Cloud rendering service | iRender Cloud Rendering Service https://irendering.net " Simple and fast cloud rendering solution " Thu, 08 May 2025 02:31:38 +0000 en-US hourly 1 https://irendering.net/wp-content/uploads/2019/10/cropped-512Favicon123-32x32.png Cloud rendering service | iRender Cloud Rendering Service https://irendering.net 32 32 Some Essential Tips for Working in Octane Smoothly https://irendering.net/some-essential-tips-for-working-in-octane-smoothly/ Wed, 07 May 2025 06:00:46 +0000 https://irendering.net/?p=34126 Octane Render has emerged as a leading choice for 3D artists and designers seeking high-quality, photorealistic renderings. Known for its real-time rendering capabilities, Octane leverages powerful GPU processing to deliver stunning visuals with remarkable speed. However, to truly harness the potential of this render engine, understanding its unique workflow and features is necessary. Whether you’re a seasoned professional or a newcomer to the world of 3D rendering, mastering Octane can elevate your projects significantly.
In this blog, iRender aims to provide essential tips and best practices for maximizing your efficiency and creativity while working in Octane.
Let’s get started!

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Some Essential Tips for Working in Octane Smoothly

Octane Render has emerged as a leading choice for 3D artists and designers seeking high-quality, photorealistic renderings. Known for its real-time rendering capabilities, Octane leverages powerful GPU processing to deliver stunning visuals with remarkable speed. However, to truly harness the potential of this render engine, understanding its unique workflow and features is necessary. Whether you’re a seasoned professional or a newcomer to the world of 3D rendering, mastering Octane can elevate your projects significantly.

In this blog, iRender aims to provide essential tips and best practices for maximizing your efficiency and creativity while working in Octane. Let’s get started!

Manage scene complexity

Managing scene complexity in Octane Render is crucial for maintaining optimal performance and ensuring efficient rendering times. Here are some strategies to effectively manage scene complexity in Octane:

Use Proxy objects

Proxies are simplified representations of high-polygon models. When using proxies, Octane only loads and renders the simplified version until you need to see the details. Convert complex models into proxies in your 3D software (like Blender, 3ds Max, etc.) and link them in Octane. This drastically reduces memory usage and speeds up interactive rendering.

Use Instancing

Instancing allows you to reuse the same mesh multiple times in a scene without duplicating the geometry in memory. It is perfect for objects like trees, rocks, or any repeated element. This is particularly useful in outdoor scenes or populated interiors.

Optimize Geometry

One of the ways to optimize your scenes is to Reduce polygon counts. You should simplify your models where possible and use lower-polygon versions of objects (LODs) for distant or less important elements. Tools for decimation or retopologizing can help. Moreover, if you have multiple identical objects (like trees or rocks), use instancing rather than duplicating geometry. Instances share the same data, saving memory and increasing performance.

Optimize Lighting

In Octane Render, various light types such as Dome light, Area Light,Point Light, Spotlight are available to achieve different lighting effects and enhance the realism of your scenes. Choosing the right type of light in Octane Render is crucial for achieving the desired mood and realism in your 3D scenes. Each light type has unique properties and applications, so take the time to experiment with them to see how they can best fit your particular project needs. By effectively combining different light types, you can create complex and engaging lighting setups that enhance your visuals.

Furthermore, using high Dynamic Range Images (HDRIs) provide natural and ambient light to your scenes. They are often used in outdoor environments for realistic sky lighting, reflections, and soft shadows. When using HDRI, ensure it is properly mapped and adjusted for intensity.

Utilize Texture and Materials

Materials

In Octane Render, materials control how surfaces interact with light and thus affect the overall look of your scene. The Node Editor in Octane allows you to create complex materials by connecting various nodes. This provides flexibility for creating layered materials, using masks for blending, and customizing properties extensively.

Textures

Keep texture sizes reasonable to avoid overloading GPU memory. Use appropriate formats (e.g., JPEG, PNG, EXR) based on quality needs. Ensure that texture resolution matches the scale of the object being textured to avoid blurriness.

Octane provides a variety of procedural textures (e.g., noise, wood, marble, gravel) that can create complex patterns without relying on bitmap images. These textures are resolution-independent and can be adjusted at will. Layer multiple procedural textures together to create unique surface variations. For example, you might combine noise patterns for roughness with Voronoi for a pebble effect.

Optimize Render Settings

Sampling Settings

  • Adaptive Sampling: Enable adaptive sampling to allow Octane to focus samples on areas that need more detail while reducing samples in already clear areas. Adjust the threshold to find the best balance between quality and render time.
  • Min/Max Samples: Set appropriate numbers for Minimum and Maximum samples. Start with a lower minimum (e.g., 16) and gradually increase the maximum until you see diminishing returns in quality. For final renders, consider a maximum of 512 samples or higher based on your scene complexity.

Ray Depth

  • Max Ray Depth: Adjust the maximum ray depth settings based on your scene requirements. For standard scenes, a maximum specular and transmission depth of 3-5 is often sufficient. This will limit the number of bounces and reduce render calculations.
  • Use Global Illumination Sparingly: If GI is not critical for your scene, consider reducing its complexity or turning it off for specific views or objects.

Kernel Type Selection

  • Path Tracing vs. Spectral Rendering: For most situations, Path Tracing is sufficient. Spectral rendering will yield better results when dealing with complex materials (like glass), but it can significantly increase render times.
  • Use Light Tracing: When there are many light sources in your scene, using Light Tracing can help improve render times while obtaining good quality.

Consider Hardware Systems

Octane Render is a GPU-based renderer, which means a powerful graphics card (or multiple cards) is essential. High-performance GPUs from NVIDIA (such as the RTX series) are recommended due to their CUDA architecture, which Octane leverages for rendering. Also, you should consider GPUs with ray tracing capabilities (such as NVIDIA’s RTX cards), which can significantly enhance lighting and reflections in your renders.

While Octane primarily relies on the GPU, a capable CPU is still important for tasks such as scene preparation, asset management, and handling non-rendering tasks. Additionally, it is essential to look for a modern multi-core processor to ensure a balanced workflow.

Moreover, having enough system RAM is essential for handling large scenes and multiple applications. Aim for at least 16GB, but 32GB or more is advisable for heavier projects, especially when running additional software alongside Octane (like modeling tools). Faster RAM can improve data access speeds, but the impact might not be as pronounced as in CPU-bound tasks.

We suggest you use SSDs (Solid State Drives) for storing your OS, Octane software, and active project files. SSDs offer significantly faster data access speeds compared to traditional HDDs, which can lead to quicker loading times and improved performance when working with larger assets.

By carefully considering these hardware aspects when setting up your environment for Octane Render, you can significantly enhance your rendering capabilities, minimize frustration, and allow for more complex projects. Investing in the right hardware tailored to your specific needs will pay off through improved performance, efficiency, and overall rendering quality.

Wrap Up

In conclusion, working efficiently in Octane requires a blend of technical knowledge and smart workflow habits. By implementing essential tips in Octane—such as optimizing scene geometry, using effective lighting techniques, leveraging render setting, and managing hardware system —you can significantly enhance both speed and output quality. Staying keeping up with updates also ensures you’re getting the best performance from the engine. With practice and these strategies in place, you’ll be well-equipped to harness Octane’s full potential smoothly and effectively.

iRender- The best cloud rendering for Octane

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

We provide high-configuration dedicated servers (physical machines/computers) that are specifically configured and optimized for Octane rendering. We support Windows 10/11 and Linux, providing flexibility for a wide range of users. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz. This multi-core architecture enables seamless handling of complex renders and multi-threaded workflows.

If you are using OctaneRender Studio+, now you are allowed to access up to 10 GPUs at the same time. That makes it possible to utilize all of iRender’s server packages, especially multi-GPU ones such as 2/4/8 x RTX 4090s/RTX 3090s. You can even start with lower servers first, then you can switch to higher servers easily with a few clicks, and all your work environment will still be saved and loaded. You can refer all our servers’ configuration following:

Let’s check out our test videos about Octane performance on our multi-RTX 4090 servers.

We suggest Windows users work with our all-in-one application, iRender GPU instead of coming our website. For Linux or macOS users, we provide a helpful and free transferring program called iRender drive. You can take a look at this video For Windows or For Mac OS to understand our workflow.

Furthermore, you can always save 10%, 20% or more with our Fixed Rental feature. For those who’re in need of a server more than a day, or have an extremely large project, we advise to choose a daily/ weekly/monthly rental package. The discount is attractive (10% for daily packages, 20% for weekly, and more for monthly packages).

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

Reference source: Otoy

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GPU Recommendations for Cinema 4D 2025 https://irendering.net/gpu-recommendations-for-cinema-4d-2025/ Mon, 05 May 2025 06:00:58 +0000 https://irendering.net/?p=34110 In 2025, the performance of your GPU is still one of the most critical factors in how fast—and how smoothly—you can create and render your projects in Cinema 4D.

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GPU Recommendations for Cinema 4D 2025

Cinema 4D continues to be one of the most powerful and artist-friendly 3D software platforms available today. Its intuitive interface, robust animation toolset, and tight integration with rendering engines like Redshift, Octane, and Arnold make it a go-to for motion designers, VFX artists, and 3D professionals around the world.

In 2025, the performance of your GPU is still one of the most critical factors in how fast—and how smoothly—you can create and render your projects in Cinema 4D. Whether you’re rendering frames for a product animation, a music video, or a full-on cinematic sequence, having the right graphics card can save hours or even days. Let’s break down the top GPU choices for Cinema 4D in 2025 and help you decide which one fits your workflow best. In this blog post, let’s explore it with iRender.

Why the GPU Matters in Cinema 4D

Cinema 4D’s performance depends heavily on your graphics card, especially when paired with GPU-based render engines like Redshift and Octane. While CPU still plays a role, the GPU is doing the heavy lifting when it comes to real-time viewport performance and final frame rendering.

Cinema 4D has increasingly leaned on GPU acceleration for tasks like:

  • Viewport performance: A smoother, more responsive viewport means faster iteration.
  • Redshift rendering: Since Maxon acquired Redshift, its integration with Cinema 4D has become deeper and more optimized, and Redshift is a GPU-based renderer.
  • Third-party GPU render engines: Octane, Arnold GPU, and Cycles 4D all benefit from a strong GPU.

For artists using Redshift (which is native to C4D now), CUDA and OptiX are the primary technologies used, meaning NVIDIA GPUs are still the top choice in most cases.

Top GPU Recommendations for Cinema 4D in 2025

1. NVIDIA RTX 4090

  • VRAM: 24GB GDDR6X
  • Rendering Performance: Industry-leading performance for both viewport interaction and final renders.
  • Best For: Professionals working on high-resolution scenes and fast turnaround deadlines.

The RTX 4090 remains unmatched for GPU rendering in 2025. If you use Redshift, Octane, or Arnold GPU, this is the best choice—no question.

2. NVIDIA RTX 4080 Super

  • VRAM: 20GB GDDR6X
  • Rendering Performance: Slightly behind the 4090, but still a beast.
  • Best For: High-end freelancers and studios on a tighter budget.

The 4080 Super is a strong contender, especially for users who don’t need the full 24GB of VRAM. Excellent for most professional workloads.

3. AMD Radeon Pro W7900

  • VRAM: 48GB GDDR6
  • Rendering Performance: Fantastic for memory-intensive workloads.
  • Best For: Artists using Mac or looking for a large VRAM buffer.

While not as fast in pure CUDA-based engines, the W7900 shines for projects where memory limits are a bottleneck.

4. NVIDIA RTX 6000 Ada (Workstation)

  • VRAM: 48GB
  • Rendering Performance: Enterprise-level power, optimized for stability.
  • Best For: Large studios, production houses, and heavy simulation/render farms.

This card is built for reliability over long renders and simulations. Pricey, but ideal for demanding pipelines.

5. Apple M3 Ultra GPU (Mac Studio / Mac Pro 2025)

  • Unified Memory: Up to 192GB
  • Rendering Performance: Great performance in native Metal-supported renderers like Redshift for Mac.
  • Best For: Mac-based designers prioritizing integration and ecosystem.

The M3 Ultra is a monster when it comes to general performance and rendering, especially if you’re locked into Apple’s ecosystem.

Which GPU Should You Choose?

  • Beginner or Hobbyist:

If you’re a beginner or hobbyist just starting out in Cinema 4D, the NVIDIA RTX 4070 Super is a fantastic entry point in 2025. It offers a great balance between cost and performance, making it ideal for learning, personal projects, and light client work. With enough CUDA cores and VRAM to handle Redshift and Octane renders on a moderate scale, it’s perfect for students or aspiring freelancers.

  • Freelancer or Mid-Level Pro

For freelancers or mid-level professionals who handle more demanding projects and client work regularly, the NVIDIA RTX 4080 Super is highly recommended. It delivers excellent performance for complex scenes, significantly faster render times, and long-term reliability. This card is a great investment if you’re working on commercials, 3D animations, or product visuals and want to future-proof your setup without going all the way to a 4090.

  • Studio-Level Artist or VFX Professional

If you’re a studio artist, full-time 3D professional, or VFX creator handling high-resolution assets and tight deadlines, then the NVIDIA RTX 4090 is the clear winner. As the most powerful consumer GPU available in 2025, it offers blazing-fast render speeds, real-time interactivity, and enough VRAM for the heaviest of scenes. It’s the best card for serious production environments where every second counts.

  • Large Studio or Enterprise

For large studios, VFX pipelines, or enterprise-level productions, the NVIDIA RTX 6000 Ada Generation stands out. With 48GB of ECC VRAM, pro-grade drivers, and ultra-reliable thermal performance, it’s built for constant rendering, simulations, and team-based pipelines. This card is ideal for large-scale projects and those who require absolute stability over long rendering sessions.

  • Mac Users

Mac users have an increasingly strong option in the Apple M3 Ultra, found in the latest Mac Studio and Mac Pro machines. With up to 192GB of unified memory and strong Metal-accelerated performance in Redshift and Octane X, it offers a smooth and powerful experience within the Apple ecosystem. It’s a great choice for motion designers and 3D artists who also work with tools like Final Cut Pro or Logic Pro.

Making Your Decision

In 2025, there’s no shortage of powerful GPUs for Cinema 4D users. Whether you’re building your dream workstation or rendering on the cloud, the right choice depends on your specific workflow, renderer, and budget.

If you want full control and local power, the RTX 4090 is still king. But if flexibility, scalability, and budget are key, iRender is an incredibly smart and modern solution.

Moreover, if investing in expensive hardware isn’t feasible, or you only need high-end performance occasionally, cloud rendering with iRender is a powerful alternative. Platforms like iRender offer access to multi-GPU setups featuring RTX 4090s or 3090s, letting you scale your rendering power on demand. It’s especially useful for freelancers or small teams working on deadline-driven projects without the upfront cost of a high-end workstation.

Render faster on Cinema 4D with iRender’s servers

In 2025, iRender stands out as one of the most powerful and flexible cloud rendering platforms available for Cinema 4D users. Whether you’re a freelancer, a small team, or part of a large studio, iRender gives you instant access to high-performance GPU servers—featuring top-tier hardware like the RTX 4090, RTX 3090, and even multi-GPU configurations. Most importantly, we always update to the latest GPU technology, with 1/2/4/6/8 x RTX3090/RTX4090, we also have all servers with Cinema4D preinstalled and give you 1 license for free to use.

Under the IaaS (Infrastructure as a Service) model you will have full control over the machine via a remote desktop app, similar to Teamviewer but more stable. You will be able to proactively install the software and use it on the server just like using a personal computer. You can find many server packages with high-end configurations that are extremely suitable for complex projects.

We’ve put the RTX 4090 and RTX 3090 to the test across different GPU configurations (1/2/4/6/8 GPUs) and the results are mind-blowing. In this video, we compare performance across 1, 2, 4, 6, and 8 GPUs to see how Cinema 4D and Redshift perform with multiple GPUs. Let’s watch the results and find out which GPU configuration offers the best balance of speed and efficiency!

☁️GPU Rendering with iRender

iRender offers high-performance cloud rendering powered by top-tier GPUs like the RTX 4090, 3090, and more. You get access to powerful, dedicated machines designed specifically for DCC software like Cinema 4D, Blender, and Maya.

Why choose iRender in 2025?

  • Rent machines with multiple GPUs (up to 8x RTX 4090!)
  • Flexible pricing based on your workflow
  • Instant scaling—great for deadline crunches
  • Perfect support for Redshift, Octane, Arnold, and more
  • Access from Windows or macOS

Instead of spending thousands on hardware upgrades, you can scale your power only when you need it.

Below is information about iRender’s service packages:

We’re always happy to help you with any questions. If you have any problems or questions, don’t hesitate to contact our 24/7 support team. Or via Whatsapp: 0912 785 500 for free advice and support.

Right now, iRender has a SPECIAL PROMOTION program with a 100% bonus for the first transaction within 24 hours of your registration. It means that you can get an extra 100% of the money you recharged the first time. And points never expire, so you can use them at any time.

Sign up for an account today to experience and enjoy our services.

 

Thank you & Happy Rendering!

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OctaneBench: A Popular GPU Rendering Benchmark https://irendering.net/octanebench-a-popular-gpu-rendering-benchmark/ Wed, 23 Apr 2025 06:00:27 +0000 https://irendering.net/?p=33973 As industries such as film, gaming, architecture, and product design continue to evolve, the need for powerful rendering solutions has never been more critical. Among the tools used to evaluate the performance of graphics hardware for rendering tasks, OctaneBench stands out as a leading benchmark. Developed by OTOY, OctaneBench utilizes the capabilities of the OctaneRender engine, a cutting-edge rendering software known for its speed and realism through GPU-accelerated processing. Whether you're a seasoned professional or an enthusiastic hobbyist, understanding OctaneBench and its implications on GPU performance is essential for achieving the highest quality in visual production.

In this blog, iRender will help you explore ‘A Popular GPU Rendering Benchmark called OctaneBench’.

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OctaneBench: A Popular GPU Rendering Benchmark

As industries such as film, gaming, architecture, and product design continue to evolve, the need for powerful rendering solutions has never been more critical. Among the tools used to evaluate the performance of graphics hardware for rendering tasks, OctaneBench stands out as a leading benchmark. Developed by OTOY, OctaneBench utilizes the capabilities of the OctaneRender engine, a cutting-edge rendering software known for its speed and realism through GPU-accelerated processing. Whether you’re a seasoned professional or an enthusiastic hobbyist, understanding OctaneBench and its implications on GPU performance is essential for achieving the highest quality in visual production.

In this blog, iRender will help you explore ‘A Popular GPU Rendering Benchmark called ‘OctaneBench’.

Introduction to Octanebench

What is Octanebench?

Octanebench is a specialized benchmarking tool that evaluates the performance of Graphics Processing Units (GPUs) for rendering applications, primarily through the OctaneRender engine developed by OTOY. As the demand for high-quality and photorealistic imagery in industries such as film, gaming, architecture, and product design continues to grow, the efficiency and capabilities of rendering hardware have become crucial. OctaneBench addresses this need by providing a standardized platform for measuring and comparing GPU performance across various rendering scenarios.

OctaneBench is the currently most popular GPU Rendering Benchmark. It scales beautifully across multiple GPUs and has a series of rendering tests built-in. The OctaneBench Benchmark Rendering Results are assigned linearly scaling OctaneBench Points.

Key features of Octanebench

OctaneBench is known for several key features that make it a valuable tool for benchmarking GPU rendering performance. Here are the main features:

  • Realistic Rendering: OctaneBench leverages the capabilities of the OctaneRender engine to create complex scenes that are representative of real-world rendering scenarios. This includes features such as global illumination, volumetric effects, and advanced shading techniques.
  • Benchmark Scoring: The performance is quantified with a score that indicates how well a GPU can handle rendering tasks. This score allows users to compare the performance of different graphics cards directly.
  • OpenCL and CUDA Support: OctaneBench takes advantage of both NVIDIA’s CUDA and OpenCL frameworks, ensuring compatibility with a wide range of hardware and providing options for users with different GPU architectures.
  • Scene Complexity: The benchmark presents a standard test scene, ensuring that comparisons between different systems are fair and consistent. The test scene includes various textures, lighting effects, and materials that serve to stress different aspects of the GPU.
  • Real-Time Ray Tracing: As ray tracing becomes more prevalent in rendering workflows, OctaneBench’s ability to showcase the performance in this area makes it particularly relevant for professionals in industries like film, animation, and architectural visualization.

System Requirements for OctaneBench

OctaneBench is a benchmarking tool for OpenGL-based rendering engines, particularly for assessing performance on GPUs using OTOY’s OctaneRender. Here are the typical system requirements that you might need to run OctaneBench:

Minimum Requirements:

  • OS: Windows 10, macOS, or Linux
  • Processor: Multi-core CPU (Intel or AMD)
  • GPU: NVIDIA GPU with CUDA support or AMD GPU with OpenCL support (minimum 2 GB VRAM)
  • RAM: At least 8 GB of RAM
  • Display: OpenGL 3.2 compatible graphics card and display
  • Storage: SSD recommended for better loading times

Recommended Requirements:

  • OS: Windows 10 (64-bit), macOS (latest version), or Linux (latest version)
  • Processor: Modern multi-core CPU (Intel i7 or AMD Ryzen 7 or better)
  • GPU: NVIDIA RTX series or AMD Radeon RX series with at least 6 GB VRAM (for optimal performance)
  • RAM: 16 GB or more
  • Display: High-resolution display (1080p or higher)
  • Storage: SSD for improved performance

Additional Notes:

  • Ensure you have the latest drivers installed for your GPU.
  • The performance may vary based on the specific hardware configurations and settings used during the benchmark.
  • Consider potential temperature and power requirements for high-performance GPUs.

OctaneBench Usage

You can download and run OctaneBench as one single package or just download the resources and use them with your current OctaneRender Standalone. All the details about how to run OctaneBench can be found in the readme file of the archives, but this is a quick overview of the necessary steps:

Step 1: Download the archive for your operating system using the links below

Step 2: Open the downloaded archive

  • Windows: Extract the archive into a directory of your choice and then open the extracted folder “OctaneBench_2020_1_5_win”.
  • Linux: Extract the archive into a directory of your choice and then open the extracted folder “OctaneBench_2020_1_5_linux”.
  • Mac OSX: You can copy the application “OctaneBench 2020.1.5” into the application folder or any other directory or just leave it in the .DMG image.

Step 3: Run OctaneBench

  • Windows: Double-click “octane.exe” in the Windows Explorer.
  • Linux: Run the binary “octane”.
  • Mac OSX: Run “OctaneBench 2020.1.5”.

Step 4: Enable the GPUs you want to benchmark

Step 5: Click “Run” and wait until the benchmark run has finished

Step 6: Marvel at the statistics, which you can then upload or save as a text / CSV file

OctaneBench Benchmark Scores

OctaneBench score is a numerical representation of the performance of a graphics processing unit (GPU) when it comes to rendering tasks in the OctaneRender application. The score reflects various factors, including rendering speed, the complexity of the scenes tested, and the efficiency of the hardware being benchmarked. OctaneBench scores can vary significantly based on the GPU’s capabilities. High-end GPUs, especially those from NVIDIA’s RTX series or AMD’s latest Radeon series, typically score much higher than older or lower-end models.

Octane Render scales perfectly with multiple GPUs. That’s why it is a great choice for multi-GPU configurations. Octane supports NVIDIA GPUs only and no OpenCL (AMD GPU).

Below are some Octane benchmarks:

This image is a performance comparison chart from OTOY’s OctaneBench results, which measure rendering performance in OctaneRender using various combinations of NVIDIA GPUs. The chart displays benchmark scores for different GPU setups, where higher scores indicate better rendering performance.

In this chart, GPUs scale performance well, but the price often scales faster than the score, reducing efficiency. • Single GPUs are more efficient in terms of cost-per-performance, though they don’t reach the peak performance of multi-GPU setups. The 2080 Super stands out for balance between cost and power, especially in single or dual configurations.

The RTX A6000 excels at memory-intensive workflows, thanks to its huge VRAM, but not as performant per dollar as newer GPUs like the 4090.

  • If your work involves massive scenes, the A6000 is unmatched in stability and memory capacity.
  • If you want raw rendering power, the RTX 4090 still beats it at a lower cost.

Wrap Up

In conclusion, OctaneBench has established itself as a prominent benchmarking tool within the realm of GPU rendering, providing valuable insights into the performance capabilities of graphics cards in rendering tasks. Its ability to simulate real-world rendering scenarios using the OctaneRender engine allows users to evaluate and compare the performance of different GPUs effectively. With its straightforward user interface and the focus on real-time ray tracing and advanced rendering techniques, OctaneBench appeals to both professionals and enthusiasts seeking to optimize their workflows or upgrade their hardware.

iRender- The best cloud rendering for Octane

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

We provide high-configuration dedicated servers (physical machines/computers) that are specifically configured and optimized for Octane rendering. We support Windows 10/11 and Linux, providing flexibility for a wide range of users. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz. This multi-core architecture enables seamless handling of complex renders and multi-threaded workflows.

You can refer all our servers’ configuration following:

Let’s check out our test videos about Octane bench performance on our multi-RTX 4090 servers.

We suggest Windows users work with our all-in-one application, iRender GPU instead of coming our website. For Linux or macOS users, we provide a helpful and free transferring program called iRender drive. You can take a look at this video For Windows or For Mac OS to understand our workflow.

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Moreover, On this special occasion of Vietnamese Reunification Day, celebrated on April 30th, iRender extend warmest wishes to all our users, partners, and friends around the world.

To celebrate this special occasion, we are having an offer ‘BONUS’ for your rendering projects!
  • 50% BONUS for all transactions from $575
  • 100% BONUS for all transactions from $1500
This occasion will last from Apr 10th to May 1st. We hope you won’t miss this out so that we can support you in the future.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

Reference source: pugetsystems

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Best PCs for Octane rendering in 2025 https://irendering.net/best-pcs-for-octane-rendering-in-2025/ Wed, 16 Apr 2025 06:00:57 +0000 https://irendering.net/?p=33916 OctaneRender 2025 continues to be a top option for 3D artists looking for speed and quality. Known for its GPU-based rendering capabilities, Octane requires powerful, well-optimized hardware to truly shine.  Advancements in GPU architecture, CPU performance, and memory bandwidth have opened new possibilities for creators and studios alike. This blog explores the best PCs for Octane rendering in 2025, highlighting systems that deliver exceptional performance, reliability, and efficiency. 

Let’s start with iRender!

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Best PCs for Octane rendering in 2025

OctaneRender 2025 continues to be a top option for 3D artists looking for speed and quality. Known for its GPU-based rendering capabilities, Octane requires powerful, well-optimized hardware to truly shine.  Advancements in GPU architecture, CPU performance, and memory bandwidth have opened new possibilities for creators and studios alike. This blog explores the best PCs for Octane rendering in 2025, highlighting systems that deliver exceptional performance, reliability, and efficiency. 

Let’s start with iRender!

What's new in Octane 2025

Realistic Lens Camera

In OctaneStudio+ 2025, the Spectral Camera LensFX is one of the most intriguing new features. By simulating the complex optical characteristics of actual camera lenses, this feature provides rendering realism that is unmatched. Lenses from Zeiss, Canon, and Nikon can be replicated by artists using effects like chromatic aberration, bokeh, barrel distortion, and optical vignetting. Artists can achieve realistic depth of field effects by adjusting the aperture settings, focal length, and focus points.

Rest Attributes

Rest position attributes remove texture shifting/distortion when using a texture projection that is not UV mapped (no UVs on the mesh) on a mesh with animated vertices. When enabled, the projections will use rest vertex positions and normals to calculate the UVW coordinates. 

Vectron Displacement 

In OctaneRender 2025, Vectron Displacement is a sophisticated feature that enhances the ability to create intricate and detailed surface textures and geometries by leveraging vector functions to define displacement maps.

Render Network Browser

The Render Network Browser facilitates distributed rendering by allowing users to execute rendering tasks across multiple computers. This can significantly speed up render times, especially for complex scenes requiring substantial computational power. The Render Network Browser is now a native panel within OctaneStudio+, providing seamless access to OTOYs distributed GPU rendering service.

Performance Boosts for Apple Users

With the addition of support for non-triangle primitives including hair, texture displacement, and analytic lights, Octane 2025.1 enhances the hardware acceleration capabilities of Octane 2024.1 on Apple M3 and M4 GPUs.

Octanerender System Requirements

Hardware requirement:

  • OctaneRender requires the latest CUDA® 10 drivers and a CUDA-enabled NVIDIA® video card with support for compute capability 3.0 or higher
  • OctaneRender also requires a minimum of 8 GB RAM, and we recommend 16 GB or more.
  • GeForce cards are fast and cost-effective, but have less VRAM than Quadro and Tesla cards.
  • OctaneRender does not use the CPU for rendering; a fast multi-core CPU is not required, but it does significantly improve scene-loading speeds.

Software requirements 

  • Operating System: Windows: Windows 10 (64-bit) or Windows 11 (64-bit), Linux: Latest stable distributions (like Ubuntu or CentOS),  macOS: The latest stable version that supports OctaneRender.
  • 3D Software Compatibility: OctaneRender typically works as a standalone application or as a plugin for various 3D software such ass Cinema 4D, Blender, Houdini, 3Ds max…
  • Graphics Driver: Latest NVIDIA graphics driver compatible with your GPU for optimal performance and support for CUDA.
  • CUDA Toolkit: While not always explicitly required for Octane itself, having the latest CUDA toolkit installed can be beneficial if your projects depend on certain functionalities that require it.
  • Network Connectivity: A stable internet connection may be necessary for license management, updates, and accessing online resources or services.
  • Licensing Software: Ensure that you have the licensing software or accounts set up with OTOY for accessing OctaneRender features.

OctaneRender Studio+ specifications:

  • Requires a CUDA® 10 capable NVIDIA® graphics card on Windows/Linux
  • Octane X requires an Apple M1/M2 GPU (MacOS 13+ | iOS and iPadOS 16+) or AMD Vega/Navi GPU (MacOS 10.15.6+ | MacOS 11 | MacOS 12)
  • Use of the software is available only while online, connected via the internet to the OctaneRender licensing server.

Best PCs for Octane rendering in 2025

The ideal setup for Octane Render would be a top-tier NVIDIA GPU with lots of VRAM and CUDA cores. Since Octane Render is a computationally demanding renderer, a strong GPU with a large number of CUDA cores is necessary to manage the necessary computations. Additionally, since Octane Render loads textures and assets into GPU memory, a fast storage solution, such SSDs, is advised. The more powerful the GPU the better the performance of Octane Render. Check out our recommended configurations.

Processor(CPU)

Although Octane Render primarily relies on GPU rendering for its speed and efficiency, the CPU plays an essential role in managing data, handling scene data, performing simulations, and executing tasks that cannot be offloaded to the GPU. Tasks such as importing and exporting files, running plugins, and ancillary calculations may leverage CPU performance. CPUs with multiple cores (6 or more) are recommended. Modern rendering applications benefit from multi-threading, allowing them to process multiple tasks simultaneously.

Best CPU for OctaneRender

Intel Core i9-13900K

  • Cores/Threads: 24 (8 Performance cores and 16 Efficient cores)
  • Base/Boost Clock: 3.0 GHz / Up to 5.8 GHz
  • Architecture: Raptor Lake
  • Strengths: Excellent single-thread and multi-thread performance, high clock speeds, and supports DDR5 RAM.

Intel Core i7-13700K

  • Cores/Threads: 16 (8 Performance cores and 8 Efficient cores)
  • Base/Boost Clock: 3.4 GHz / Up to 5.4 GHz
  • Architecture: Raptor Lake
  • Strengths: Good balance of performance and price, high efficiency for both gaming and productivity tasks.

AMD Ryzen Threadripper™ PRO 7995

  • Cores/Threads: 16 cores / 32 threads
  • Base/Boost Clock: 4.5 GHz / Up to 5.7 GHz
  • Architecture: Zen 4
  • Strengths: Strong multi-threaded performance, high efficiency, and good for parallel workloads, especially in rendering.

Graphic Card (GPU)

OctaneRender is a GPU-based rendering engine developed by Otoy, and it utilizes the power of modern Graphics Processing Units (GPUs) to perform rendering tasks far more efficiently compared to traditional CPU-based rendering methods. There are two aspects of a video card that impact render capabilities: the raw speed of the GPU itself and the amount of memory on the card.

You should choose a GPU with sufficient VRAM based on the complexity of the scenes you work with. Higher VRAM capacity allows you to render more detailed scenes without running into memory limitations.

Best GPU for Octane 

NVIDIA Geforce RTX 5090

The NVIDIA® GeForce RTXTM 5090 is the most powerful GeForce GPU ever produced, offering creators and gamers revolutionary capabilities. With unmatched AI power, take on the most complex models and difficult creative tasks. The game that has the lowest latency and complete ray tracing. You can do it all with the GeForce RTX 5090’s 32 GB of lightning-fast GDDR7 memory and NVIDIA Blackwell architecture.

NVIDIA Geforce RTX 4090

The NVIDIA® GeForce RTX™ 4090 is the ultimate GeForce GPU. It brings an enormous leap in performance, efficiency, and AI-powered graphics. Experience ultra-high performance gaming, incredibly detailed virtual worlds, unprecedented productivity, and new ways to create. It’s powered by the NVIDIA Ada Lovelace architecture and comes with 24 GB of G6X memory to deliver the ultimate experience for gamers and creators.

The RTX 4090 excels in real-time ray tracing thanks to its advanced RT cores. This allows for more detailed and realistic lighting, shadows, and reflections in renders. With 24 GB of GDDR6X VRAM, the RTX 4090 can handle very complex scenes and high-resolution textures without running into memory constraints. This is particularly beneficial for professional rendering tasks where scene complexity can be significant.

NVIDIA Geforce RTX 4080

The NVIDIA GeForce RTX 4080, released in November 2022, is part of NVIDIA’s 40 series lineup, built on the Ada Lovelace architecture. It offers a strong combination of performance, efficiency, and advanced features that make it suitable for gaming, content creation, and rendering tasks, including use with applications like OctaneRender. With 16 GB of GDDR6X, the RTX 4080 provides sufficient memory for rendering tasks, allowing for the handling of complex scenes and high-resolution textures.

NVIDIA Geforce RTX 3090

RTX 3090 was the flagship model of the 30 series of GPUs based on the Ampere architecture. It was designed for high-end gaming, content creation, and professional workloads, including applications like OctaneRender and other GPU-accelerated tasks. With 24 GB of GDDR6X VRAM, the RTX 3090 excels in handling high-resolution textures and complex models.

You can follow a comparative overview of the NVIDIA GeForce RTX 3090, RTX 4090, and RTX 5090 based on their specifications, performance features, and target audiences.

Feature NVIDIA GeForce RTX 3090 NVIDIA GeForce RTX 4090 NVIDIA GeForce RTX 5090
Architecture Ampere Ada Lovelace Lovelace 2 or similar
CUDA Cores 10,496 10,496 20,000+
VRAM 24 GB GDDR6X 24 GB GDDR6X 24 GB or more
Memory Bus Width 384-bit 384-bit  384-bit or more
Memory Bandwidth 936 GB/s 1,008 GB/s High bandwidth
Base Clock 1.40 GHz 2.23 GHz Higher clock speeds
Boost Clock 1.70 GHz 2.52 GHz Higher boost clocks
TDP 350 watts 450 watts Higher, possibly 450+
DLSS DLSS 2.0 DLSS 3.0 DLSS 3.x or improved

Let’s see a benchmark of the top GPUs for Octane 2025 following: 

Memory (RAM)

In OctaneRender, a significant amount of rendering processing happens on the GPU (Graphics Processing Unit). The VRAM (graphics memory) of your GPU is crucial for handling the textures and geometry of your render. Therefore, if you are using high-end GPUs like the NVIDIA RTX 3090 or RTX 4090, their ample VRAM (24 GB and 24 GB, respectively) will also support larger renders without significant issues. However, having sufficient system RAM is still important for the overall performance of your system.

For professional work, especially if you are dealing with very high-resolution renders, complex scenes with many textures, and potentially using multiple applications simultaneously, 32 GB or more is advisable. High-end users, such as VFX artists or architectural visualizers, often benefit from 64 GB or more, particularly when rendering complex animations or using multiple computer applications.

Storage (Drives)

We highly recommend solid-state drives (SSDs) for both the OctaneRender installation and the primary drive that will house your operating system because to their speed and reasonably priced nature. Compared to a typical hard drive, an SSD’s high speed enables your system to boot, open apps, and load files several times faster. The most recent NVMe SSDs, in particular, offer the quickest transfer rates and make use of the newest interfaces, such as M.2.

Conclusion

Ultimately, the best PCs for OctaneRender in 2025 are those well-balanced configurations that prioritize both GPU and CPU performance, sufficient RAM, and high-speed storage. By aligning your hardware choices with the requirements of OctaneRender and the demands of your projects, you can maximize productivity while achieving stunning visual results that push the boundaries of creativity in the realm of 3D rendering.

iRender - The recommended system requirement for Octane 2025

iRender is a perfect option to render projects in PC optimization for rendering tasks, CGI, and VFX with over 30.000 customers. To bring the best experiences for customers, iRender has been improving the quality and updating the newest technology every day. We provide high-configuration dedicated servers (physical computers/machines) specifically optimized for GPU rendering.

iRender’s configuration

  • Operating System: Windows 10/11, Linux
  • CPU: AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz, AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz
  • GPU: NVIDIA RTX 3090, NVIDIA RTX 4090
  • RAM: 256 GB 
  • VRAM: 24 GB 
  • Disk Space: Fast SSD with space for scene files and textures (1.56TB )

We provide high-configuration dedicated servers (physical machines/computers) that are specifically configured and optimized for GPU rendering. We support Windows 10/11 and Linux, providing flexibility for a wide range of users. In addition to offering powerful configurations, all servers at iRender are also equipped with AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz. This multi-core architecture enables seamless handling of complex renders and multi-threaded workflows.

iRender offers from 1/2/4/6/8 RTX 4090 and 3090. The graphics powerhouse integral to this setup is the NVIDIA RTX 3090, boasting an impressive 24 GB of VRAM, which enhances rendering performance and allows for detailed texture management in intricate scenes. The system is equipped with 256 GB RAM, ensuring ample memory for intensive tasks and the capability to manage large datasets without sluggishness. To further complement the hardware, a fast SSD with at least 1.56 TB of disk space is recommended, ensuring rapid access to scene files and textures, which is crucial for a streamlined workflow.

You can refer all our servers’ configuration following:

If you are using OctaneRender Studio+, you can use up to 10 GPUs simultaneously. Therefore, you can refer all multi cards server from 2 cards RTX 4090 to 8 cards RTX 4090. Please have a look at the performance test video of Octane scene following:

We suggest Windows users work with our all-in-one application, iRender GPU instead of coming our website. For Linux or macOS users, we provide a helpful and free transferring program called iRender drive. You can take a look at this video For Windows or For Mac OS to understand our workflow.

In case you have any problems or questions, don’t hesitate to contact the 24/7 support team. We will be happy to help you with your questions and problems at all times.

This month, we are running a SPECIAL OFFER100% Additional Bonus for new clients who register an account and make a top-up within 24 hours after their registration.

Moreover, On this special occasion of Vietnamese Reunification Day, celebrated on April 30th, iRender extend warmest wishes to all our users, partners, and friends around the world.

To celebrate this special occasion, we are having an offer ‘BONUS’ for your rendering projects!
  • 50% BONUS for all transactions from $575
  • 100% BONUS for all transactions from $1500
This occasion will last from Apr 10th to May 1st. We hope you won’t miss this out so that we can support you in the future.

Register an account today to experience our service or contact us via email at hanght@irender.vn or WhatsApp: at (+84) 912075500 for advice and support.

Reference source: pugetsystems

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What’s the ideal renderer to use with Cinema 4D? https://irendering.net/whats-the-ideal-renderer-to-use-with-cinema-4d/ Mon, 14 Apr 2025 06:00:04 +0000 https://irendering.net/?p=33892 Choosing a renderer is one of the most critical decisions for 3D artists using Cinema 4D. The renderer you select can impact your workflow speed, the visual quality of your final output, system requirements, and even your creative process.

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What’s the ideal renderer to use with Cinema 4D?

Choosing a renderer is one of the most critical decisions for 3D artists using Cinema 4D. The renderer you select can impact your workflow speed, the visual quality of your final output, system requirements, and even your creative process. With several high-powered third-party engines available, it’s easy to feel overwhelmed by the options.

In this guide, we’ll break down and compare three of the most popular third-party render engines for Cinema 4D: Arnold, Octane, and Redshift. Each has unique strengths and limitations, and the best choice depends on your specific needs, style, and hardware. In this blog post, let’s explore it with iRender.

Evaluating Your Rendering Needs

Before delving into specific renderers, consider what aspects are most critical for your projects:

  • Speed: Is rapid rendering a priority to meet tight deadlines?​ 
  • Quality: Do you require photorealistic outputs with intricate details?​ 
  • Versatility: Is compatibility across various platforms and project types important?​ 
  • Stability: Do you need a renderer known for consistent performance without frequent crashes?​

By identifying your priorities, you can better align your choice of renderer with your specific needs.​

Comparison Between CPU Renderers and GPU Renderers

1. What is CPU Rendering?

CPU rendering relies on the central processing unit (CPU) to handle all aspects of the rendering process—lighting, shadows, global illumination (GI), caustics, and more. It is known for its high physical accuracy and broad compatibility, although it’s generally slower compared to GPU rendering.

Advantages:

  • Not dependent on GPU and runs well on almost any system
  • Stable and reliable, especially when handling heavy or complex scenes
  • Physically accurate and high-quality results
  • Often performs better in scenes with complex effects like volumetrics, displacement, particles, etc.

Disadvantages:

  • Longer render times compared to GPU
  • Doesn’t leverage the massive parallel computing power of modern GPUs
  • Requires a powerful CPU with many cores

2. What is GPU Rendering?

GPU rendering utilizes the graphics processing unit (GPU) to perform rendering calculations. Thanks to the GPU’s massively parallel architecture, it can render images significantly faster, making it especially useful for quick previews or tight deadlines.

 Advantages:

  • Extremely fast – drastically reduces render times
  • Supports real-time/interactive rendering (instant preview of changes)
  • Fully leverages the power of modern GPUs (like the Nvidia RTX series)
  • Ideal for fast, flexible, creative pipelines

Disadvantages:

  • Heavily hardware-dependent – requires a powerful GPU with plenty of VRAM
  • Some effects are still not fully optimized (e.g., volumetrics, heavy motion blur)
  • May become unstable with very large scenes if VRAM is insufficient

Popular CPU Renderer in Cinema 4D

Arnold (C4DtoA) by Autodesk

Arnold has a longstanding reputation in the film industry for its high-quality, photorealistic rendering capabilities. Arnold is particularly favored for projects where uncompromised quality is essential and rendering speed is a secondary concern.​ 

Ideal for: Artists and studios aiming for top-tier visual quality in film and television projects.​

Pros: 

  • Versatility: It supports both CPU and GPU rendering, accommodating various hardware setups.​ 
  • Cross-Platform Compatibility: It integrates seamlessly with multiple 3D applications, including Cinema 4D, Maya, 3ds Max, and Houdini.​ 
  • Feature-Rich: Offers a comprehensive set of tools, including a full Toon system for non-photorealistic rendering.​ 
  • Stability: Known for its reliability, making it suitable for complex and lengthy projects.​

Cons:

  • Render Speed: Generally slower compared to GPU-focused renderers.​ 
  • Cost: Requires a separate license, adding to project expenses.​

Popular GPU Renderers in Cinema 4D

Redshift by Maxon

Redshift is a GPU-accelerated renderer known for its balance between speed and flexibility. Redshift suits users who need a versatile renderer capable of handling a variety of project demands efficiently.​

Pros:

  • Customization: Allows extensive shader and lighting adjustments to achieve the desired look.​ 
  • Efficiency: It handles complex scenes with large datasets efficiently.​ 
  • Integration: As a Maxon product, it offers tight integration with Cinema 4D, streamlining the workflow.​

Cons:

  • Learning Curve: It may require time to master its node-based material system.​ 
  • Hardware Requirements: Needs a compatible and powerful GPU for best performance.

Octane Render by Otoy

Octane is renowned for its speed and impressive output quality, especially when leveraging GPU acceleration. Octane is ideal for artists who prioritize rapid rendering without significantly compromising on quality.​

Pros:​

  • Real-Time Feedback: Provides immediate visual feedback, enhancing the creative process.​ 
  • ACES Workflow Support: Facilitates a wide color gamut and high dynamic range, contributing to more realistic renders.​ 
  • Cost-Effective: Figma offers a competitive pricing structure, making it accessible for freelancers and small studios.​

Cons:

  • Hardware Dependency: Requires a robust GPU, specifically NVIDIA cards, for optimal performance.​
  • Stability Issues: Users have reported occasional crashes, though stability has improved in recent versions.

Making Your Decision

Selecting the appropriate renderer involves weighing project requirements, hardware capabilities, budget constraints, and personal workflow preferences. It’s advisable to test trial versions of these renderers to experience their interfaces and performance firsthand. Engaging with community forums and seeking feedback from other professionals can also provide valuable insights.​The best choice aligns with your specific needs and enhances your creative process within Cinema 4D.

Render faster on Cinema 4D with iRender’s servers

iRender is proud to be one of the best GPU service providers on the market. We provide you with high-configuration models with advanced specifications such as AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4, 5GHz, 256GB RAM, 2TB NVMe SSD storage. Most importantly, we always update to the latest GPU technology, with 1/2/4/6/8 x RTX3090/RTX4090.

Under the IaaS (Infrastructure as a Service) model you will have full control over the machine via a remote desktop app, similar to Teamviewer but more stable. You will be able to proactively install the software and use it on the server just like using a personal computer. You can find many server packages with high-end configurations that are extremely suitable for complex projects.

We’ve put the RTX 4090 and RTX 3090 to the test across different GPU configurations (1/2/4/6/8 GPUs) and the results are mind-blowing. In this video, we compare performance across 1, 2, 4, 6, and 8 GPUs to see how Cinema 4D and Redshift perform with multiple GPUs. Let’s watch the results and find out which GPU configuration offers the best balance of speed and efficiency!

Below is information about iRender’s service packages:

We’re always happy to help you with any questions. If you have any problems or questions, don’t hesitate to contact our 24/7 support team. Or via Whatsapp: 0912 785 500 for free advice and support.

Right now, iRender has a SPECIAL PROMOTION program with a 100% bonus for the first transaction within 24 hours of your registration. It means that you can get an extra 100% of the money you recharged the first time. And points never expire, so you can use them at any time. Moreover, we also have the special promotion on this month:

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Celebrate this special occasion with a supercharged BONUS for your rendering projects!

🎁 50% BONUS for all transactions from $575
🎁 100% BONUS for all transactions from $1500
⏰ From Apr 10th to May 1st

Sign up for an account today to experience and enjoy our services.

 

Thank you & Happy Rendering!

Source and image:greyscalegorilla.com, pugetsystems.com

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Some Essential Tips for Working in Redshift Smoothly https://irendering.net/some-essential-tips-for-working-in-redshift-smoothly/ Mon, 07 Apr 2025 06:00:33 +0000 https://irendering.net/?p=33812 This guide will cover essential tips to help you optimize performance, manage resources, and enhance workflow efficiency in Redshift.

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Some Essential Tips for Working in Redshift Smoothly

Maxon Redshift is a powerful GPU-accelerated renderer widely used in VFX, motion graphics, architecture, and product visualization. While it provides fast and high-quality rendering, achieving smooth performance requires proper setup and optimization.

Many users face slow renders, noisy outputs, or memory limitations, but these challenges can be overcome with the right techniques. This guide will cover essential tips to help you optimize performance, manage resources, and enhance workflow efficiency in Redshift. In this blog post, let’s explore with iRender.

1. Optimize Render Settings

Render settings play a crucial role in balancing quality and speed. Setting up Redshift correctly ensures you avoid unnecessary slowdowns while maintaining a high level of detail.

Choose the Right Render Mode

Redshift provides two modes:

  • Basic Mode: Ideal for beginners or quick renders with minimal customization.
  • Advanced Mode: Gives full control over sampling, ray tracing, and optimization settings for professional work.

Tip: If you’re experiencing long render times, lower the sample values in basic mode first, then tweak the advanced settings as needed.

Use Adaptive Sampling for Faster Renders

Adaptive sampling automatically reduces noise where needed instead of using a high, fixed sample count across the entire image. This speeds up rendering while maintaining quality in critical areas like shadows, reflections, and fine details.

2. Manage Hardware Resources Efficiently

Since Redshift is GPU-based, its performance depends largely on the graphics card’s memory, processing power, and system configuration.

✅ Utilize Multiple GPUs

If you have multiple GPUs, make sure Redshift is using them efficiently:

  • Enable Multi-GPU Rendering in the Redshift settings.
  • Avoid mixing different GPU models, as it may cause instability.
  • Ensure adequate VRAM (8GB+ recommended for complex scenes).

✅ Optimize VRAM Usage

Large textures, displacement maps, and high-poly models can quickly eat up VRAM, slowing down performance.

  • Use Mipmap Textures instead of full-resolution textures.
  • Limit displacement subdivisions to essential areas only. 
  • Use Proxy Objects (RS Proxies) for high-poly models.

3. Optimize Materials & Textures

Redshift’s shader system allows for complex material creation, but inefficient textures can significantly slow down renders.

Use the Shader Node Editor for Efficient Material Management

Redshift’s Node Editor lets you build procedural materials, reducing the need for large image textures.

Tip: Instead of using high-resolution bitmaps, use procedural Noise and Gradient nodes to dynamically create textures.

Reduce Texture File Size

Instead of using 4K or 8K textures for every object, downscale textures where possible:

  • Diffuse maps: 2K–4K is often enough.
  • Bump/Normal maps: Can be reduced to 1K without significant quality loss.
  • Use JPG instead of PNG for non-transparent textures to save memory.

4. Adjust Lighting & Shadows for Performance

✅ Use Area Lights Instead of Point Lights

Point lights cast shadows in all directions, increasing render time. Instead, use area lights with controlled spread for better soft shadows and faster performance.

Tip: Use Portal Lights for interior scenes with windows to improve global illumination.

✅ Optimize Shadow Samples to Reduce Noise

Too many shadow samples increase render time, while too few create noise.

  • Enable or disable shadow casting:
  • Transparency:

This setting determines the transparency of shadows created by the light source. Lower values result in darker shadows, with a default setting of 0 producing entirely black shadows. Conversely, a value of 1 eliminates shadows.

The example below illustrates how the shadow transparency of a fully opaque sphere can be adjusted using this light parameter.

  • Softness:

This setting controls the softness of shadow edges for non-area lights. A value of 0 results in sharp, well-defined shadows, while increasing the value creates progressively softer shadow edges.

Conclusion

By applying these essential Redshift optimization tips, you can improve render speed, reduce noise, and make better use of your hardware. The key to working smoothly with Redshift is balancing quality and performance, keeping your workflow efficient, and continuously learning from experts.

Whether you’re working on realistic VFX, architectural visualization, or motion graphics, mastering these techniques will boost your efficiency and rendering quality.

Redshift & iRender Farm: Render Without Limits

iRender is proud to be one of the best GPU service providers on the market. We provide you with high-configuration models with advanced specifications such as AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4, 5GHz, 256GB RAM, 2TB NVMe SSD storage. Most importantly, we always update to the latest GPU technology, with 1/2/4/6/8 x RTX3090/RTX4090.

Under the IaaS (Infrastructure as a Service) model you will have full control over the machine via a remote desktop app, similar to Teamviewer but more stable. You will be able to proactively install the software and use it on the server just like using a personal computer. You can find many server packages with high-end configurations that are extremely suitable for complex projects.

We’ve put the RTX 4090 and RTX 3090 to the test across different GPU configurations (1/2/4/6/8 GPUs) and the results are mind-blowing. In this video, we compare performance across 1, 2, 4, 6, and 8 GPUs to see how well Redshift scales with more power. Let’s watch the results and find out which GPU configuration offers the best balance of speed and efficiency!

Below is information about iRender’s service packages:

We’re always happy to help you with any questions. If you have any problems or questions, don’t hesitate to contact our 24/7 support team. Or via Whatsapp: 0912 785 500 for free advice and support.

Right now iRender has a SPECIAL PROMOTION program with a 100% bonus for the first transaction within 24 hours of your registration. It means that you can get an extra 100% of the money you recharged the first time. And points never expire, so you can use them at any time.

________

Sign up for an account today to experience and enjoy our services.

 

Thank you & Happy Rendering!

Source and image:help.maxon.net, ultrarender.com

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Streamlining Game Character Creation with CC Auto Setup for 3ds Max and V-Ray https://irendering.net/streamlining-game-character-creation-with-cc-auto-setup-for-3ds-max-and-v-ray/ Mon, 31 Mar 2025 06:00:30 +0000 https://irendering.net/?p=33650 Reallusion's CC Auto Setup plugin for 3ds Max simplifies the pipeline, enabling artists to efficiently transfer characters from Character Creator 4 (CC4) to 3ds Max for rendering with V-Ray.

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Streamlining Game Character Creation with CC Auto Setup for 3ds Max and V-Ray

Creating high-quality game characters requires a seamless workflow that integrates modeling, texturing, rigging, and rendering. The process can be time-consuming and complex, especially when working with multiple software applications. However, Reallusion’s CC Auto Setup plugin for 3ds Max simplifies the pipeline, enabling artists to efficiently transfer characters from Character Creator 4 (CC4) to 3ds Max for rendering with V-Ray. In this blog, iRender explores how CC Auto Setup optimizes the character creation workflow, from initial design to final rendering.

How to use Reallusion’s CC Auto Setup for quick character import and setup.

Character Creation Workflow

The journey begins in CC4, where the base model is crafted to align with the concept art. The GoZ Plus plugin allows for easy transfer of the character to ZBrush for detailed modeling of armor and clothing. After modeling, tools like TopoGun and ZBrush’s ZRemesher are employed for retopology, creating low-poly versions suitable for real-time applications. UV mapping uses RizomUV and texture baking in TopoGun to generate normal and ambient occlusion maps. 

Texturing is accomplished in Substance 3D Painter, ensuring that each armor and clothing is meticulously detailed. Garment pieces such as pants, capes, and loincloths are designed in Marvelous Designer and then imported back into CC4, where skin weights are transferred to ensure proper movement with the character’s rig. The fully assembled character is then exported as an FBX file, with 3ds Max selected as the target tool preset.

Importing into 3ds Max with CC Auto Setup

With the CC Auto Setup plugin installed in 3ds Max, importing the character becomes a straightforward process. The plugin’s interface allows for loading the exported FBX file and selecting V-Ray GPU as the renderer. Upon clicking the Import button, the character, along with its skeleton, skin weights, and materials, is seamlessly integrated into 3ds Max. The plugin automatically converts CC4 materials into V-Ray materials, preserving the original rig and material properties.

Lighting and Look Development

The CC Auto Setup plugin offers a variety of lighting presets to facilitate look development. These presets generate sets of lights, cameras, and backgrounds, with a dummy helper object included to easily manipulate the lighting setup. Users can experiment with different presets to achieve the desired aesthetic for their character. Material adjustments can be made directly within the plugin’s interface, allowing for fine-tuning of properties such as subsurface scattering intensity and other material attributes without accessing 3ds Max’s Material Editor.

Conclusion

Reallusion’s CC Auto Setup plugin significantly streamlines the process of importing and setting up characters from Character Creator 4 into 3ds Max for rendering with V-Ray. By automating the conversion of materials and facilitating the transfer of rigs and skin weights, the plugin saves valuable time and effort, allowing artists to focus more on the creative aspects of character development.

iRender - The ideal cloud rendering service for 3ds Max

 iRender is the optimal choice if you are looking for a rendering service for your 3ds Max project. iRender is proud to be one of the best GPU service providers on the market. We provide you with high-configuration models with advanced specifications such as AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4, 5GHz, 256GB RAM, 2TB NVMe SSD storage.

Under the IaaS (Infrastructure as a Service) model you will have full control over the machine via a remote desktop app, similar to Teamviewer but more stable. You will be able to proactively install the software and use it on the server just like using a personal computer. You can find many server packages with high-end configurations that are extremely suitable for complex projects.

Below is information about iRender’s service packages:

We’re always happy to help you with any questions. If you have any problems or questions, don’t hesitate to contact our 24/7 support team. Or via Whatsapp: 0912 785 500 for free advice and support.

Right now iRender has a SPECIAL PROMOTION program with a 100% bonus for the first transaction within 24 hours of your registration. It means that you can get an extra 100% of the money you recharged the first time. And points never expire, so you can use them at any time.

Sign up for an account today to experience and enjoy our services.

 

Thank you & Happy Rendering!

Source and image: cgchannel.com

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Troubleshoot Redshift rendering slow https://irendering.net/troubleshoot-redshift-rendering-slow/ Thu, 27 Mar 2025 06:00:21 +0000 https://irendering.net/?p=33623 There are a lot of reasons why your Redshift can render so slow, slower than you expected. It could come from your low-end hardware, the scene optimization, the effects or sometimes render settings. The reasons are various and it’s no end if we talk about them. Let’s talk about something more helpful, such as how to troubleshoot Redshift rendering slow. This article collects some common solutions we have used to help our users on iRender render farm.

The post Troubleshoot Redshift rendering slow appeared first on iRender Cloud Rendering Service.

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Troubleshoot Redshift rendering slow

There are a lot of reasons why your Redshift can render so slow, slower than you expected. It could come from your low-end hardware, the scene optimization, the effects or sometimes render settings. The reasons are various and it’s no end if we talk about them. Let’s talk about something more helpful, such as how to troubleshoot Redshift rendering slow. This article collects some common solutions we have used to help our users on iRender render farm.

Update latest studio driver

NVIDIA Studio Drivers undergo extensive testing against multi-app creator workflows and multiple revisions of the top creative applications, which help you to achieve the best performance and reliability when working with those apps.

Sometimes, slow render in Redshift is caused by old studio driver, and updating to a latest version will help.

On iRender remote machine, we always update to the latest driver version. However, if we haven’t updated on time, you can always come to X drive of the remote machine > 11.NVIDIA RTX 4090 DRIVER > Studio > take the latest driver to the remote desktop and install.

It will take some minutes to restart the machine, and then you can connect again. Don’t shutdown the machine while it’s updating. After it’s done, you can start the render again.

Work on the remote desktop

You should always remember to work/install/set output path on the iRender remote desktop or C drive, not inside Z/Y drives.

Z/Y drives are network drives for transferring files only. Working there is not stable and could cause slow rendering or even crashing.

Turn on/off hardware acceleration

Sometimes turning on/off hardware acceleration on the remote machine can help you render faster. To do so, follow these instructions:

On Windows 10, you download the .rdp file to your local PC > right-click the .rdp file and choose Edit > on the Remote Desktop Connection tab, choose Display > drag the slider to the left and to the right to change the hardware acceleration > click Connect. The password for .rdp file is your iRender account password.

On Windows 11, you right-click the desktop > Display Settings > Graphics > Change default graphics settings > click the toggle switch below “Hardware-accelerated GPU scheduling.” Then you start your render again to see if it works.

Optimize render settings

To optimize rendering speed, please configure the render setting as follows:

        • Increase Bucket size to the max
        • If the Irradiance Point Cloud Screen Radius is used, increase it to maximum.

Hybrid Rendering

Hybrid Rendering uses both the CPU and GPU to render a scene. You can enable or disable Hybrid Rendering in the Redshift settings here:

Hybrid Rendering does not always cause slower rendering. For simple scenes, this setting may work well, depending on CPU performance. However, older or less powerful CPUs may render more slowly than expected.

For more complex scenes that require more power, the CPU can become a bottleneck. In such cases, the GPU may finish its tasks quickly, but the render will be delayed while waiting for the CPU to complete its portion. If this happens, it is best to disable Hybrid Rendering for better performance.

Weak hardware or graphics card

Redshift or any 3D software requires strong hardware. Maybe your hardware or the remote machine you use on iRender render farm is not strong enough. You can always check another server package and try rendering to see if it’s faster.

To do so, without losing your installed software and data, you can shutdown the remote machine > choose “change package” feature. All your software and data will remain. Remember that your machine must finish shutting down, then you can choose “change package”.

Render faster on Redshift with iRender’s remote machines

iRender is the most powerful render farm for Cinema 4D and Redshift users. We are a PaaS rendering service, providing you remote machine from single to multiple RTX4090. Our supercomputers come with high-end specifications like AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz, RAM 256GB, Storage NVMe SSD 2TB. Most importantly, we always update to the latest GPU technology, with 1/2/4/6/8 x RTX3090/RTX4090.

Check out these articles to know why RTX 4090 is still the best graphics card for Redshift rendering: Top GPU for Redshift, Octane and V-Ray in 2023 and Compare RTX 4090 vs RTX 6000 Ada vs RTX A6000 for content creation.

You are free to install any 3d software or rendering engines. And now we are having remote servers with Cinema 4D and Redshift pre-installed.

Our users are free to use one Cinema 4D and Redshift license on our remote machine. You just need to activate it via our license app, and start to render your project without having to waste time to install the software or transfer your license.

Check out some of our Redshift tests on our server RTX 4090/3090:

Not only those powerful configuration, iRender also provides you more services. Free transferring tool named iRender drive for macOS or Linux users. For Windows users, we recommend using our all-in-one application iRender GPU to work, and you don’t need to come to our website. Our price is flexible with hourly rental which has pay-as-you-go basis, daily/ weekly/ monthly subscription with discount from 10-20%. Plus, you have 24/7 support service with real human who will support you whenever you encounter an issue.

Register an account today to experience our service and enjoy a very big promotion 100% bonus for new user’s first top up. Or contact us via WhatsApp: (+84) 916806116 for advice and support.

 

Thank you & Happy Rendering!

Source and images: wikihow.com, support.maxon.net

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Japanese Oni Demon Created with ZBrush & Substance 3D Painter https://irendering.net/japanese-oni-demon-created-with-zbrush-substance-3d-painter/ Mon, 17 Mar 2025 06:00:22 +0000 https://irendering.net/?p=33509 The recent creation of a Japanese-style Oni demon by artist Timothe Fontaine, renowned for his contributions to the horror game "Dead by Daylight."

The post Japanese Oni Demon Created with ZBrush & Substance 3D Painter appeared first on iRender Cloud Rendering Service.

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Japanese Oni Demon Created with ZBrush & Substance 3D Painter

In 3D character modeling, the fusion of traditional folklore with cutting-edge technology often yields captivating results. A prime example is the recent creation of a Japanese-style Oni demon by character artist Timothe Fontaine, renowned for his contributions to the horror game “Dead by Daylight.” Drawing inspiration from Japanese mythology, Fontaine’s Oni demon is a testament to the power of modern 3D modeling tools and the timeless allure of cultural legends. In this blog post, let’s explore with iRender.

The Oni demon- a staple of Japanese folklore

The Oni demon, a staple of Japanese folklore, is typically depicted as a fearsome creature with sharp claws, wild hair, and a menacing visage. Fontaine’s rendition stays true to these traditional elements while incorporating his unique artistic vision. To bring the demon to life, he utilized a suite of industry-standard software:

  • ZBrush: For intricate sculpting and detailing, allowing for the creation of the demon’s complex anatomy and textured skin.
  • Substance 3D Painter: To apply realistic textures and materials, giving the demon’s skin, armor, and accessories a lifelike appearance.
  • Maya: Employed for rigging and posing, ensuring the model’s movements are both natural and suitably intimidating.
  • Arnold: Used as the rendering engine to produce high-quality images that showcase the demon in various lighting scenarios.
  • XGen: For generating detailed hair and fur, adding to the creature’s wild and untamed look.

One of the more challenging aspects of the project was the creation of the demon’s hair using XGen. Fontaine documented his process in a detailed guide titled “60 Crashes Later – Learning XGen the Hard Way,” highlighting both the challenges faced and the solutions discovered during the hair creation process. This guide serves as a valuable resource for other artists navigating similar challenges.

Beyond the technical execution, Fontaine enriched his creation with a backstory, deepening the connection between the viewer and the character:

“The Nameless Oni was once a powerful demon, born of the shadows and bound by the will of the gods. His third arm, a grotesque and unnatural gift, marked him as different from his kin. Feared and shunned by other oni, he was cast into isolation, his twisted form a symbol of his disgrace. Consumed by his anger and frustration, he turned his wrath on his kind, slaughtering those who had mocked him. Now, the land lies silent, the last of the oni extinguished, and the Nameless Oni roams alone, a forgotten demon, cursed to bear the weight of his rage and the burden of his solitude.”

This narrative not only adds depth to the visual representation but also invites viewers to ponder the demon’s past and motivations.

Fontaine’s work exemplifies how blending traditional cultural elements with modern technology can result in compelling art that resonates with contemporary audiences while honoring historical mythologies.

Conclusion

Timothe Fontaine’s Japanese-style Oni demon is a stunning example of how modern 3D tools can bring ancient mythology to life. By combining ZBrush, Substance 3D Painter, Maya, Arnold, and XGen, he meticulously crafted a creature that stays true to traditional Oni depictions while adding his own unique artistic flair.

Beyond the technical execution, the demon’s backstory adds depth, making it more than just a digital sculpture—it becomes a character with history, emotion, and presence. Fontaine’s work showcases the power of storytelling through digital art, proving that technology and folklore can seamlessly merge to create something truly captivating.

This project serves as an inspiration for 3D artists, demonstrating that with the right tools, patience, and creativity, it’s possible to transform imagination into reality.

iRender - The ideal cloud rendering service

iRender is proud to be one of the best GPU service providers on the market. We provide you with high-configuration models with advanced specifications such as AMD Ryzen™ Threadripper™ PRO 3955WX @ 3.9 – 4.2GHz or AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4, 5GHz, 256GB RAM, 2TB NVMe SSD storage. Most importantly, we always update to the latest GPU technology, with 1/2/4/6/8 x RTX3090/RTX4090.

Under the IaaS (Infrastructure as a Service) model you will have full control over the machine via a remote desktop app, similar to Teamviewer but more stable. You will be able to proactively install the software and use it on the server just like using a personal computer. You can find many server packages with high-end configurations that are extremely suitable for complex projects.

Below is information about iRender’s service packages:

We’re always happy to help you with any questions. If you have any problems or questions, don’t hesitate to contact our 24/7 support team. Or via Whatsapp: 0912 785 500 for free advice and support.

Right now iRender has a SPECIAL PROMOTION program with a 100% bonus for the first transaction within 24 hours of your registration. It means that you can get an extra 100% of the money you recharged the first time. And points never expire, so you can use them at any time.

As we welcome the arrival of spring, iRender is excited to bring you special promotions and offers to help you bloom this season! 🌷

🎁 50% BONUS for all transactions from $1500
🎁 100% BONUS for all transactions from $3000
⏰ From March 10th to March 31st

Don’t miss this opportunity to transform your ideas into stunning renderings. Let’s Spring Forward together! 🌼
________

Sign up for an account today to experience and enjoy our services.

 

Thank you & Happy Rendering!

Source and image: 80.lv

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Key features of Godot 4.4 https://irendering.net/key-features-of-godot-4-4/ Tue, 11 Mar 2025 06:00:42 +0000 https://irendering.net/?p=33364 Godot 4.4 brings a host of new features designed to enhance the workflow and creativity of CG artists. Whether you're working on game environments, animations, or interactive visuals, these updates make Godot an even more powerful tool. Let’s look at the top five features that make this release stand out.
Let’s explore new updates in this latest version with iRender!

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Key features of Godot 4.4

Godot 4.4 brings a host of new features designed to enhance the workflow and creativity of CG artists. Whether you’re working on game environments, animations, or interactive visuals, these updates make Godot an even more powerful tool. Let’s look at the top five features that make this release stand out. 

Let’s explore new updates in this latest version with iRender!

Embedded Game Window

One of the most notable improvements in Godot 4.4 is the ability to run and interact with your game directly within the editor. 

This design choice previously prevented embedding the game window into the editor. This is something that users with limited screen space, like on single-monitor setups or laptops, are looking for.

Thanks to some window management tricks, it is now possible to embed the game seamlessly and interact with the rest of the editor, while still keeping the processes separate in the background.

Note that this only works on Linux, Windows, and Android for now. Support for macOS will require a different approach for technical reasons. 

There are also many other nice quality-of-life updates to the Editor, including the option to snap 3D objects to one another while placing them in a level, to preview camera views directly in the Inspector, and a built-in material preview in the visual shader editor.

Updates to LightmapGI

The updates to LightmapGI improve the quality and performance of rendered shadows, making scenes look more realistic and visually appealing.

The change makes it possible to use static shadows at a distance from the view camera, but dynamic shadows up close, improving performance without sacrificing realism.

LightmapGI also now supports bicubic sampling, resulting in smoother-looking baked shadows at a small performance cost, and supports baking tinted shadows from transparent objects.

AgX Tonemapping for Cinematic Visuals

This new tone-mapping option provides a cinematic, movie-like look to rendered images, enhancing the overall visual quality.

The Godot implementation resembles theirs closely but is purposely simplified to be more suitable for real-time use cases.

AgX gives a movie-esque quality to renders and can handle very bright scenes better than other available options.

Built-in Jolt Physics

The Jolt physics engine is now integrated directly into Godot, removing the need for an external extension. This streamlines the workflow and provides robust physics simulation capabilities.

While still in an experimental phase, Jolt promises more robust and efficient physics simulations, paving the way for even more realistic interactions in future updates. 

However, the Jolt extension is now in maintenance mode and will be deprecated once the native Jolt physics system reaches feature parity.

Advanced Animation Tools

For animators, Godot 4.4 introduces several key features to improve character motion and dynamic effects:

      • LookAtModifier3D: A new constraint system that simplifies look-at mechanics.
      • VRMSpringBone Integration: Provides more natural jiggle physics for hair, clothing, and other soft-body elements.
      • Animation Markers: Artists can now define subregions within animations to enable seamless looping or jumping between segments, offering greater flexibility and control.

iRender - The best choice for your project in Godot

iRender provides high-configuration servers that increase CPU and GPU rendering speeds. We offer the most powerful RTX 4090 configuration packages on the market, all equipped with AMD RyzenTM ThreadripperTM PRO 3955WX @ 3.9 – 4.2GHz and AMD Ryzen™ Threadripper™ PRO 5975WX @ 3.6 – 4.5GHz processors, 256GB RAM and 2T NVMe SSD hard drive capacity. With a wide range of GPU servers (1/2/4/6/8x) – RTX 4090, you can choose the server that suits your needs to start the rendering process. Whether you’re creating stunning visuals, optimizing physics simulations, or handling heavy AI computations, iRender offers a seamless and scalable solution to boost your Godot development workflow.

Why choose iRender? 

      • Full Control: Our service will give you full control over your rented servers. Therefore, you are free to create your working environment. 
      • Go Green: We are committed to using 100% solar renewable energy towards environmental sustainability. 
      • Real-human 24/7 Support: Our professional support agents and technicians guarantee to bring you the best rendering experience.

Let’s watch the video below to understand our workflow more easily. 

For Windows:

For MacOS:

Currently, iRender offers a special promotion for new users, a 100% bonus program for the first deposit within 24 hours of registration, making it an attractive option for those looking to optimize their rendering budget.

For more detailed information, please contact us via Live chat 24/7 or WhatsApp: +(84)915875500 or Email: vyvtk@irender.vn

iRender – Happy rendering!

References & image sources:  godotengine.org & cgchannel.com

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