a $10,000 investment, you can have the hardware and software you need to offer virtual tours to any of your clients. Better yet, it’s mostly a one-time investment. Yes, you may need to update the software every so often, but the hardware will serve you well for many years.

You must also think to the future. That investment offers you the chance to stand out from the crowd, which means you can secure more work. Furthermore, virtual reality design software makes it easier for clients to spot issues that need to be addressed. As a result, you spend less time trying to figure out what’s wrong with the model, plus you won’t end up ploughing ahead on a design that your client doesn’t like.

Streamlined feedback and alterations

The most nerve-wracking moment of any project is showing the design to the client and awaiting their verdict. You never know whether they’ll like your ideas, what the feedback will be and how extensive that feedback might be. There’s also the consideration that not all feedback and points of note will be spotted on first glance. It might be the case that some of the client’s feedback comes several weeks later when they’ve had the chance to mull over the design at leisure.

Whatever the outcome, the process of making alterations and revisions can be incredibly time-consuming for architects and designers. VR can ease the process, not least because clients have a more in-depth view of the design initially but that they can point out changes in real time. VR software allows clients to experience everything from colour and texture to lighting, sound effects and furniture.

This means that the client can truly visualise your ideas and make recorded changes so the finished product is an amalgamation of the two concepts for a perfect result, and fewer revisions. Ultimately, to fulfil a customers’ needs, you’ll always need to make alterations. But the process requires far less repetition and benefits from greater precision to reduce the time spent making changes.

The Training Potential

Let’s look inwards for a moment. Training always presents a problem to architectural and engineering firms. Your new hires may have skills, but they may not know how to apply them as your firm would like them to. As a result, you have to train them to bring them up to speed on what you expect.

This is a laborious process, and one that takes a lot of time and effort. In some cases, it may take several months before your new hires really understand what you want from them.

With virtual reality design software, you can streamline your internal training processes. You can use the software to show your new hires what you need from them. Furthermore, the interactivity inherent in VR means your employees can learn as they go. You can build models that your employees can play around with in the virtual setting. This creates a more engaging training environment, which results in faster learning.

It’s not just the people at your firm that can benefit from this faster training scenario. Virtual reality also offers you the chance to train the construction crews you work with. You can use your virtual tours to discuss issues such as material use and clash detection with construction crews.

This helps the team to visualise how the structures they create should actually look. As a result, you create more efficient construction environments. Furthermore, you can also use your virtual reality design software to highlight the importance of safety on the construction site.

The point is that VR isn’t just for displaying your models to clients. It’s a tool you can use throughout the entire process. From design through to construction, VR can help you to make things more efficient. This saves time and money, which you can dedicate to other projects.

Conclusion

The possibilities for where VR and its platforms are endless, and the technology and its uses are still in the early stages. But as more industries and businesses adopt this way of working, it will become as prevalent in our lives as email is now as a communication tool. VR technology isn’t just likely to be used as a tool for managing projects but also designing for clients and showcasing ideas, boosting construction and collaboration, improving quality control and creating a better experience for customers.

VR has much to offer architectural businesses, from creating a lasting impression on clients to speeding up the design process and saving money. But it can also help businesses with efficiency, streamlined onboarding of staff and with the ability to create layouts and designs with fewer mistakes that can be costly and time-consuming further down the line. Investing in VR is money well-spent for architectural firms who want to create more immersive client experiences.

At iRender, we have developed multiple RTX 3090 workstations specifically optimized and configured for GPU rendering workflows, from single- GPU 1x RTX 3090 to Multi-GPU 2/4/6/8 x RTX 3090, you can choose one server that is suitable for your demand and your software to get started. You are guaranteed to experience maximum performance for your budget. Users will remotely connect to our server, install their software only one time and easily do any intensive tasks like using their local computers. We offer clients the powerful processor Intel Xeon W-2245 @ 3.90GHz / AMD Ryzen Threadripper Pro 3955WX @ 3.90GHz and up to 1 TB SSD to load your scene quickly.

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Reference source: academy.archista.com

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